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Don't show the "skip buffer effects" warning if software rendering is enabled
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@ -352,7 +352,7 @@ void EmuScreen::bootGame(const Path &filename) {
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ERROR_LOG(Log::Boot, "InitStart bootGame error: %s", errorMessage_.c_str());
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}
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if (PSP_CoreParameter().compat.flags().RequireBufferedRendering && g_Config.bSkipBufferEffects) {
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if (PSP_CoreParameter().compat.flags().RequireBufferedRendering && g_Config.bSkipBufferEffects && !g_Config.bSoftwareRendering) {
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auto gr = GetI18NCategory(I18NCat::GRAPHICS);
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g_OSD.Show(OSDType::MESSAGE_WARNING, gr->T("BufferedRenderingRequired", "Warning: This game requires Rendering Mode to be set to Buffered."), 10.0f);
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}
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