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Remove <functional> from config.cpp
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ccab375ddb
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@ -18,7 +18,6 @@
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#include <algorithm>
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#include <cstdlib>
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#include <ctime>
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#include <functional>
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#include <mutex>
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#include <set>
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#include <sstream>
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@ -152,7 +151,7 @@ struct ConfigSetting {
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default_.i = def;
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}
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ConfigSetting(const char *ini, int *v, int def, std::function<std::string(int)> transTo, std::function<int(const std::string &)> transFrom, bool save = true, bool perGame = false)
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ConfigSetting(const char *ini, int *v, int def, std::string (*transTo)(int), int (*transFrom)(const std::string &), bool save = true, bool perGame = false)
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: iniKey_(ini), type_(TYPE_INT), report_(false), save_(save), perGame_(perGame), translateTo_(transTo), translateFrom_(transFrom) {
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ptr_.i = v;
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cb_.i = nullptr;
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@ -220,7 +219,7 @@ struct ConfigSetting {
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cb_.i = def;
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}
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ConfigSetting(const char *ini, int *v, IntDefaultCallback def, std::function<std::string(int)> transTo, std::function<int(const std::string &)> transFrom, bool save = true, bool perGame = false)
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ConfigSetting(const char *ini, int *v, IntDefaultCallback def, std::string(*transTo)(int), int(*transFrom)(const std::string &), bool save = true, bool perGame = false)
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: iniKey_(ini), type_(TYPE_INT), report_(false), save_(save), perGame_(perGame), translateTo_(transTo), translateFrom_(transFrom) {
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ptr_.i = v;
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cb_.i = def;
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@ -410,8 +409,8 @@ struct ConfigSetting {
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DefaultCallback cb_;
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// We only support transform for ints.
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std::function<std::string(int)> translateTo_;
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std::function<int(const std::string &)> translateFrom_;
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std::string (*translateTo_)(int) = nullptr;
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int(*translateFrom_)(const std::string &) = nullptr;
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};
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struct ReportedConfigSetting : public ConfigSetting {
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@ -422,7 +421,7 @@ struct ReportedConfigSetting : public ConfigSetting {
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}
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template <typename T1, typename T2>
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ReportedConfigSetting(const char *ini, T1 *v, T2 def, std::function<std::string(int)> transTo, std::function<int(const std::string &)> transFrom, bool save = true, bool perGame = false)
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ReportedConfigSetting(const char *ini, T1 *v, T2 def, std::string(*transTo)(int), int(*transFrom)(const std::string &), bool save = true, bool perGame = false)
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: ConfigSetting(ini, v, def, transTo, transFrom, save, perGame) {
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report_ = true;
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}
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