Add WrapI_UUUI

For sceMpegAvcConvertToYuv420 use
public int sceMpegAvcConvertToYuv420(int mpeg, TPointer bufferOutput,
TPointer unknown1, int unknown2) {
return 0;
}
This commit is contained in:
sum2012 2013-03-09 00:51:17 +08:00
parent 17965c8faa
commit 827625ac3f

View File

@ -147,6 +147,11 @@ template<int func(u32, u32, u32)> void WrapI_UUU() {
RETURN(retval);
}
template<int func(int, u32, u32, u32, int)> void WrapI_UUUI() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval);
}
template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval);