Initial work on StorageFolderBrowser

This commit is contained in:
Henrik Rydgård 2017-03-13 10:31:58 +01:00
parent 4bad28046b
commit 7ca186fe93
5 changed files with 176 additions and 1 deletions

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@ -10,7 +10,7 @@ using namespace Concurrency;
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
std::mutex initMutex;
static std::mutex initMutex;
StorageFileLoader::StorageFileLoader(Windows::Storage::StorageFile ^file) {
file_ = file;

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@ -0,0 +1,101 @@
#include "pch.h"
#include "ppltasks.h"
#include "base/logging.h"
#include "thread/threadutil.h"
#include "StorageFolderBrowser.h"
#include "UWPUtil.h"
using namespace Concurrency;
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
static std::mutex initMutex;
StorageFolderBrowser::StorageFolderBrowser(Windows::Storage::StorageFolder ^folder) : folder_(folder) {
thread_.reset(new std::thread([this]() { this->threadfunc(); }));
path_ = FromPlatformString(folder->Path);
displayName_ = FromPlatformString(folder->DisplayName);
}
void StorageFolderBrowser::threadfunc() {
setCurrentThreadName("StorageFileLoader");
initMutex.lock();
/*
auto opentask = create_task(folder_->GetItemsAsync()->OpenReadAsync()).then([this](IRandomAccessStreamWithContentType ^stream) {
stream_ = stream;
active_ = true;
});
try {
opentask.wait();
}
catch (const std::exception& e) {
operationFailed_ = true;
// TODO: What do we do?
const char *what = e.what();
ILOG("%s", what);
}
catch (Platform::COMException ^e) {
}
auto sizetask = create_task(file_->GetBasicPropertiesAsync()).then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
size_ = props->Size;
});
try {
sizetask.wait();
}
catch (const std::exception& e) {
const char *what = e.what();
ILOG("%s", what);
}
catch (Platform::COMException ^e) {
std::string what = FromPlatformString(e->ToString());
ILOG("%s", what.c_str());
}
*/
initMutex.unlock();
std::unique_lock<std::mutex> lock(mutex_);
while (active_) {
if (!operationRequested_) {
cond_.wait(lock);
}
if (operationRequested_) {
switch (operation_.type) {
case OpType::LIST_DIRECTORY: {
/*
Streams::Buffer ^buf = ref new Streams::Buffer(operation_.size);
operationFailed_ = false;
stream_->Seek(operation_.offset);
auto task = create_task(stream_->ReadAsync(buf, operation_.size, Streams::InputStreamOptions::None));
Streams::IBuffer ^output = nullptr;
try {
task.wait();
output = task.get();
}
catch (const std::exception& e) {
operationFailed_ = true;
const char *what = e.what();
ILOG("%s", what);
}
operationRequested_ = false;
std::unique_lock<std::mutex> lock(mutexResponse_);
response_.buffer = output;
responseAvailable_ = true;
condResponse_.notify_one();
break;*/
}
default:
operationRequested_ = false;
break;
}
}
}
}

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@ -0,0 +1,70 @@
#pragma once
#pragma once
#include "pch.h"
#include <thread>
#include <mutex>
#include <condition_variable>
#include <queue>
#include <string>
#include "Common/CommonTypes.h"
#include "Core/Loaders.h"
// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
class StorageFolderBrowser {
public:
StorageFolderBrowser(Windows::Storage::StorageFolder ^folder);
~StorageFolderBrowser();
std::string Path() const {
return path_;
}
std::string DisplayName() const {
return displayName_;
}
private:
void threadfunc();
enum class OpType {
NONE,
LIST_DIRECTORY,
CHANGE_FOLDER,
};
struct Operation {
OpType type;
};
struct Response {
};
std::string path_;
std::string displayName_;
bool active_ = false;
std::unique_ptr<std::thread> thread_;
Windows::Storage::StorageFolder ^folder_;
bool operationRequested_ = false;
Operation operation_{ OpType::NONE };
std::condition_variable cond_;
std::mutex mutex_;
bool operationFailed_ = false;
bool responseAvailable_ = false;
Response response_;
std::condition_variable condResponse_;
std::mutex mutexResponse_;
int64_t seekPos_ = 0;
};

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@ -377,6 +377,7 @@ copy AssetsGold\*.* Assets /Y</Command>
<ClInclude Include="Common\DirectXHelper.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="StorageFileLoader.h" />
<ClInclude Include="StorageFolderBrowser.h" />
<ClInclude Include="UWPHost.h" />
<ClInclude Include="UWPUtil.h" />
<ClInclude Include="XAudioSoundStream.h" />
@ -410,6 +411,7 @@ copy AssetsGold\*.* Assets /Y</Command>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='UWP Gold|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="StorageFileLoader.cpp" />
<ClCompile Include="StorageFolderBrowser.cpp" />
<ClCompile Include="UWPHost.cpp" />
<ClCompile Include="XAudioSoundStream.cpp" />
</ItemGroup>

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@ -49,6 +49,7 @@
<ClCompile Include="StorageFileLoader.cpp" />
<ClCompile Include="UWPHost.cpp" />
<ClCompile Include="..\Windows\XinputDevice.cpp" />
<ClCompile Include="StorageFolderBrowser.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="App.h" />
@ -61,6 +62,7 @@
<ClInclude Include="UWPHost.h" />
<ClInclude Include="..\Windows\XinputDevice.h" />
<ClInclude Include="UWPUtil.h" />
<ClInclude Include="StorageFolderBrowser.h" />
</ItemGroup>
<ItemGroup>
<Image Include="Assets\StoreLogo.png">