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Fix sky plane fix (broke in my last VR refactor)
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@ -4,7 +4,7 @@
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#include "Common/VR/VRMath.h"
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#include "Common/VR/VRRenderer.h"
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#if XR_USE_GRAPHICS_API_OPENGL
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#if XR_USE_GRAPHICS_API_OPENGL || XR_USE_GRAPHICS_API_OPENGL_ES
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#include "Common/GPU/OpenGL/GLRenderManager.h"
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#endif
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#include "Common/GPU/Vulkan/VulkanContext.h"
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@ -339,7 +339,7 @@ void UpdateVRSpecialKeys(const KeyInput &key) {
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================================================================================
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*/
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#if XR_USE_GRAPHICS_API_OPENGL
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#if XR_USE_GRAPHICS_API_OPENGL || XR_USE_GRAPHICS_API_OPENGL_ES
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void PreprocessSkyplane(GLRStep* step) {
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