Reinterpret is the proper fix for God of War's shadows.

This commit is contained in:
Henrik Rydgård 2022-08-27 19:23:17 +02:00
parent 869bd1643f
commit 8bf1b2be53

View File

@ -1172,6 +1172,29 @@ ULUS10330 = true
ULES01333 = true
ULUS10428 = true
# God of War: Chains of Olympus
# The old hack for the shadows isn't working anymore since the framebuffers don't match.
# This is nicer anyway.
UCUS98653 = true
UCES00842 = true
UCKS45084 = true
UCUS98705 = true
ULJM05348 = true
ULJM05438 = true
NPUG80325 = true
NPEG00023 = true
NPHG00028 = true
# God of War: Ghost of Sparta
UCUS98737 = true
UCAS40323 = true
UCKS45161 = true
NPHG00092 = true
NPEG00044 = true
UCJS10114 = true
UCES01401 = true
NPJG00120 = true
[ShaderColorBitmask]
# No users right now, but keeping it around as a more accurate option than BlueToAlpha, for debugging mainly Outrun.