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https://github.com/hrydgard/ppsspp.git
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Merge pull request #11004 from unknownbrackets/ipv6
Enable IPv6 for reporting / sharing / etc.
This commit is contained in:
commit
a08fb8bd22
@ -71,13 +71,34 @@ static void RegisterServer(int port) {
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http::Client http;
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Buffer theVoid;
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT)) {
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char resource4[1024] = {};
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV4)) {
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if (http.Connect(2, 20.0, &scanCancelled)) {
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char resource[1024] = {};
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std::string ip = fd_util::GetLocalIP(http.sock());
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snprintf(resource, sizeof(resource) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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snprintf(resource4, sizeof(resource4) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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http.GET(resource, &theVoid);
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http.GET(resource4, &theVoid);
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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}
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV6)) {
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// We register both IPv4 and IPv6 in case the other client is using a different one.
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if (resource4[0] != 0 && http.Connect()) {
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http.GET(resource4, &theVoid);
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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// Currently, we're not using keepalive, so gotta reconnect...
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if (http.Connect()) {
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char resource6[1024] = {};
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std::string ip = fd_util::GetLocalIP(http.sock());
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snprintf(resource6, sizeof(resource6) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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http.GET(resource6, &theVoid);
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theVoid.Skip(theVoid.size());
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http.Disconnect();
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}
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}
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@ -133,11 +133,22 @@ void SetNonBlocking(int sock, bool non_blocking) {
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}
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std::string GetLocalIP(int sock) {
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struct sockaddr_in server_addr;
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union {
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struct sockaddr sa;
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struct sockaddr_in ipv4;
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struct sockaddr_in6 ipv6;
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} server_addr;
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memset(&server_addr, 0, sizeof(server_addr));
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socklen_t len = sizeof(server_addr);
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if (getsockname(sock, (struct sockaddr *)&server_addr, &len) == 0) {
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char *result = inet_ntoa(*(in_addr *)&server_addr.sin_addr);
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char temp[64];
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void *addr;
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if (server_addr.sa.sa_family == AF_INET6) {
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addr = &server_addr.ipv6.sin6_addr;
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} else {
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addr = &server_addr.ipv4.sin_addr;
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}
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const char *result = inet_ntop(server_addr.sa.sa_family, addr, temp, sizeof(temp));
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if (result) {
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return result;
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}
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@ -46,7 +46,7 @@ inline unsigned short myhtons(unsigned short x) {
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return (x >> 8) | (x << 8);
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}
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bool Connection::Resolve(const char *host, int port) {
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bool Connection::Resolve(const char *host, int port, DNSType type) {
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if ((intptr_t)sock_ != -1) {
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ELOG("Resolve: Already have a socket");
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return false;
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@ -63,7 +63,7 @@ bool Connection::Resolve(const char *host, int port) {
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snprintf(port_str, sizeof(port_str), "%d", port);
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std::string err;
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if (!net::DNSResolve(host, port_str, &resolved_, err)) {
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if (!net::DNSResolve(host, port_str, &resolved_, err, type)) {
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ELOG("Failed to resolve host %s: %s", host, err.c_str());
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// So that future calls fail.
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port_ = 0;
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@ -87,10 +87,10 @@ bool Connection::Connect(int maxTries, double timeout, bool *cancelConnect) {
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FD_ZERO(&fds);
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for (addrinfo *possible = resolved_; possible != nullptr; possible = possible->ai_next) {
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// TODO: Could support ipv6 without huge difficulty...
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if (possible->ai_family != AF_INET)
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if (possible->ai_family != AF_INET && possible->ai_family != AF_INET6)
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continue;
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int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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int sock = socket(possible->ai_family, SOCK_STREAM, IPPROTO_TCP);
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if ((intptr_t)sock == -1) {
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ELOG("Bad socket");
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continue;
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@ -6,6 +6,7 @@
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#include "base/basictypes.h"
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#include "base/buffer.h"
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#include "net/resolve.h"
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#ifdef _WIN32
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#ifndef NOMINMAX
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@ -28,7 +29,7 @@ public:
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virtual ~Connection();
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// Inits the sockaddr_in.
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bool Resolve(const char *host, int port);
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bool Resolve(const char *host, int port, DNSType type = DNSType::ANY);
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bool Connect(int maxTries = 2, double timeout = 20.0f, bool *cancelConnect = nullptr);
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void Disconnect();
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@ -130,9 +130,21 @@ void Server::SetFallbackHandler(UrlHandlerFunc handler) {
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fallback_ = handler;
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}
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bool Server::Listen(int port) {
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bool Server::Listen(int port, net::DNSType type) {
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bool success = false;
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if (type == net::DNSType::ANY || type == net::DNSType::IPV6) {
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success = Listen6(port, type == net::DNSType::IPV6);
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}
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if (!success && (type == net::DNSType::ANY || type == net::DNSType::IPV4)) {
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success = Listen4(port);
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}
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return success;
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}
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bool Server::Listen4(int port) {
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listener_ = socket(AF_INET, SOCK_STREAM, 0);
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CHECK_GE(listener_, 0);
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if (listener_ < 0)
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return false;
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struct sockaddr_in server_addr;
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memset(&server_addr, 0, sizeof(server_addr));
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@ -145,6 +157,7 @@ bool Server::Listen(int port) {
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setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
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if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
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closesocket(listener_);
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ELOG("Failed to bind to port %i. Bailing.", port);
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return false;
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}
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@ -152,7 +165,10 @@ bool Server::Listen(int port) {
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fd_util::SetNonBlocking(listener_, true);
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// 1024 is the max number of queued requests.
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CHECK_GE(listen(listener_, 1024), 0);
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if (listen(listener_, 1024) < 0) {
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closesocket(listener_);
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return false;
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}
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socklen_t len = sizeof(server_addr);
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if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
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@ -165,6 +181,50 @@ bool Server::Listen(int port) {
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return true;
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}
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bool Server::Listen6(int port, bool ipv6_only) {
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listener_ = socket(AF_INET6, SOCK_STREAM, 0);
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if (listener_ < 0)
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return false;
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struct sockaddr_in6 server_addr;
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memset(&server_addr, 0, sizeof(server_addr));
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server_addr.sin6_family = AF_INET6;
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server_addr.sin6_addr = in6addr_any;
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server_addr.sin6_port = htons(port);
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int opt = 1;
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// Enable re-binding to avoid the pain when restarting the server quickly.
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setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
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// Enable listening on IPv6 and IPv4?
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opt = ipv6_only ? 1 : 0;
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setsockopt(listener_, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&opt, sizeof(opt));
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if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
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closesocket(listener_);
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ELOG("Failed to bind to port %i. Bailing.", port);
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return false;
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}
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fd_util::SetNonBlocking(listener_, true);
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// 1024 is the max number of queued requests.
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if (listen(listener_, 1024) < 0) {
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closesocket(listener_);
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return false;
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}
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socklen_t len = sizeof(server_addr);
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if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
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port = ntohs(server_addr.sin6_port);
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}
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ILOG("HTTP server started on port %i", port);
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port_ = port;
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return true;
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}
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bool Server::RunSlice(double timeout) {
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if (listener_ < 0 || port_ == 0) {
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return false;
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@ -177,9 +237,13 @@ bool Server::RunSlice(double timeout) {
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return false;
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}
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sockaddr client_addr;
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union {
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struct sockaddr sa;
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struct sockaddr_in ipv4;
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struct sockaddr_in6 ipv6;
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} client_addr;
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socklen_t client_addr_size = sizeof(client_addr);
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int conn_fd = accept(listener_, &client_addr, &client_addr_size);
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int conn_fd = accept(listener_, &client_addr.sa, &client_addr_size);
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if (conn_fd >= 0) {
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executor_->Run(std::bind(&Server::HandleConnection, this, conn_fd));
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return true;
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@ -6,6 +6,7 @@
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#include "base/buffer.h"
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#include "net/http_headers.h"
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#include "net/resolve.h"
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#include "thread/executor.h"
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namespace net {
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@ -73,7 +74,7 @@ public:
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// May run for (significantly) longer than timeout, but won't wait longer than that
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// for a new connection to handle.
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bool RunSlice(double timeout);
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bool Listen(int port);
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bool Listen(int port, net::DNSType type = net::DNSType::ANY);
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void Stop();
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void RegisterHandler(const char *url_path, UrlHandlerFunc handler);
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@ -85,10 +86,13 @@ public:
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virtual void HandleRequest(const Request &request);
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int Port() {
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return port_;
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return port_;
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}
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private:
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bool Listen6(int port, bool ipv6_only);
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bool Listen4(int port);
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void HandleConnection(int conn_fd);
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// Things like default 404, etc.
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@ -77,7 +77,7 @@ char *DNSResolve(const char *host)
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return ip;
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}
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bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error)
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bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error, DNSType type)
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{
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addrinfo hints = {0};
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// TODO: Might be uses to lookup other values.
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@ -89,7 +89,11 @@ bool DNSResolve(const std::string &host, const std::string &service, addrinfo **
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// http://stackoverflow.com/questions/1408030/what-is-the-purpose-of-the-ai-v4mapped-flag-in-getaddrinfo
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hints.ai_flags = /*AI_V4MAPPED |*/ AI_ADDRCONFIG;
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#endif
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hints.ai_protocol = IPPROTO_TCP;
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hints.ai_protocol = 0;
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if (type == DNSType::IPV4)
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hints.ai_family = AF_INET;
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else if (type == DNSType::IPV6)
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hints.ai_family = AF_INET6;
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const char *servicep = service.length() == 0 ? NULL : service.c_str();
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@ -14,7 +14,13 @@ void Shutdown();
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char *DNSResolveTry(const char *host, const char **err);
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char *DNSResolve(const char *host);
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bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error);
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enum class DNSType {
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ANY = 0,
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IPV4 = 1,
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IPV6 = 2,
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};
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bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error, DNSType type = DNSType::ANY);
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void DNSResolveFree(addrinfo *res);
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int inet_pton(int af, const char* src, void* dst);
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