Remove leftover resolutionScale depal config parameter

This commit is contained in:
Henrik Rydgård 2022-08-21 08:46:32 +02:00
parent 668de1f544
commit 80772dd18e
2 changed files with 0 additions and 2 deletions

View File

@ -173,7 +173,6 @@ DepalShader *DepalShaderCache::GetDepalettizeShader(uint32_t clutMode, GETexture
config.mask = gstate.getClutIndexMask();
config.bufferFormat = bufferFormat;
config.textureFormat = textureFormat;
config.resolutionScale = 3;
GenerateDepalFs(buffer, config, draw_->GetShaderLanguageDesc());

View File

@ -31,7 +31,6 @@ struct DepalConfig {
GEPaletteFormat clutFormat;
GETextureFormat textureFormat;
GEBufferFormat bufferFormat;
int resolutionScale;
};
void GenerateDepalFs(char *buffer, const DepalConfig &config, const ShaderLanguageDesc &lang);