(UWP) Remove Win32/x86 Support

This commit is contained in:
GABO1423 2023-08-14 18:57:31 -04:00
parent b9b7342ffd
commit 8cfe46eed0
17 changed files with 126 additions and 562 deletions

View File

@ -9,10 +9,6 @@
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@ -25,10 +21,6 @@
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View File

@ -9,10 +9,6 @@
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@ -25,10 +21,6 @@
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@ -68,7 +60,7 @@
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View File

@ -9,10 +9,6 @@
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@ -25,10 +21,6 @@
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@ -68,22 +60,6 @@
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@ -623,573 +599,459 @@
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<ClCompile Include="..\..\ext\libzip\zip_source_write.c">
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</ClCompile>
<ClCompile Include="..\..\ext\libzip\zip_source_zip.c">
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<ClCompile Include="..\..\ext\libzip\zip_source_zip_new.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_stat.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles>
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<ClCompile Include="..\..\ext\libzip\zip_stat_index.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_stat_init.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_string.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_unchange.c">
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<ClCompile Include="..\..\ext\libzip\zip_unchange_all.c">
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<ClCompile Include="..\..\ext\libzip\zip_unchange_archive.c">
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<ClCompile Include="..\..\ext\libzip\zip_unchange_data.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<ClCompile Include="..\..\ext\libzip\zip_utf-8.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -40,15 +40,12 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|ARM64 = Debug|ARM64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|ARM = Release|ARM
Release|ARM64 = Release|ARM64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
UWP Gold|ARM = UWP Gold|ARM
UWP Gold|ARM64 = UWP Gold|ARM64
UWP Gold|Win32 = UWP Gold|Win32
UWP Gold|x64 = UWP Gold|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
@ -58,9 +55,6 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.ActiveCfg = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.Build.0 = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|ARM64.Deploy.0 = Debug|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.ActiveCfg = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.Build.0 = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|Win32.Deploy.0 = Debug|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.ActiveCfg = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.Build.0 = Debug|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Debug|x64.Deploy.0 = Debug|x64
@ -70,9 +64,6 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.ActiveCfg = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.Build.0 = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|ARM64.Deploy.0 = Release|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.ActiveCfg = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.Build.0 = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|Win32.Deploy.0 = Release|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.ActiveCfg = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.Build.0 = Release|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.Release|x64.Deploy.0 = Release|x64
@ -82,9 +73,6 @@ Global
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.ActiveCfg = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.Build.0 = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|ARM64.Deploy.0 = UWP Gold|ARM64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.ActiveCfg = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.Build.0 = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|Win32.Deploy.0 = UWP Gold|Win32
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|x64.ActiveCfg = UWP Gold|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|x64.Build.0 = UWP Gold|x64
{01D7D581-09A3-4A26-94BD-A7C529B29329}.UWP Gold|x64.Deploy.0 = UWP Gold|x64
@ -92,312 +80,234 @@ Global
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM.Build.0 = Debug|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM64.ActiveCfg = Debug|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|ARM64.Build.0 = Debug|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|Win32.ActiveCfg = Debug|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|Win32.Build.0 = Debug|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|x64.ActiveCfg = Debug|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Debug|x64.Build.0 = Debug|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM.ActiveCfg = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM.Build.0 = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM64.ActiveCfg = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|ARM64.Build.0 = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|Win32.ActiveCfg = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|Win32.Build.0 = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|x64.ActiveCfg = Release|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.Release|x64.Build.0 = Release|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM.ActiveCfg = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM.Build.0 = Release|ARM
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM64.ActiveCfg = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|ARM64.Build.0 = Release|ARM64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|Win32.ActiveCfg = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|Win32.Build.0 = Release|Win32
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|x64.ActiveCfg = Release|x64
{ACB316CA-3ECB-48E5-BE0A-91E72D5B0F12}.UWP Gold|x64.Build.0 = Release|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|ARM.ActiveCfg = Debug|ARM
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{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|Win32.Build.0 = Debug|Win32
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{40B76674-02DE-40EF-889B-FAD1489685E7}.Debug|x64.Build.0 = Debug|x64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM.ActiveCfg = Release|ARM
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{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM64.ActiveCfg = Release|ARM64
{40B76674-02DE-40EF-889B-FAD1489685E7}.Release|ARM64.Build.0 = Release|ARM64
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{2F911C05-B341-4291-8BF5-09EDECBDD5F5}.UWP Gold|x64.Build.0 = Release|x64
{DDF90203-0AAE-4F38-B589-2E9637658CE6}.Debug|ARM.ActiveCfg = Debug|ARM
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EndGlobalSection

View File

@ -42,7 +42,6 @@
#include "UWPHelpers/StorageAsync.h"
#include "UWPHelpers/LaunchItem.h"
using namespace UWP;
using namespace Windows::Foundation;
using namespace Windows::Storage;
@ -57,7 +56,7 @@ PPSSPP_UWPMain *g_main;
extern WindowsAudioBackend *winAudioBackend;
std::string langRegion;
std::list<std::unique_ptr<InputDevice>> g_input;
// TODO: Use Microsoft::WRL::ComPtr<> for D3D11 objects?
// TODO: See https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/WindowsAudioSession for WASAPI with UWP
// TODO: Low latency input: https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/LowLatencyInput/cpp
@ -123,7 +122,7 @@ PPSSPP_UWPMain::PPSSPP_UWPMain(App ^app, const std::shared_ptr<DX::DeviceResourc
bool debugLogLevel = false;
g_Config.iGPUBackend = (int)GPUBackend::DIRECT3D11;
if (debugLogLevel) {
LogManager::GetInstance()->SetAllLogLevels(LogTypes::LDEBUG);
}

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -5,18 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -41,10 +33,6 @@
<Configuration>UWP Gold</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|Win32">
<Configuration>UWP Gold</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="UWP Gold|x64">
<Configuration>UWP Gold</Configuration>
<Platform>x64</Platform>
@ -255,84 +243,6 @@
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">
<Link>
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
../Windows/git-version-gen.cmd
EXIT 0
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Win32'">
<Link>
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
copy PackageNormal.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsNormal\*.* Assets /Y
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
../Windows/git-version-gen.cmd
EXIT 0
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'UWP Gold|Win32'">
<Link>
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows10/x86/lib;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>..;../ext/native;../ext/snappy;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
<PreprocessorDefinitions>GOLD;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<PreBuildEvent>
<Command>
copy PackageGold.appxmanifest Package.appxmanifest /Y
mkdir Assets
copy AssetsGold\*.* Assets /Y
robocopy "..\Assets\." "Content\." /xd "mime" /E /R:0 /W:0
../Windows/git-version-gen.cmd
EXIT 0
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<Link>
<AdditionalDependencies>xinputuap.lib;libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>

View File

@ -1,19 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Both">
<Target Name="Both">
<MSBuild Projects="PPSSPP_UWP.sln"
Targets="PPSSPP_UWP:Rebuild"
Properties="Configuration=Release;Platform=Win32"
StopOnFirstFailure="true">
</MSBuild>
<MSBuild Projects="PPSSPP_UWP.sln"
Targets="PPSSPP_UWP:Rebuild"
Properties="Configuration=Release;Platform=x64"
StopOnFirstFailure="true">
</MSBuild>
<MSBuild Projects="PPSSPP_UWP.sln"
Targets="PPSSPP_UWP:Rebuild"
Properties="Configuration=Release;Platform=ARM"
StopOnFirstFailure="true">
</MSBuild>
</Target>
</Project>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -69,7 +61,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -106,10 +98,8 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="ExtensionSettings"></ImportGroup>
<ImportGroup Label="Shared"></ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>

View File

@ -9,10 +9,6 @@
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@ -25,10 +21,6 @@
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@ -68,7 +60,7 @@
<PropertyGroup>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' or '$(Platform)' == 'x64'">
<ItemDefinitionGroup Condition="'$(Platform)' == 'x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>