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Rebind the fbo after inter-buffer copy.
Might be needed if the list is stalled, a copy is done, list unstalled, and then something happens to flush a pending prim.
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@ -2185,6 +2185,7 @@ bool FramebufferManager::NotifyFramebufferCopy(u32 src, u32 dst, int size, bool
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if (g_Config.bBlockTransferGPU) {
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BlitFramebuffer_(dstBuffer, 0, dstY, srcBuffer, 0, srcY, srcBuffer->width, srcH, 0);
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SetColorUpdated(dstBuffer);
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RebindFramebuffer();
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}
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}
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return false;
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