UI tweaks

This commit is contained in:
Henrik Rydgard 2013-08-16 09:28:23 +02:00
parent c79d1c68cc
commit 8e01af3476
3 changed files with 4 additions and 3 deletions

View File

@ -169,7 +169,7 @@ UI::EventReturn GameScreen::OnDeleteGame(UI::EventParams &e) {
GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true);
if (info) {
screenManager()->push(
new PromptScreen(d->T("DeleteGame", "Do you really want to delete all\nthis game entirely? You can't undo this."), g->T("Delete Game"), g->T("Cancel"),
new PromptScreen(d->T("DeleteGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), g->T("Delete Game"), g->T("Cancel"),
std::bind(&GameScreen::CallbackDeleteGame, this, placeholder::_1)));
}

View File

@ -224,11 +224,12 @@ void GameSettingsScreen::CreateViews() {
graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gs->T("FullScreen")));
#endif
graphicsSettings->Add(new ItemHeader(gs->T("Frame Rate Control")));
static const char *frameSkip[] = {"Off", "Auto", "1", "2", "3", "4", "5", "6", "7", "8"};
graphicsSettings->Add(new PopupMultiChoice(&g_Config.iFrameSkip, gs->T("Frame Skipping"), frameSkip, 0, 9, gs, screenManager()));
static const char *fpsChoices[] = {"None", "Speed", "FPS", "Both"};
graphicsSettings->Add(new PopupMultiChoice(&g_Config.iShowFPSCounter, gs->T("Show FPS Counter"), fpsChoices, 0, 4, gs, screenManager()));
graphicsSettings->Add(new CheckBox(&g_Config.bShowDebugStats, gs->T("Show Debug Statistics")));
graphicsSettings->Add(new PopupSliderChoice(&g_Config.iFrameSkip, 0, 9, gs->T("Frame Skipping"), screenManager()));
graphicsSettings->Add(new CheckBox(&cap60FPS_, gs->T("Force 60 FPS or less")));
graphicsSettings->Add(new CheckBox(&cap60FPS_, gs->T("Force 60 FPS or less (helps GoW)")));
graphicsSettings->Add(new ItemHeader(gs->T("Anisotropic Filtering")));
static const char *anisoLevels[] = { "Off", "2x", "4x", "8x", "16x" };

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