unittest: Correct failing unit test.

Was just an invalid flag combination.
This commit is contained in:
Unknown W. Brackets 2022-01-29 12:22:11 -08:00
parent 99cfff3ac6
commit a181c9f7c4

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@ -222,7 +222,7 @@ bool GenerateVertexShader(const VShaderID &id, char *buffer, const ShaderLanguag
}
bool texCoordInVec3 = false;
bool vertexRangeCulling = id.Bit(VS_BIT_VERTEX_RANGE_CULLING);
bool vertexRangeCulling = id.Bit(VS_BIT_VERTEX_RANGE_CULLING) && !isModeThrough;
if (compat.shaderLanguage == GLSL_VULKAN) {
WRITE(p, "\n");