Update screen.

This commit is contained in:
shenweip 2013-11-24 12:14:44 +08:00 committed by Henrik Rydgård
parent 9814b1d6d2
commit 8d692f26e0
2 changed files with 23 additions and 2 deletions

View File

@ -834,11 +834,17 @@ void GamePauseScreen::sendMessage(const char *message, const char *value) {
}
void UmdReplaceScreen::CreateViews() {
Margins actionMenuMargins(0, 100, 15, 0);
I18NCategory *m = GetI18NCategory("MainMenu");
TabHolder *leftColumn = new TabHolder(ORIENT_HORIZONTAL, 64);
TabHolder *leftColumn = new TabHolder(ORIENT_HORIZONTAL, 64, new LinearLayoutParams(1.0));
leftColumn->SetClip(true);
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(270, FILL_PARENT, actionMenuMargins));
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
rightColumnItems->SetSpacing(0.0f);
rightColumn->Add(rightColumnItems);
ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
ScrollView *scrollAllGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
@ -860,6 +866,9 @@ void UmdReplaceScreen::CreateViews() {
tabRecentGames->OnHoldChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
tabAllGames->OnHoldChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
rightColumnItems->Add(new Choice(m->T("Cancel")))->OnClick.Handle(this, &UmdReplaceScreen::OnCancel);
rightColumnItems->Add(new Choice(m->T("Game Settings")))->OnClick.Handle(this, &UmdReplaceScreen::OnGameSettings);
if (g_Config.recentIsos.size() > 0) {
leftColumn->SetCurrentTab(0);
}else{
@ -867,8 +876,8 @@ void UmdReplaceScreen::CreateViews() {
}
root_ = new LinearLayout(ORIENT_HORIZONTAL);
leftColumn->ReplaceLayoutParams(new LinearLayoutParams(1.0));
root_->Add(leftColumn);
root_->Add(rightColumn);
}
void UmdReplaceScreen::update(InputState &input) {
@ -882,6 +891,15 @@ UI::EventReturn UmdReplaceScreen::OnGameSelected(UI::EventParams &e) {
return UI::EVENT_DONE;
}
UI::EventReturn UmdReplaceScreen:: OnCancel(UI::EventParams &e) {
screenManager()->finishDialog(this, DR_CANCEL);
return UI::EVENT_DONE;
}
UI::EventReturn UmdReplaceScreen:: OnGameSettings(UI::EventParams &e) {
screenManager()->push(new GameSettingsScreen(""));
return UI::EVENT_DONE;
}
UI::EventReturn UmdReplaceScreen:: OnGameSelectedInstant(UI::EventParams &e) {
__UmdReplace(e.s);
screenManager()->finishDialog(this, DR_OK);

View File

@ -101,4 +101,7 @@ protected:
private:
UI::EventReturn OnGameSelected(UI::EventParams &e);
UI::EventReturn OnGameSelectedInstant(UI::EventParams &e);
UI::EventReturn OnCancel(UI::EventParams &e);
UI::EventReturn OnGameSettings(UI::EventParams &e);
};