Apply a hack to simulate USB created files.

Fixes #9794.  Some homebrew accidentally depend on this PSP firmware bug.
This commit is contained in:
Unknown W. Brackets 2017-06-12 22:55:50 -07:00
parent 2cd8bb53d5
commit a223d4e272

View File

@ -17,6 +17,7 @@
#include "ppsspp_config.h"
#include <algorithm>
#include <limits>
#include "file/free.h"
#include "file/zip_read.h"
@ -749,6 +750,59 @@ static void tmFromFiletime(tm &dest, FILETIME &src) {
}
#endif
// This simulates a bug in the PSP VFAT driver.
//
// Windows NT VFAT optimizes valid DOS filenames that are in lowercase.
// The PSP VFAT driver doesn't support this optimization, and behaves like Windows 98.
// Some homebrew depends on this bug in the PSP firmware.
//
// This essentially tries to simulate the "Windows 98 world view" on modern operating systems.
// Essentially all lowercase files are seen as UPPERCASE.
//
// Note: PSP-created files would stay lowercase, but this uppercases them too.
// Hopefully no PSP games read directories after they create files in them...
static std::string SimulateVFATBug(std::string filename) {
// These are the characters allowed in DOS filenames.
static const char *FAT_UPPER_CHARS = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789!@#$%^&'(){}-_`~";
static const char *FAT_LOWER_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789!@#$%^&'(){}-_`~";
bool apply_hack = false;
size_t dot_pos = filename.find('.');
if (dot_pos == filename.npos) {
size_t badchar = filename.find_first_not_of(FAT_LOWER_CHARS);
if (badchar == filename.npos) {
// It's all lowercase. Convert to upper.
apply_hack = true;
}
} else {
// There's a separate flag for each, so we compare separately.
// But they both have to either be all upper or lowercase.
std::string base = filename.substr(0, dot_pos);
std::string ext = filename.substr(dot_pos + 1);
// The filename must be short enough to fit.
if (base.length() <= 8 && ext.length() <= 3) {
size_t base_non_lower = base.find_first_not_of(FAT_LOWER_CHARS);
size_t base_non_upper = base.find_first_not_of(FAT_UPPER_CHARS);
size_t ext_non_lower = ext.find_first_not_of(FAT_LOWER_CHARS);
size_t ext_non_upper = ext.find_first_not_of(FAT_UPPER_CHARS);
// As long as neither is mixed, we apply the hack.
bool base_apply_hack = base_non_lower == base.npos || base_non_upper == base.npos;
bool ext_apply_hack = ext_non_lower == ext.npos || ext_non_upper == ext.npos;
apply_hack = base_apply_hack && ext_apply_hack;
}
}
if (apply_hack) {
// In this situation, NT would write UPPERCASE, and just set a flag to say "actually lowercase".
// That VFAT flag isn't read by the PSP firmware, so let's pretend to "not read it."
std::transform(filename.begin(), filename.end(), filename.begin(), toupper);
}
return filename;
}
std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
std::vector<PSPFileInfo> myVector;
#ifdef _WIN32
@ -778,7 +832,7 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
entry.size = 4096;
else
entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
entry.name = ConvertWStringToUTF8(findData.cFileName);
entry.name = SimulateVFATBug(ConvertWStringToUTF8(findData.cFileName));
tmFromFiletime(entry.atime, findData.ftLastAccessTime);
tmFromFiletime(entry.ctime, findData.ftCreationTime);
tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
@ -817,7 +871,7 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
else
entry.type = FILETYPE_NORMAL;
entry.access = s.st_mode & 0x1FF;
entry.name = dirp->d_name;
entry.name = SimulateVFATBug(dirp->d_name);
entry.size = s.st_size;
localtime_r((time_t*)&s.st_atime,&entry.atime);
localtime_r((time_t*)&s.st_ctime,&entry.ctime);