mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-02-22 07:03:38 +00:00
Common: Reduce some log levels.
Take off a few messages during startup and shutdown.
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fdf8484e62
commit
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@ -1767,7 +1767,7 @@ bool Config::loadGameConfig(const std::string &pGameId, const std::string &title
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Path iniFileNameFull = getGameConfigFile(pGameId);
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Path iniFileNameFull = getGameConfigFile(pGameId);
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if (!hasGameConfig(pGameId)) {
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if (!hasGameConfig(pGameId)) {
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INFO_LOG(LOADER, "Failed to read %s. No game-specific settings found, using global defaults.", iniFileNameFull.c_str());
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DEBUG_LOG(LOADER, "No game-specific settings found in %s. Using global defaults.", iniFileNameFull.c_str());
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return false;
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return false;
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}
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}
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@ -80,7 +80,7 @@ bool ControlMapper::Key(const KeyInput &key, bool *pauseTrigger) {
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pspKey(pspKeys[i], key.flags);
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pspKey(pspKeys[i], key.flags);
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}
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}
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INFO_LOG(SYSTEM, "Key: %d DeviceId: %d", key.keyCode, key.deviceId);
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DEBUG_LOG(SYSTEM, "Key: %d DeviceId: %d", key.keyCode, key.deviceId);
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if (!pspKeys.size() || key.deviceId == DEVICE_ID_DEFAULT) {
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if (!pspKeys.size() || key.deviceId == DEVICE_ID_DEFAULT) {
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if ((key.flags & KEY_DOWN) && key.keyCode == NKCODE_BACK) {
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if ((key.flags & KEY_DOWN) && key.keyCode == NKCODE_BACK) {
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@ -210,7 +210,7 @@ void __NetInit() {
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SceNetEtherAddr mac;
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SceNetEtherAddr mac;
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getLocalMac(&mac);
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getLocalMac(&mac);
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NOTICE_LOG(SCENET, "LocalHost IP will be %s [%s]", ip2str(g_localhostIP.in.sin_addr).c_str(), mac2str(&mac).c_str());
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INFO_LOG(SCENET, "LocalHost IP will be %s [%s]", ip2str(g_localhostIP.in.sin_addr).c_str(), mac2str(&mac).c_str());
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// TODO: May be we should initialize & cleanup somewhere else than here for PortManager to be used as general purpose for whatever port forwarding PPSSPP needed
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// TODO: May be we should initialize & cleanup somewhere else than here for PortManager to be used as general purpose for whatever port forwarding PPSSPP needed
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__UPnPInit();
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__UPnPInit();
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@ -187,7 +187,7 @@ namespace Reporting
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crcCond.wait(guard);
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crcCond.wait(guard);
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}
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}
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} else {
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} else {
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INFO_LOG(SYSTEM, "no CRC pending");
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DEBUG_LOG(SYSTEM, "No CRC pending");
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}
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}
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if (crcThread.joinable())
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if (crcThread.joinable())
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@ -787,7 +787,7 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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});
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});
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}
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}
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INFO_LOG(SYSTEM, "ScreenManager!");
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DEBUG_LOG(SYSTEM, "ScreenManager!");
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screenManager = new ScreenManager();
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screenManager = new ScreenManager();
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if (g_Config.memStickDirectory.empty()) {
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if (g_Config.memStickDirectory.empty()) {
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INFO_LOG(SYSTEM, "No memstick directory! Asking for one to be configured.");
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INFO_LOG(SYSTEM, "No memstick directory! Asking for one to be configured.");
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@ -230,7 +230,7 @@ void MainThreadFunc() {
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NativeResized();
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NativeResized();
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}
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}
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INFO_LOG(BOOT, "Done.");
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DEBUG_LOG(BOOT, "Done.");
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if (coreState == CORE_POWERDOWN) {
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if (coreState == CORE_POWERDOWN) {
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INFO_LOG(BOOT, "Exit before core loop.");
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INFO_LOG(BOOT, "Exit before core loop.");
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