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Remove some unnecessary reporting.
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parent
f9a1a0eee5
commit
8e1caadb48
@ -761,8 +761,8 @@ void ImportFuncSymbol(const FuncSymbolImport &func, bool reimporting, const char
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void ExportFuncSymbol(const FuncSymbolExport &func) {
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if (FuncImportIsSyscall(func.moduleName, func.nid)) {
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// Oops, HLE covers this.
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WARN_LOG_REPORT(LOADER, "Ignoring func export %s/%08x, already implemented in HLE.", func.moduleName, func.nid);
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// HLE covers this already - let's ignore the function.
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WARN_LOG(LOADER, "Ignoring func export %s/%08x, already implemented in HLE.", func.moduleName, func.nid);
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return;
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}
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@ -859,7 +859,7 @@ bool TextureCacheCommon::AttachFramebuffer(TexCacheEntry *entry, u32 address, Vi
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AttachFramebufferValid(entry, framebuffer, fbInfo);
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return true;
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} else {
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WARN_LOG_REPORT_ONCE(subarea, G3D, "Render to area containing texture at %08x +%dx%d", address, fbInfo.xOffset, fbInfo.yOffset);
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WARN_LOG_ONCE(subarea, G3D, "Render to area containing texture at %08x +%dx%d", address, fbInfo.xOffset, fbInfo.yOffset);
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// If "AttachFramebufferValid" , God of War Ghost of Sparta/Chains of Olympus will be missing special effect.
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AttachFramebufferInvalid(entry, framebuffer, fbInfo);
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return true;
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