compat.ini: Remove depth range hack for Phantasy Star Portable 1, add for more variations of #2

This commit is contained in:
Henrik Rydgard 2015-11-15 23:02:26 +01:00
parent 4b360a571c
commit 8aee6ef2c9

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@ -112,18 +112,6 @@ PixelDepthRounding = true
[ULJS00455] [ULJS00455]
PixelDepthRounding = true PixelDepthRounding = true
# Phantasy Star Portable has a strange depth clipping issue that we have been unable to solve other ways.
[ULJM05309]
DepthRangeHack = true
[ULUS10410]
DepthRangeHack = true
[ULES01218]
DepthRangeHack = true
[ULJM08023]
DepthRangeHack = true
[ULES01218]
DepthRangeHack = true
# Phantasy Star Portable 2 has the same issue. # Phantasy Star Portable 2 has the same issue.
[ULJM05493] [ULJM05493]
DepthRangeHack = true DepthRangeHack = true
@ -135,3 +123,13 @@ DepthRangeHack = true
DepthRangeHack = true DepthRangeHack = true
[ULES01439] [ULES01439]
DepthRangeHack = true DepthRangeHack = true
[ULUS10529]
DepthRangeHack = true
[ULJM91018] # Infinity demo disc?
DepthRangeHack = true
[NPJH90157] # Infinity demo
DepthRangeHack = true
[ULJM05732]
DepthRangeHack = true
[NPJH50332]
DepthRangeHack = true