Merge pull request #11004 from unknownbrackets/ipv6

Enable IPv6 for reporting / sharing / etc.
This commit is contained in:
Henrik Rydgård 2018-06-06 21:24:04 +02:00 committed by GitHub
commit a08fb8bd22
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 132 additions and 21 deletions

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@ -71,13 +71,34 @@ static void RegisterServer(int port) {
http::Client http;
Buffer theVoid;
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT)) {
char resource4[1024] = {};
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV4)) {
if (http.Connect(2, 20.0, &scanCancelled)) {
char resource[1024] = {};
std::string ip = fd_util::GetLocalIP(http.sock());
snprintf(resource, sizeof(resource) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
snprintf(resource4, sizeof(resource4) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
http.GET(resource, &theVoid);
http.GET(resource4, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
}
if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV6)) {
// We register both IPv4 and IPv6 in case the other client is using a different one.
if (resource4[0] != 0 && http.Connect()) {
http.GET(resource4, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
// Currently, we're not using keepalive, so gotta reconnect...
if (http.Connect()) {
char resource6[1024] = {};
std::string ip = fd_util::GetLocalIP(http.sock());
snprintf(resource6, sizeof(resource6) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
http.GET(resource6, &theVoid);
theVoid.Skip(theVoid.size());
http.Disconnect();
}
}

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@ -133,11 +133,22 @@ void SetNonBlocking(int sock, bool non_blocking) {
}
std::string GetLocalIP(int sock) {
struct sockaddr_in server_addr;
union {
struct sockaddr sa;
struct sockaddr_in ipv4;
struct sockaddr_in6 ipv6;
} server_addr;
memset(&server_addr, 0, sizeof(server_addr));
socklen_t len = sizeof(server_addr);
if (getsockname(sock, (struct sockaddr *)&server_addr, &len) == 0) {
char *result = inet_ntoa(*(in_addr *)&server_addr.sin_addr);
char temp[64];
void *addr;
if (server_addr.sa.sa_family == AF_INET6) {
addr = &server_addr.ipv6.sin6_addr;
} else {
addr = &server_addr.ipv4.sin_addr;
}
const char *result = inet_ntop(server_addr.sa.sa_family, addr, temp, sizeof(temp));
if (result) {
return result;
}

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@ -46,7 +46,7 @@ inline unsigned short myhtons(unsigned short x) {
return (x >> 8) | (x << 8);
}
bool Connection::Resolve(const char *host, int port) {
bool Connection::Resolve(const char *host, int port, DNSType type) {
if ((intptr_t)sock_ != -1) {
ELOG("Resolve: Already have a socket");
return false;
@ -63,7 +63,7 @@ bool Connection::Resolve(const char *host, int port) {
snprintf(port_str, sizeof(port_str), "%d", port);
std::string err;
if (!net::DNSResolve(host, port_str, &resolved_, err)) {
if (!net::DNSResolve(host, port_str, &resolved_, err, type)) {
ELOG("Failed to resolve host %s: %s", host, err.c_str());
// So that future calls fail.
port_ = 0;
@ -87,10 +87,10 @@ bool Connection::Connect(int maxTries, double timeout, bool *cancelConnect) {
FD_ZERO(&fds);
for (addrinfo *possible = resolved_; possible != nullptr; possible = possible->ai_next) {
// TODO: Could support ipv6 without huge difficulty...
if (possible->ai_family != AF_INET)
if (possible->ai_family != AF_INET && possible->ai_family != AF_INET6)
continue;
int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
int sock = socket(possible->ai_family, SOCK_STREAM, IPPROTO_TCP);
if ((intptr_t)sock == -1) {
ELOG("Bad socket");
continue;

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@ -6,6 +6,7 @@
#include "base/basictypes.h"
#include "base/buffer.h"
#include "net/resolve.h"
#ifdef _WIN32
#ifndef NOMINMAX
@ -28,7 +29,7 @@ public:
virtual ~Connection();
// Inits the sockaddr_in.
bool Resolve(const char *host, int port);
bool Resolve(const char *host, int port, DNSType type = DNSType::ANY);
bool Connect(int maxTries = 2, double timeout = 20.0f, bool *cancelConnect = nullptr);
void Disconnect();

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@ -130,9 +130,21 @@ void Server::SetFallbackHandler(UrlHandlerFunc handler) {
fallback_ = handler;
}
bool Server::Listen(int port) {
bool Server::Listen(int port, net::DNSType type) {
bool success = false;
if (type == net::DNSType::ANY || type == net::DNSType::IPV6) {
success = Listen6(port, type == net::DNSType::IPV6);
}
if (!success && (type == net::DNSType::ANY || type == net::DNSType::IPV4)) {
success = Listen4(port);
}
return success;
}
bool Server::Listen4(int port) {
listener_ = socket(AF_INET, SOCK_STREAM, 0);
CHECK_GE(listener_, 0);
if (listener_ < 0)
return false;
struct sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr));
@ -145,6 +157,7 @@ bool Server::Listen(int port) {
setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
closesocket(listener_);
ELOG("Failed to bind to port %i. Bailing.", port);
return false;
}
@ -152,7 +165,10 @@ bool Server::Listen(int port) {
fd_util::SetNonBlocking(listener_, true);
// 1024 is the max number of queued requests.
CHECK_GE(listen(listener_, 1024), 0);
if (listen(listener_, 1024) < 0) {
closesocket(listener_);
return false;
}
socklen_t len = sizeof(server_addr);
if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
@ -165,6 +181,50 @@ bool Server::Listen(int port) {
return true;
}
bool Server::Listen6(int port, bool ipv6_only) {
listener_ = socket(AF_INET6, SOCK_STREAM, 0);
if (listener_ < 0)
return false;
struct sockaddr_in6 server_addr;
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin6_family = AF_INET6;
server_addr.sin6_addr = in6addr_any;
server_addr.sin6_port = htons(port);
int opt = 1;
// Enable re-binding to avoid the pain when restarting the server quickly.
setsockopt(listener_, SOL_SOCKET, SO_REUSEADDR, (const char *)&opt, sizeof(opt));
// Enable listening on IPv6 and IPv4?
opt = ipv6_only ? 1 : 0;
setsockopt(listener_, IPPROTO_IPV6, IPV6_V6ONLY, (const char *)&opt, sizeof(opt));
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
closesocket(listener_);
ELOG("Failed to bind to port %i. Bailing.", port);
return false;
}
fd_util::SetNonBlocking(listener_, true);
// 1024 is the max number of queued requests.
if (listen(listener_, 1024) < 0) {
closesocket(listener_);
return false;
}
socklen_t len = sizeof(server_addr);
if (getsockname(listener_, (struct sockaddr *)&server_addr, &len) == 0) {
port = ntohs(server_addr.sin6_port);
}
ILOG("HTTP server started on port %i", port);
port_ = port;
return true;
}
bool Server::RunSlice(double timeout) {
if (listener_ < 0 || port_ == 0) {
return false;
@ -177,9 +237,13 @@ bool Server::RunSlice(double timeout) {
return false;
}
sockaddr client_addr;
union {
struct sockaddr sa;
struct sockaddr_in ipv4;
struct sockaddr_in6 ipv6;
} client_addr;
socklen_t client_addr_size = sizeof(client_addr);
int conn_fd = accept(listener_, &client_addr, &client_addr_size);
int conn_fd = accept(listener_, &client_addr.sa, &client_addr_size);
if (conn_fd >= 0) {
executor_->Run(std::bind(&Server::HandleConnection, this, conn_fd));
return true;

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@ -6,6 +6,7 @@
#include "base/buffer.h"
#include "net/http_headers.h"
#include "net/resolve.h"
#include "thread/executor.h"
namespace net {
@ -73,7 +74,7 @@ public:
// May run for (significantly) longer than timeout, but won't wait longer than that
// for a new connection to handle.
bool RunSlice(double timeout);
bool Listen(int port);
bool Listen(int port, net::DNSType type = net::DNSType::ANY);
void Stop();
void RegisterHandler(const char *url_path, UrlHandlerFunc handler);
@ -85,10 +86,13 @@ public:
virtual void HandleRequest(const Request &request);
int Port() {
return port_;
return port_;
}
private:
bool Listen6(int port, bool ipv6_only);
bool Listen4(int port);
void HandleConnection(int conn_fd);
// Things like default 404, etc.

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@ -77,7 +77,7 @@ char *DNSResolve(const char *host)
return ip;
}
bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error)
bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error, DNSType type)
{
addrinfo hints = {0};
// TODO: Might be uses to lookup other values.
@ -89,7 +89,11 @@ bool DNSResolve(const std::string &host, const std::string &service, addrinfo **
// http://stackoverflow.com/questions/1408030/what-is-the-purpose-of-the-ai-v4mapped-flag-in-getaddrinfo
hints.ai_flags = /*AI_V4MAPPED |*/ AI_ADDRCONFIG;
#endif
hints.ai_protocol = IPPROTO_TCP;
hints.ai_protocol = 0;
if (type == DNSType::IPV4)
hints.ai_family = AF_INET;
else if (type == DNSType::IPV6)
hints.ai_family = AF_INET6;
const char *servicep = service.length() == 0 ? NULL : service.c_str();

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@ -14,7 +14,13 @@ void Shutdown();
char *DNSResolveTry(const char *host, const char **err);
char *DNSResolve(const char *host);
bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error);
enum class DNSType {
ANY = 0,
IPV4 = 1,
IPV6 = 2,
};
bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error, DNSType type = DNSType::ANY);
void DNSResolveFree(addrinfo *res);
int inet_pton(int af, const char* src, void* dst);