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Load at3plus decoders through "at3plusdecoder64.dll" under win64.
This way 32 and 64-bit builds can coexist in the same folder.
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@ -25,7 +25,12 @@ namespace Atrac3plus_Decoder {
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int initdecoder() {
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int initdecoder() {
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#ifdef _WIN32
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#ifdef _WIN32
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#ifdef _M_X64
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hlib = LoadLibraryA("at3plusdecoder64.dll");
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#else
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hlib = LoadLibraryA("at3plusdecoder.dll");
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hlib = LoadLibraryA("at3plusdecoder.dll");
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#endif
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if (hlib) {
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if (hlib) {
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frame_decoder = (ATRAC3PLUS_DECODEFRAME)GetProcAddress(hlib, "Atrac3plusDecoder_decodeFrame");
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frame_decoder = (ATRAC3PLUS_DECODEFRAME)GetProcAddress(hlib, "Atrac3plusDecoder_decodeFrame");
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open_context = (ATRAC3PLUS_OPENCONTEXT)GetProcAddress(hlib, "Atrac3plusDecoder_openContext");
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open_context = (ATRAC3PLUS_OPENCONTEXT)GetProcAddress(hlib, "Atrac3plusDecoder_openContext");
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