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Update FunctionWrappers.h
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@ -256,11 +256,21 @@ template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
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RETURN(retval);
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}
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template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, int, u32, int)> void WrapI_UIUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32)> void WrapU_UIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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