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Fix name collision when building on Windows. Was preventing Blackberry from building.
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parent
4665226064
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8dd683f63f
@ -156,7 +156,7 @@
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<ItemGroup>
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<ClInclude Include="ABI.h" />
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<ClInclude Include="ArmEmitter.h" />
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<ClInclude Include="Atomic.h" />
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<ClInclude Include="Atomics.h" />
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<ClInclude Include="Atomic_GCC.h" />
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<ClInclude Include="Atomic_Win32.h" />
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<ClInclude Include="ChunkFile.h" />
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@ -245,4 +245,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -4,7 +4,7 @@
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<ClInclude Include="targetver.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="ABI.h" />
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<ClInclude Include="Atomic.h" />
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<ClInclude Include="Atomics.h" />
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<ClInclude Include="Atomic_GCC.h" />
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<ClInclude Include="Atomic_Win32.h" />
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<ClInclude Include="ChunkFile.h" />
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@ -74,4 +74,4 @@
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -30,7 +30,7 @@
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#include "Common.h"
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#include "LogManager.h" // Common
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#include "ConsoleListener.h" // Common
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#include "Atomic.h"
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#include "Atomics.h"
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#ifdef _WIN32
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const int LOG_PENDING_MAX = 120 * 10000;
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@ -5,7 +5,7 @@
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// a simple lockless thread-safe,
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// single reader, single writer queue
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#include "Atomic.h"
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#include "Atomics.h"
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namespace Common
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{
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@ -21,7 +21,7 @@
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#include "MsgHandler.h"
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#include "StdMutex.h"
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#include "Atomic.h"
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#include "Atomics.h"
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#include "CoreTiming.h"
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#include "Core.h"
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#include "HLE/sceKernelThread.h"
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@ -16,7 +16,7 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Common.h"
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#include "Atomic.h"
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#include "Atomics.h"
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#include "MemMap.h"
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#include "Config.h"
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2
native
2
native
@ -1 +1 @@
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Subproject commit f9c50c822a9a12bcd3952dda58876d1fc2afa2a9
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Subproject commit 3edfc6ac1c8c9fa9481ad2a45a7ae0dc849dd9d9
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