These signals seem to skip the next FINISH, report.

This commit is contained in:
Unknown W. Brackets 2013-04-06 08:21:10 -07:00
parent 77311a121d
commit 8302780e98

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@ -558,10 +558,10 @@ void GPUCommon::ExecuteOp(u32 op, u32 diff) {
ERROR_LOG(G3D, "Signal without wait. signal/end: %04x %04x", signal, enddata);
break;
case PSP_GE_SIGNAL_HANDLER_PAUSE:
ERROR_LOG(G3D, "Signal with Pause UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
ERROR_LOG_REPORT(G3D, "Signal with Pause UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
break;
case PSP_GE_SIGNAL_SYNC:
ERROR_LOG(G3D, "Signal with Sync UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
ERROR_LOG_REPORT(G3D, "Signal with Sync UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
break;
case PSP_GE_SIGNAL_JUMP:
ERROR_LOG_REPORT(G3D, "Signal with Jump UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);