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https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Fix homebrew store button to work even after changing grid layouts (it lost its click handler)
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90071fd868
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@ -628,7 +628,6 @@ void GameBrowser::Refresh() {
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lastScale_ = g_Config.fGameGridScale;
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lastLayoutWasGrid_ = *gridStyle_;
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homebrewStoreButton_ = nullptr;
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// Kill all the contents
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Clear();
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@ -785,9 +784,7 @@ void GameBrowser::Refresh() {
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if (browseFlags_ & BrowseFlags::HOMEBREW_STORE) {
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Add(new Spacer());
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homebrewStoreButton_ = Add(new Choice(mm->T("DownloadFromStore", "Download from the PPSSPP Homebrew Store"), new UI::LinearLayoutParams(UI::WRAP_CONTENT, UI::WRAP_CONTENT)));
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} else {
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homebrewStoreButton_ = nullptr;
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Add(new Choice(mm->T("DownloadFromStore", "Download from the PPSSPP Homebrew Store"), new UI::LinearLayoutParams(UI::WRAP_CONTENT, UI::WRAP_CONTENT)))->OnClick.Handle(this, &GameBrowser::OnHomebrewStore);
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}
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if (!lastText_.empty() && gameButtons.empty()) {
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@ -908,7 +905,12 @@ UI::EventReturn GameBrowser::OnRecentClear(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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MainScreen::MainScreen() : highlightProgress_(0.0f), prevHighlightProgress_(0.0f), backFromStore_(false), lockBackgroundAudio_(false) {
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UI::EventReturn GameBrowser::OnHomebrewStore(UI::EventParams &e) {
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screenManager_->push(new StoreScreen());
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return UI::EVENT_DONE;
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}
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MainScreen::MainScreen() {
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System_SendMessage("event", "mainscreen");
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SetBackgroundAudioGame("");
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lastVertical_ = UseVerticalLayout();
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@ -918,7 +920,6 @@ MainScreen::~MainScreen() {
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SetBackgroundAudioGame("");
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}
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void MainScreen::CreateViews() {
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// Information in the top left.
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// Back button to the bottom left.
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@ -974,11 +975,6 @@ void MainScreen::CreateViews() {
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mm->T("How to get homebrew & demos", "How to get homebrew && demos"), "https://www.ppsspp.org/gethomebrew.html",
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new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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Choice *hbStore = tabHomebrew->HomebrewStoreButton();
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if (hbStore) {
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hbStore->OnClick.Handle(this, &MainScreen::OnHomebrewStore);
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}
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scrollAllGames->Add(tabAllGames);
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gameBrowsers_.push_back(tabAllGames);
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scrollHomebrew->Add(tabHomebrew);
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@ -1323,11 +1319,6 @@ UI::EventReturn MainScreen::OnCredits(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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UI::EventReturn MainScreen::OnHomebrewStore(UI::EventParams &e) {
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screenManager()->push(new StoreScreen());
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return UI::EVENT_DONE;
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}
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UI::EventReturn MainScreen::OnSupport(UI::EventParams &e) {
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#ifdef __ANDROID__
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LaunchBrowser("market://details?id=org.ppsspp.ppssppgold");
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@ -53,8 +53,6 @@ public:
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UI::Event OnHoldChoice;
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UI::Event OnHighlight;
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UI::Choice *HomebrewStoreButton() { return homebrewStoreButton_; }
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void FocusGame(const std::string &gamePath);
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void SetPath(const std::string &path);
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void Draw(UIContext &dc) override;
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@ -81,14 +79,14 @@ private:
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UI::EventReturn PinToggleClick(UI::EventParams &e);
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UI::EventReturn GridSettingsClick(UI::EventParams &e);
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UI::EventReturn OnRecentClear(UI::EventParams &e);
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UI::EventReturn OnHomebrewStore(UI::EventParams &e);
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UI::ViewGroup *gameList_ = nullptr;
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PathBrowser path_;
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bool *gridStyle_;
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bool *gridStyle_ = nullptr;
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BrowseFlags browseFlags_;
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std::string lastText_;
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std::string lastLink_;
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UI::Choice *homebrewStoreButton_ = nullptr;
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std::string focusGamePath_;
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bool listingPending_ = false;
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float lastScale_ = 1.0f;
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@ -131,21 +129,20 @@ protected:
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UI::EventReturn OnExit(UI::EventParams &e);
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UI::EventReturn OnDownloadUpgrade(UI::EventParams &e);
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UI::EventReturn OnDismissUpgrade(UI::EventParams &e);
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UI::EventReturn OnHomebrewStore(UI::EventParams &e);
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UI::EventReturn OnAllowStorage(UI::EventParams &e);
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UI::LinearLayout *upgradeBar_;
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UI::TabHolder *tabHolder_;
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UI::LinearLayout *upgradeBar_ = nullptr;
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UI::TabHolder *tabHolder_ = nullptr;
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std::string restoreFocusGamePath_;
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std::vector<GameBrowser *> gameBrowsers_;
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std::string highlightedGamePath_;
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std::string prevHighlightedGamePath_;
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float highlightProgress_;
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float prevHighlightProgress_;
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bool backFromStore_;
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bool lockBackgroundAudio_;
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float highlightProgress_ = 0.0f;
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float prevHighlightProgress_ = 0.0f;
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bool backFromStore_ = false;
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bool lockBackgroundAudio_ = false;
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bool lastVertical_;
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bool confirmedTemporary_ = false;
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