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Fix NewUI bug where returning to menu and starting a new game started the wrong game somehow.
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@ -521,7 +521,7 @@ UI::EventReturn GamePauseScreen::OnContinue(UI::EventParams &e) {
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}
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UI::EventReturn GamePauseScreen::OnExitToMenu(UI::EventParams &e) {
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screenManager()->switchScreen(new MainScreen());
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screenManager()->finishDialog(this, DR_OK);
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return UI::EVENT_DONE;
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}
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