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Buildfix
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@ -102,7 +102,7 @@ public:
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// this is sent from EMU thread! Make sure that Host handles it properly!
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virtual void BootDone() {
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symbolMap.SortSymbols();
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g_symbolMap->SortSymbols();
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mainWindow->Boot();
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}
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@ -114,10 +114,10 @@ public:
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#endif
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}
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virtual bool AttemptLoadSymbolMap() {
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return symbolMap.LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
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return g_symbolMap->LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
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}
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virtual void PrepareShutdown() {
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symbolMap.SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
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g_symbolMap->SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
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}
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virtual void ResetSymbolMap() {}
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virtual void AddSymbol(std::string name, u32 addr, u32 size, int type=0) {}
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