Bump GL shader cache version

This commit is contained in:
Henrik Rydgård 2018-03-17 02:01:11 +01:00
parent 6858c77612
commit 9761d8930d

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@ -788,7 +788,7 @@ std::string ShaderManagerGLES::DebugGetShaderString(std::string id, DebugShaderT
// as sometimes these features might have an effect on the ID bits.
#define CACHE_HEADER_MAGIC 0x83277592
#define CACHE_VERSION 6
#define CACHE_VERSION 7
struct CacheHeader {
uint32_t magic;
uint32_t version;