Don't show the "skip buffer effects" warning if software rendering is enabled

This commit is contained in:
Henrik Rydgård 2024-10-22 20:58:40 +02:00
parent 551b3a1121
commit 834a0a3182

View File

@ -352,7 +352,7 @@ void EmuScreen::bootGame(const Path &filename) {
ERROR_LOG(Log::Boot, "InitStart bootGame error: %s", errorMessage_.c_str());
}
if (PSP_CoreParameter().compat.flags().RequireBufferedRendering && g_Config.bSkipBufferEffects) {
if (PSP_CoreParameter().compat.flags().RequireBufferedRendering && g_Config.bSkipBufferEffects && !g_Config.bSoftwareRendering) {
auto gr = GetI18NCategory(I18NCat::GRAPHICS);
g_OSD.Show(OSDType::MESSAGE_WARNING, gr->T("BufferedRenderingRequired", "Warning: This game requires Rendering Mode to be set to Buffered."), 10.0f);
}