From 4a034f4a4db7a884006e9b440adea9f2b6a6667c Mon Sep 17 00:00:00 2001 From: danyalzia Date: Sat, 28 Sep 2013 14:34:04 +0500 Subject: [PATCH] Show GL Shading Language Version --- UI/DevScreens.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 85b617e68b..dc04e0fcb5 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -128,6 +128,7 @@ void SystemInfoScreen::CreateViews() { scroll->Add(new InfoItem("GPU Vendor", (char *)glGetString(GL_VENDOR))); scroll->Add(new InfoItem("GPU Model", (char *)glGetString(GL_RENDERER))); scroll->Add(new InfoItem("OpenGL Version Supported", (char *)glGetString(GL_VERSION))); + scroll->Add(new InfoItem("GL Shading Language Version", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION))); scroll->Add(new Button(d->T("Back"), new LayoutParams(260, 64)))->OnClick.Handle(this, &UIScreen::OnBack); #ifdef _WIN32