mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
[Android] Audio record using OpenSL
This commit is contained in:
parent
254c316b10
commit
9379fe1399
@ -137,6 +137,11 @@ static int sceUsbCamReadMicBlocking(u32 bufAddr, u32 size) {
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return __MicInputBlocking(size >> 1, config->micParam.frequency, bufAddr);
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}
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static int sceUsbCamReadMic(u32 bufAddr, u32 size) {
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INFO_LOG(HLE, "UNIMPL sceUsbCamReadMic: size: %d", size);
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return __MicInputBlocking(size >> 1, config->micParam.frequency, bufAddr);
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}
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static int sceUsbCamSetupVideo(u32 paramAddr, u32 workareaAddr, int wasize) {
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if (Memory::IsValidRange(paramAddr, sizeof(PspUsbCamSetupVideoParam))) {
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Memory::ReadStruct(paramAddr, &config->videoParam);
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@ -185,7 +190,7 @@ static int sceUsbCamReadVideoFrameBlocking(u32 bufAddr, u32 size) {
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if (Memory::IsValidRange(bufAddr, size)) {
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Memory::Memcpy(bufAddr, videoBuffer, transferSize);
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}
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return videoBufferLength;
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return transferSize;
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}
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static int sceUsbCamReadVideoFrame(u32 bufAddr, u32 size) {
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@ -194,7 +199,7 @@ static int sceUsbCamReadVideoFrame(u32 bufAddr, u32 size) {
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if (Memory::IsValidRange(bufAddr, size)) {
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Memory::Memcpy(bufAddr, videoBuffer, transferSize);
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}
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nextVideoFrame = videoBufferLength;
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nextVideoFrame = transferSize;
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return 0;
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}
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@ -243,7 +248,7 @@ const HLEFunction sceUsbCam[] =
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{ 0X82A64030, &WrapI_V<sceUsbCamStartMic>, "sceUsbCamStartMic", 'i', "" },
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{ 0X5145868A, &WrapI_V<sceUsbCamStopMic>, "sceUsbCamStopMic", 'i', "" },
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{ 0X36636925, &WrapI_UU<sceUsbCamReadMicBlocking>, "sceUsbCamReadMicBlocking", 'i', "xx" },
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{ 0X3DC0088E, nullptr, "sceUsbCamReadMic", '?', "" },
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{ 0X3DC0088E, &WrapI_UU<sceUsbCamReadMic>, "sceUsbCamReadMic", 'i', "xx" },
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{ 0XB048A67D, nullptr, "sceUsbCamWaitReadMicEnd", '?', "" },
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{ 0XF8847F60, nullptr, "sceUsbCamPollReadMicEnd", '?', "" },
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{ 0X5778B452, nullptr, "sceUsbCamGetMicDataLength", '?', "" },
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@ -92,14 +92,16 @@ const HLEFunction sceUsbGps[] =
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{0X268F95CA, nullptr, "sceUsbGpsSetInitDataLocation", '?', "" },
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{0X31F95CDE, nullptr, "sceUsbGpsGetPowerSaveMode", '?', "" },
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{0X54D26AA4, &WrapI_U<sceUsbGpsGetInitDataLocation>, "sceUsbGpsGetInitDataLocation", 'i', "x" },
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{0X5881C826, nullptr, "sceUsbGpsGetStaticNavMode", '?', "" },
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{0X63D1F89D, nullptr, "sceUsbGpsResetInitialPosition", '?', "" },
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{0X69E4AAA8, nullptr, "sceUsbGpsSaveInitData", '?', "" },
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{0X6EED4811, &WrapI_V<sceUsbGpsClose>, "sceUsbGpsClose", 'i', "" },
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{0X7C16AC3A, &WrapI_U<sceUsbGpsGetState>, "sceUsbGpsGetState", 'i', "x"},
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{0X7C16AC3A, &WrapI_U<sceUsbGpsGetState>, "sceUsbGpsGetState", 'i', "x" },
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{0X934EC2B2, &WrapI_UU<sceUsbGpsGetData>, "sceUsbGpsGetData", 'i', "xx" },
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{0X9D8F99E8, nullptr, "sceUsbGpsSetPowerSaveMode", '?', "" },
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{0X9F267D34, &WrapI_V<sceUsbGpsOpen>, "sceUsbGpsOpen", 'i', "" },
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{0XA259CD67, nullptr, "sceUsbGpsReset", '?', "" },
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{0XA8ED0BC2, nullptr, "sceUsbGpsSetStaticNavMode", '?', "" },
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};
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void Register_sceUsbGps()
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@ -43,7 +43,7 @@ typedef struct {
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float garbage3;
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float speed;
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float bearing;
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} GpsData;
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} GpsData;
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typedef struct {
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unsigned char id;
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@ -19,6 +19,7 @@
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/System/System.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceKernelThread.h"
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@ -302,6 +303,12 @@ int Microphone::startMic(void *param) {
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#ifdef HAVE_WIN32_MICROPHONE
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if (winMic)
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winMic->sendMessage({ CAPTUREDEVIDE_COMMAND::START, param });
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#elif PPSSPP_PLATFORM(ANDROID)
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std::vector<u32> *micParam = static_cast<std::vector<u32>*>(param);
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int sampleRate = micParam->at(0);
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int channels = micParam->at(1);
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INFO_LOG(HLE, "microphone_command : sr = %d", sampleRate);
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System_SendMessage("microphone_command", ("startRecording:" + std::to_string(sampleRate)).c_str());
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#endif
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micState = 1;
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return 0;
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@ -311,6 +318,8 @@ int Microphone::stopMic() {
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#ifdef HAVE_WIN32_MICROPHONE
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if (winMic)
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winMic->sendMessage({ CAPTUREDEVIDE_COMMAND::STOP, nullptr });
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#elif PPSSPP_PLATFORM(ANDROID)
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System_SendMessage("microphone_command", "stopRecording");
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#endif
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micState = 0;
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return 0;
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@ -319,6 +328,8 @@ int Microphone::stopMic() {
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bool Microphone::isHaveDevice() {
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#ifdef HAVE_WIN32_MICROPHONE
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return winMic->getDeviceCounts() >= 1;
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#elif PPSSPP_PLATFORM(ANDROID)
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return true;
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#endif
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return false;
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}
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@ -327,6 +338,8 @@ bool Microphone::isMicStarted() {
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#ifdef HAVE_WIN32_MICROPHONE
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if(winMic)
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return winMic->isStarted();
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#elif PPSSPP_PLATFORM(ANDROID)
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return micState;
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#endif
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return false;
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}
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@ -419,7 +432,7 @@ const HLEFunction sceUsbMic[] =
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{0x06128E42, &WrapI_V<sceUsbMicPollInputEnd>, "sceUsbMicPollInputEnd", 'i', "" },
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{0x2E6DCDCD, &WrapI_UUU<sceUsbMicInputBlocking>, "sceUsbMicInputBlocking", 'i', "xxx" },
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{0x45310F07, &WrapI_U<sceUsbMicInputInitEx>, "sceUsbMicInputInitEx", 'i', "x" },
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{0x5F7F368D, &WrapI_V<sceUsbMicInput> , "sceUsbMicInput", 'i', "" },
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{0x5F7F368D, &WrapI_V<sceUsbMicInput>, "sceUsbMicInput", 'i', "" },
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{0x63400E20, &WrapI_V<sceUsbMicGetInputLength>, "sceUsbMicGetInputLength", 'i', "" },
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{0xB8E536EB, &WrapI_III<sceUsbMicInputInit>, "sceUsbMicInputInit", 'i', "iii" },
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{0xF899001C, &WrapI_V<sceUsbMicWaitInputEnd>, "sceUsbMicWaitInputEnd", 'i', "" },
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@ -26,6 +26,7 @@
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<uses-permission-sdk-23 android:name="android.permission.ACCESS_COARSE_LOCATION" />
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<uses-permission-sdk-23 android:name="android.permission.ACCESS_FINE_LOCATION" />
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<uses-permission-sdk-23 android:name="android.permission.CAMERA" />
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<uses-permission-sdk-23 android:name="android.permission.RECORD_AUDIO" />
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<supports-screens
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android:largeScreens="true"
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@ -18,8 +18,12 @@ AudioContext::AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _S
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struct AndroidAudioState {
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AudioContext *ctx = nullptr;
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AndroidAudioCallback callback = nullptr;
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// output
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int frames_per_buffer = 0;
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int sample_rate = 0;
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// input
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int input_enable = 0;
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int input_sample_rate = 0;
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};
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AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback callback, int optimalFramesPerBuffer, int optimalSampleRate) {
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@ -30,6 +34,38 @@ AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback callback, int optimalF
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return state;
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}
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bool AndroidAudio_Recording_Start(AndroidAudioState *state, int sampleRate) {
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if (!state) {
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ERROR_LOG(AUDIO, "AndroidAudioState not initialized, cannot start recording!");
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return false;
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}
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if (!state->ctx) {
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ERROR_LOG(AUDIO, "OpenSLContext not initialized, cannot start recording!");
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return false;
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}
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state->input_enable = 1;
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state->input_sample_rate = sampleRate;
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state->ctx->AudioRecord_Start(sampleRate);
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INFO_LOG(AUDIO, "AndroidAudio_Recording_Start");
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return true;
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}
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bool AndroidAudio_Recording_Stop(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "AndroidAudioState not initialized, cannot stop recording!");
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return false;
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}
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if (!state->ctx) {
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ERROR_LOG(AUDIO, "OpenSLContext not initialized, cannot stop recording!");
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return false;
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}
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state->input_enable = 0;
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state->input_sample_rate = 0;
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state->ctx->AudioRecord_Stop();
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INFO_LOG(AUDIO, "AndroidAudio_Recording_Stop");
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return true;
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}
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bool AndroidAudio_Resume(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "Audio was shutdown, cannot resume!");
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@ -44,6 +80,9 @@ bool AndroidAudio_Resume(AndroidAudioState *state) {
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delete state->ctx;
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state->ctx = nullptr;
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}
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if (state->input_enable) {
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state->ctx->AudioRecord_Start(state->input_sample_rate);
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}
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return init_retval;
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}
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return false;
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@ -8,6 +8,8 @@ class AudioContext {
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public:
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AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _SampleRate);
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virtual bool Init() { return false; }
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virtual int AudioRecord_Start(int sampleRate) { return false; };
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virtual int AudioRecord_Stop() { return false; };
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virtual ~AudioContext() {}
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protected:
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@ -21,6 +23,8 @@ struct AndroidAudioState;
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// It's okay for optimalFramesPerBuffer and optimalSampleRate to be 0. Defaults will be used.
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AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback cb, int optimalFramesPerBuffer, int optimalSampleRate);
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bool AndroidAudio_Recording_Start(AndroidAudioState *state, int sampleRate);
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bool AndroidAudio_Recording_Stop(AndroidAudioState *state);
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bool AndroidAudio_Pause(AndroidAudioState *state);
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bool AndroidAudio_Resume(AndroidAudioState *state);
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bool AndroidAudio_Shutdown(AndroidAudioState *state);
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@ -11,6 +11,32 @@
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#include "Common/Log.h"
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#include "OpenSLContext.h"
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#include "Core/HLE/sceUsbMic.h"
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void OpenSLContext::bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context) {
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OpenSLContext *ctx = (OpenSLContext *)context;
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SLresult result;
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SLuint32 recordsState;
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result = (*ctx->recorderRecord)->GetRecordState(ctx->recorderRecord, &recordsState);
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if(result != SL_RESULT_SUCCESS) {
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ERROR_LOG(AUDIO, "GetRecordState error: %d", result);
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return;
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}
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Microphone::addAudioData((uint8_t*) ctx->recordBuffer[ctx->activeRecordBuffer], ctx->recordBufferSize);
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if (recordsState == SL_RECORDSTATE_RECORDING) {
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result = (*ctx->recorderBufferQueue)->Enqueue(ctx->recorderBufferQueue, ctx->recordBuffer[ctx->activeRecordBuffer], ctx->recordBufferSize);
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if (result != SL_RESULT_SUCCESS) {
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ERROR_LOG(AUDIO, "Enqueue error: %d", result);
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}
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}
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ctx->activeRecordBuffer += 1; // Switch buffer
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if (ctx->activeRecordBuffer == NUM_BUFFERS)
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ctx->activeRecordBuffer = 0;
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}
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// This callback handler is called every time a buffer finishes playing.
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// The documentation available is very unclear about how to best manage buffers.
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@ -101,7 +127,8 @@ bool OpenSLContext::Init() {
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// create audio player
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const SLInterfaceID ids[2] = {SL_IID_BUFFERQUEUE, SL_IID_VOLUME};
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const SLboolean req[2] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
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result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
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result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk,
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sizeof(ids)/sizeof(ids[0]), ids, req);
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if (result != SL_RESULT_SUCCESS) {
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ERROR_LOG(AUDIO, "OpenSL: CreateAudioPlayer failed: %d", (int)result);
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(*outputMixObject)->Destroy(outputMixObject);
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@ -145,6 +172,102 @@ bool OpenSLContext::Init() {
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return true;
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}
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int OpenSLContext::AudioRecord_Start(int sampleRate) {
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SLresult result;
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// configure audio source
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SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
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SLDataSource audioSrc = {&loc_dev, NULL};
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// configure audio sink
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SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
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SLDataFormat_PCM format_pcm = {
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SL_DATAFORMAT_PCM,
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1,
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(SLuint32) sampleRate * 1000, // The constants such as SL_SAMPLINGRATE_44_1 are 44100000
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SL_PCMSAMPLEFORMAT_FIXED_16,
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SL_PCMSAMPLEFORMAT_FIXED_16,
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SL_SPEAKER_FRONT_CENTER,
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SL_BYTEORDER_LITTLEENDIAN
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};
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SLDataSink audioSnk = {&loc_bq, &format_pcm};
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// create audio recorder
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const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
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const SLboolean req[1] = {SL_BOOLEAN_TRUE};
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result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk,
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sizeof(id)/sizeof(id[0]), id, req);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "CreateAudioRecorder failed: %d", result);
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return false;
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}
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// realize the audio recorder
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result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "Realize failed: %d", result);
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return false;
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}
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// get the record interface
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result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "GetInterface(record) failed: %d", result);
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return false;
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}
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// get the buffer queue interface
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result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void*) &recorderBufferQueue);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "GetInterface(queue interface) failed: %d", result);
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return false;
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}
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// register callback on the buffer queue
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result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, &bqRecorderCallback, this);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "RegisterCallback failed: %d", result);
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return false;
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}
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recordBufferSize = (44100 * 20 / 1000 * 2);
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for (int i = 0; i < NUM_BUFFERS; i++) {
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recordBuffer[i] = new short[recordBufferSize];
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}
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for (int i = 0; i < NUM_BUFFERS; i++) {
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result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, recordBuffer[i], recordBufferSize);
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if (SL_RESULT_SUCCESS != result) {
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ERROR_LOG(AUDIO, "Enqueue failed: %d", result);
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return false;
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}
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}
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result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
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assert(SL_RESULT_SUCCESS == result);
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return true;
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}
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int OpenSLContext::AudioRecord_Stop() {
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if (recorderRecord != nullptr) {
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SLresult result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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assert(SL_RESULT_SUCCESS == result);
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}
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if (recorderObject != nullptr) {
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(*recorderObject)->Destroy(recorderObject);
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recorderObject = nullptr;
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recorderRecord = nullptr;
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recorderBufferQueue = nullptr;
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}
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if (recordBuffer[0] != nullptr) {
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delete [] recordBuffer[0];
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delete [] recordBuffer[1];
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recordBuffer[0] = nullptr;
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recordBuffer[1] = nullptr;
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}
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return true;
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}
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// shut down the native audio system
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OpenSLContext::~OpenSLContext() {
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if (bqPlayerPlay) {
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@ -172,6 +295,7 @@ OpenSLContext::~OpenSLContext() {
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(*outputMixObject)->Destroy(outputMixObject);
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outputMixObject = nullptr;
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}
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AudioRecord_Stop();
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INFO_LOG(AUDIO, "OpenSL: Shutdown - deleting engine object");
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@ -186,5 +310,4 @@ OpenSLContext::~OpenSLContext() {
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buffer[i] = nullptr;
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}
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INFO_LOG(AUDIO, "OpenSL: Shutdown - finished");
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}
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}
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@ -10,25 +10,38 @@ public:
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OpenSLContext(AndroidAudioCallback cb, int framesPerBuffer, int sampleRate);
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bool Init() override;
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int AudioRecord_Start(int sampleRate) override;
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int AudioRecord_Stop() override;
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~OpenSLContext();
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private:
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// Should be no reason to need more than two buffers, but make it clear in the code.
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enum {
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NUM_BUFFERS = 2,
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};
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// engine interfaces
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SLObjectItf engineObject = nullptr;
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SLEngineItf engineEngine = nullptr;
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SLObjectItf outputMixObject = nullptr;
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// audio recorder interfaces
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SLObjectItf recorderObject = nullptr;
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SLRecordItf recorderRecord = nullptr;
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SLAndroidSimpleBufferQueueItf recorderBufferQueue = nullptr;
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|
||||
int recordBufferSize = 0;
|
||||
short *recordBuffer[NUM_BUFFERS]{};
|
||||
int activeRecordBuffer = 0;
|
||||
|
||||
static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
|
||||
|
||||
// buffer queue player interfaces
|
||||
SLObjectItf bqPlayerObject = nullptr;
|
||||
SLPlayItf bqPlayerPlay = nullptr;
|
||||
SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue = nullptr;
|
||||
SLVolumeItf bqPlayerVolume = nullptr;
|
||||
|
||||
// Should be no reason to need more than two buffers, but make it clear in the code.
|
||||
enum {
|
||||
NUM_BUFFERS = 2,
|
||||
};
|
||||
|
||||
// Double buffering.
|
||||
short *buffer[NUM_BUFFERS]{};
|
||||
int curBuffer = 0;
|
||||
|
@ -678,6 +678,14 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioShutdown(JNIEnv *, jclass)
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioRecording_1Start(JNIEnv *, jclass, jint sampleRate) {
|
||||
AndroidAudio_Recording_Start(g_audioState, sampleRate);
|
||||
}
|
||||
|
||||
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioRecording_1Stop(JNIEnv *, jclass) {
|
||||
AndroidAudio_Recording_Stop(g_audioState);
|
||||
}
|
||||
|
||||
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_resume(JNIEnv *, jclass) {
|
||||
INFO_LOG(SYSTEM, "NativeApp.resume() - resuming audio");
|
||||
AndroidAudio_Resume(g_audioState);
|
||||
|
@ -122,10 +122,14 @@ public abstract class NativeActivity extends Activity {
|
||||
private static final String[] permissionsForCamera = {
|
||||
Manifest.permission.CAMERA
|
||||
};
|
||||
private static final String[] permissionsForMicrophone = {
|
||||
Manifest.permission.RECORD_AUDIO
|
||||
};
|
||||
|
||||
public static final int REQUEST_CODE_STORAGE_PERMISSION = 1;
|
||||
public static final int REQUEST_CODE_LOCATION_PERMISSION = 2;
|
||||
public static final int REQUEST_CODE_CAMERA_PERMISSION = 3;
|
||||
public static final int REQUEST_CODE_MICROPHONE_PERMISSION = 4;
|
||||
|
||||
// Functions for the app activity to override to change behaviour.
|
||||
|
||||
@ -1289,6 +1293,15 @@ public abstract class NativeActivity extends Activity {
|
||||
} else if (mCameraHelper != null && params.equals("stopVideo")) {
|
||||
mCameraHelper.stopCamera();
|
||||
}
|
||||
} else if (command.equals("microphone_command")) {
|
||||
if (params.startsWith("startRecording:")) {
|
||||
if (!askForPermissions(permissionsForMicrophone, REQUEST_CODE_MICROPHONE_PERMISSION)) {
|
||||
int sampleRate = Integer.valueOf(params.replace("startRecording:", ""));
|
||||
NativeApp.audioRecording_Start(sampleRate);
|
||||
}
|
||||
} else if (params.equals("stopRecording")) {
|
||||
NativeApp.audioRecording_Stop();
|
||||
}
|
||||
} else if (command.equals("uistate")) {
|
||||
Window window = this.getWindow();
|
||||
if (params.equals("ingame")) {
|
||||
|
@ -17,6 +17,9 @@ public class NativeApp {
|
||||
public static native void audioShutdown();
|
||||
public static native void audioConfig(int optimalFramesPerBuffer, int optimalSampleRate);
|
||||
|
||||
public static native void audioRecording_Start(int sampleRate);
|
||||
public static native void audioRecording_Stop();
|
||||
|
||||
public static native void computeDesiredBackbufferDimensions();
|
||||
public static native int getDesiredBackbufferWidth();
|
||||
public static native int getDesiredBackbufferHeight();
|
||||
|
Loading…
Reference in New Issue
Block a user