mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Android: Process input prompts more clearly.
This way, the processing is generally inline or explicitly a callback. There's also less parsing issues since all the parsing is centralized.
This commit is contained in:
parent
efceb031ce
commit
a3e12f4242
@ -121,7 +121,10 @@ UI::EventReturn ChatMenu::OnSubmit(UI::EventParams &e) {
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chatEdit_->SetFocus();
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sendChat(chat);
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#elif PPSSPP_PLATFORM(ANDROID)
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System_SendMessage("inputbox", "Chat:");
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Chat"), "", [](bool result, const std::string &value) {
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sendChat(value);
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});
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#endif
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return UI::EVENT_DONE;
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}
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@ -982,7 +982,32 @@ UI::EventReturn GameSettingsScreen::OnJitAffectingSetting(UI::EventParams &e) {
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UI::EventReturn GameSettingsScreen::OnChangeMemStickDir(UI::EventParams &e) {
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auto sy = GetI18NCategory("System");
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System_SendMessage("inputbox", (std::string(sy->T("Memory Stick Folder")) + ":" + g_Config.memStickDirectory).c_str());
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System_InputBoxGetString(sy->T("Memory Stick Folder"), g_Config.memStickDirectory, [&](bool result, const std::string &value) {
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auto sy = GetI18NCategory("System");
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auto di = GetI18NCategory("Dialog");
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if (result) {
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std::string newPath = value;
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size_t pos = newPath.find_last_not_of("/");
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// Gotta have at least something but a /, and also needs to start with a /.
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if (newPath.empty() || pos == newPath.npos || newPath[0] != '/') {
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settingInfo_->Show(sy->T("ChangingMemstickPathInvalid", "That path couldn't be used to save Memory Stick files."), nullptr);
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return;
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}
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if (pos != newPath.size() - 1) {
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newPath = newPath.substr(0, pos + 1);
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}
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pendingMemstickFolder_ = newPath;
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std::string promptMessage = sy->T("ChangingMemstickPath", "Save games, save states, and other data will not be copied to this folder.\n\nChange the Memory Stick folder?");
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if (!File::Exists(newPath)) {
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promptMessage = sy->T("ChangingMemstickPathNotExists", "That folder doesn't exist yet.\n\nSave games, save states, and other data will not be copied to this folder.\n\nCreate a new Memory Stick folder?");
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}
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// Add the path for clarity and proper confirmation.
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promptMessage += "\n\n" + newPath + "/";
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screenManager()->push(new PromptScreen(promptMessage, di->T("Yes"), di->T("No"), std::bind(&GameSettingsScreen::CallbackMemstickFolder, this, std::placeholders::_1)));
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}
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});
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return UI::EVENT_DONE;
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}
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@ -1139,43 +1164,6 @@ void GameSettingsScreen::onFinish(DialogResult result) {
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NativeMessageReceived("gpu_clearCache", "");
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}
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void GameSettingsScreen::sendMessage(const char *message, const char *value) {
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UIDialogScreenWithGameBackground::sendMessage(message, value);
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auto sy = GetI18NCategory("System");
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auto di = GetI18NCategory("Dialog");
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if (!strcmp(message, "inputbox_completed")) {
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std::vector<std::string> inputboxValue;
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SplitString(value, ':', inputboxValue);
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#if PPSSPP_PLATFORM(ANDROID)
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if (inputboxValue.size() >= 2 && inputboxValue[0] == sy->T("Memory Stick Folder")) {
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// Allow colons in the path.
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std::string newPath = std::string(value).substr(inputboxValue[0].size() + 1);
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size_t pos = newPath.find_last_not_of("/");
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// Gotta have at least something but a /, and also needs to start with a /.
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if (newPath.empty() || pos == newPath.npos || newPath[0] != '/') {
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settingInfo_->Show(sy->T("ChangingMemstickPathInvalid", "That path couldn't be used to save Memory Stick files."), nullptr);
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return;
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}
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if (pos != newPath.size() - 1) {
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newPath = newPath.substr(0, pos + 1);
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}
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pendingMemstickFolder_ = newPath;
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std::string promptMessage = sy->T("ChangingMemstickPath", "Save games, save states, and other data will not be copied to this folder.\n\nChange the Memory Stick folder?");
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if (!File::Exists(newPath)) {
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promptMessage = sy->T("ChangingMemstickPathNotExists", "That folder doesn't exist yet.\n\nSave games, save states, and other data will not be copied to this folder.\n\nCreate a new Memory Stick folder?");
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}
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// Add the path for clarity and proper confirmation.
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promptMessage += "\n\n" + newPath + "/";
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screenManager()->push(new PromptScreen(promptMessage, di->T("Yes"), di->T("No"), std::bind(&GameSettingsScreen::CallbackMemstickFolder, this, std::placeholders::_1)));
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}
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#endif
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}
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}
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#if PPSSPP_PLATFORM(ANDROID)
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void GameSettingsScreen::CallbackMemstickFolder(bool yes) {
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auto sy = GetI18NCategory("System");
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@ -1289,86 +1277,73 @@ UI::EventReturn GameSettingsScreen::OnAudioDevice(UI::EventParams &e) {
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}
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UI::EventReturn GameSettingsScreen::OnChangeQuickChat0(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter Quick Chat 1"), g_Config.sQuickChat0, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sQuickChat0 = value;
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}
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});
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#elif defined(__ANDROID__)
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System_SendMessage("inputbox", ("quickchat0:" + g_Config.sQuickChat0).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeQuickChat1(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter Quick Chat 2"), g_Config.sQuickChat1, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sQuickChat1 = value;
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}
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});
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#elif defined(__ANDROID__)
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System_SendMessage("inputbox", ("quickchat1:" + g_Config.sQuickChat1).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeQuickChat2(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter Quick Chat 3"), g_Config.sQuickChat2, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sQuickChat2 = value;
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}
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});
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#elif defined(__ANDROID__)
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System_SendMessage("inputbox", ("quickchat2:" + g_Config.sQuickChat2).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeQuickChat3(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter Quick Chat 4"), g_Config.sQuickChat3, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sQuickChat3 = value;
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}
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});
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#elif defined(__ANDROID__)
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System_SendMessage("inputbox", ("quickchat3:" + g_Config.sQuickChat3).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeQuickChat4(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter Quick Chat 5"), g_Config.sQuickChat4, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sQuickChat4 = value;
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}
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});
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#elif defined(__ANDROID__)
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System_SendMessage("inputbox", ("quickchat4:" + g_Config.sQuickChat4).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn GameSettingsScreen::OnChangeNickname(UI::EventParams &e) {
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI)
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("Enter a new PSP nickname"), g_Config.sNickName, [](bool result, const std::string &value) {
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if (result) {
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g_Config.sNickName = StripSpaces(value);
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}
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});
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#elif defined(__ANDROID__)
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// TODO: The return value is handled in NativeApp::inputbox_completed. This is horrific.
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System_SendMessage("inputbox", ("nickname:" + g_Config.sNickName).c_str());
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#endif
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return UI::EVENT_DONE;
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}
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@ -1377,7 +1352,12 @@ UI::EventReturn GameSettingsScreen::OnChangeproAdhocServerAddress(UI::EventParam
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auto sy = GetI18NCategory("System");
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#if defined(__ANDROID__)
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System_SendMessage("inputbox", ("IP:" + g_Config.proAdhocServer).c_str());
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auto n = GetI18NCategory("Networking");
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System_InputBoxGetString(n->T("IP"), g_Config.proAdhocServer, [](bool result, const std::string &value) {
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if (result) {
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g_Config.proAdhocServer = value;
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}
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});
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#else
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screenManager()->push(new HostnameSelectScreen(&g_Config.proAdhocServer, sy->T("proAdhocServer Address:")));
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#endif
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@ -34,7 +34,6 @@ public:
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void update() override;
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void onFinish(DialogResult result) override;
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void sendMessage(const char *message, const char *value) override;
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std::string tag() const override { return "settings"; }
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protected:
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@ -159,13 +159,19 @@ struct PendingMessage {
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std::string value;
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};
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struct PendingInputBox {
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std::function<void(bool, const std::string &)> cb;
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bool result;
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std::string value;
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};
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static std::mutex pendingMutex;
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static std::vector<PendingMessage> pendingMessages;
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static std::vector<PendingInputBox> pendingInputBoxes;
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static Draw::DrawContext *g_draw;
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static Draw::Pipeline *colorPipeline;
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static Draw::Pipeline *texColorPipeline;
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static UIContext *uiContext;
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static std::vector<std::string> inputboxValue;
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#ifdef _WIN32
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WindowsAudioBackend *winAudioBackend;
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@ -445,6 +451,7 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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setlocale( LC_ALL, "C" );
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std::string user_data_path = savegame_dir;
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pendingMessages.clear();
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pendingInputBoxes.clear();
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#ifdef IOS
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user_data_path += "/";
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#endif
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@ -1093,42 +1100,6 @@ void HandleGlobalMessage(const std::string &msg, const std::string &value) {
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if (msg == "inputDeviceConnected") {
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KeyMap::NotifyPadConnected(value);
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}
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if (msg == "inputbox_completed") {
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SplitString(value, ':', inputboxValue);
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std::string setString = inputboxValue.size() > 1 ? inputboxValue[1] : "";
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if (inputboxValue[0] == "IP")
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g_Config.proAdhocServer = setString;
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else if (inputboxValue[0] == "nickname")
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g_Config.sNickName = setString;
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else if (inputboxValue[0] == "remoteiso_subdir")
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g_Config.sRemoteISOSubdir = setString;
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else if (inputboxValue[0] == "remoteiso_server")
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g_Config.sLastRemoteISOServer = setString;
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if (inputboxValue[0] == "quickchat0")
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g_Config.sQuickChat0 = setString;
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if (inputboxValue[0] == "quickchat1")
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g_Config.sQuickChat1 = setString;
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if (inputboxValue[0] == "quickchat2")
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g_Config.sQuickChat2 = setString;
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if (inputboxValue[0] == "quickchat3")
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g_Config.sQuickChat3 = setString;
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if (inputboxValue[0] == "quickchat4")
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g_Config.sQuickChat4 = setString;
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if (inputboxValue[0] == "nickname")
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g_Config.sNickName = setString;
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if (inputboxValue[0] == "Chat") {
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if (inputboxValue.size() > 2)
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{
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std::string chatString = value;
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chatString.erase(0, 5);
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sendChat(chatString);
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} else {
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sendChat(setString);
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}
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}
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inputboxValue.clear();
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}
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if (msg == "bgImage_updated") {
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if (!value.empty()) {
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std::string dest = GetSysDirectory(DIRECTORY_SYSTEM) + (endsWithNoCase(value, ".jpg") ? "background.jpg" : "background.png");
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@ -1183,15 +1154,21 @@ void NativeUpdate() {
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PROFILE_END_FRAME();
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std::vector<PendingMessage> toProcess;
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std::vector<PendingInputBox> inputToProcess;
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{
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std::lock_guard<std::mutex> lock(pendingMutex);
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toProcess = std::move(pendingMessages);
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inputToProcess = std::move(pendingInputBoxes);
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pendingMessages.clear();
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pendingInputBoxes.clear();
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}
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for (size_t i = 0; i < toProcess.size(); i++) {
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HandleGlobalMessage(toProcess[i].msg, toProcess[i].value);
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screenManager->sendMessage(toProcess[i].msg.c_str(), toProcess[i].value.c_str());
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for (const auto &item : toProcess) {
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HandleGlobalMessage(item.msg, item.value);
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screenManager->sendMessage(item.msg.c_str(), item.value.c_str());
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}
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for (const auto &item : inputToProcess) {
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item.cb(item.result, item.value);
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}
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g_DownloadManager.Update();
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@ -1338,6 +1315,15 @@ void NativeMessageReceived(const char *message, const char *value) {
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pendingMessages.push_back(pendingMessage);
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}
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void NativeInputBoxReceived(std::function<void(bool, const std::string &)> cb, bool result, const std::string &value) {
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std::lock_guard<std::mutex> lock(pendingMutex);
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PendingInputBox pendingMessage;
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pendingMessage.cb = cb;
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pendingMessage.result = result;
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pendingMessage.value = value;
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pendingInputBoxes.push_back(pendingMessage);
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}
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void NativeResized() {
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// NativeResized can come from any thread so we just set a flag, then process it later.
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ILOG("NativeResized - setting flag");
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@ -520,12 +520,22 @@ void RemoteISOSettingsScreen::CreateViews() {
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}
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UI::EventReturn RemoteISOSettingsScreen::OnClickRemoteServer(UI::EventParams &e) {
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System_SendMessage("inputbox", ("remoteiso_server:" + g_Config.sLastRemoteISOServer).c_str());
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto ri = GetI18NCategory("RemoteISO");
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System_InputBoxGetString(ri->T("Remote Server"), g_Config.sLastRemoteISOServer, [](bool result, const std::string &value) {
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g_Config.sLastRemoteISOServer = value;
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});
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#endif
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return UI::EVENT_DONE;
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}
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UI::EventReturn RemoteISOSettingsScreen::OnClickRemoteISOSubdir(UI::EventParams &e) {
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System_SendMessage("inputbox", ("remoteiso_subdir:" + g_Config.sRemoteISOSubdir).c_str());
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#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(__ANDROID__)
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auto ri = GetI18NCategory("RemoteISO");
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System_InputBoxGetString(ri->T("Remote Subdirectory"), g_Config.sRemoteISOSubdir, [](bool result, const std::string &value) {
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g_Config.sRemoteISOSubdir = value;
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});
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#endif
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return UI::EVENT_DONE;
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}
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@ -123,6 +123,8 @@ static jmethodID postCommand;
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static jobject nativeActivity;
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static volatile bool exitRenderLoop;
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static bool renderLoopRunning;
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static int inputBoxSequence = 1;
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std::map<int, std::function<void(bool, const std::string &)>> inputBoxCallbacks;
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static float dp_xscale = 1.0f;
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static float dp_yscale = 1.0f;
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@ -572,6 +574,7 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_shutdown(JNIEnv *, jclass) {
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ILOG("Not shutting down renderer - not initialized");
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}
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inputBoxCallbacks.clear();
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NativeShutdown();
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VFSShutdown();
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while (frameCommands.size())
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@ -667,6 +670,33 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv
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}
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}
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void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
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int seq = inputBoxSequence++;
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inputBoxCallbacks[seq] = cb;
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std::string serialized = StringFromFormat("%d:%s:%s", seq, title.c_str(), defaultValue.c_str());
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System_SendMessage("inputbox", serialized.c_str());
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}
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extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_sendInputBox(JNIEnv *env, jclass, jstring jseqID, jboolean result, jstring jvalue) {
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std::string seqID = GetJavaString(env, jseqID);
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std::string value = GetJavaString(env, jvalue);
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int seq = 0;
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if (!TryParse(seqID, &seq)) {
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ELOG("Invalid inputbox seqID value: %s", seqID.c_str());
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return;
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}
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auto entry = inputBoxCallbacks.find(seq);
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if (entry == inputBoxCallbacks.end()) {
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ELOG("Did not find inputbox callback for %s, shutdown?", seqID.c_str());
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return;
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}
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NativeInputBoxReceived(entry->second, result, value);
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}
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void UpdateRunLoopAndroid(JNIEnv *env) {
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||||
NativeUpdate();
|
||||
|
||||
|
@ -1169,8 +1169,8 @@ public abstract class NativeActivity extends Activity implements SurfaceHolder.C
|
||||
return bld;
|
||||
}
|
||||
|
||||
// The return value is sent elsewhere. TODO in java, in SendMessage in C++.
|
||||
public void inputBox(final String title, String defaultText, String defaultAction) {
|
||||
// The return value is sent to C++ via seqID.
|
||||
public void inputBox(final String seqID, final String title, String defaultText, String defaultAction) {
|
||||
final FrameLayout fl = new FrameLayout(this);
|
||||
final EditText input = new EditText(this);
|
||||
input.setGravity(Gravity.CENTER);
|
||||
@ -1202,14 +1202,14 @@ public abstract class NativeActivity extends Activity implements SurfaceHolder.C
|
||||
.setPositiveButton(defaultAction, new DialogInterface.OnClickListener() {
|
||||
@Override
|
||||
public void onClick(DialogInterface d, int which) {
|
||||
NativeApp.sendMessage("inputbox_completed", title + ":" + input.getText().toString());
|
||||
NativeApp.sendInputBox(seqID, true, input.getText().toString());
|
||||
d.dismiss();
|
||||
}
|
||||
})
|
||||
.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
|
||||
@Override
|
||||
public void onClick(DialogInterface d, int which) {
|
||||
NativeApp.sendMessage("inputbox_failed", "");
|
||||
NativeApp.sendInputBox(seqID, false, "");
|
||||
d.cancel();
|
||||
}
|
||||
})
|
||||
@ -1311,15 +1311,17 @@ public abstract class NativeActivity extends Activity implements SurfaceHolder.C
|
||||
inputMethodManager.toggleSoftInputFromWindow(surfView.getApplicationWindowToken(), InputMethodManager.SHOW_FORCED, 0);
|
||||
return true;
|
||||
} else if (command.equals("inputbox")) {
|
||||
String seqID = "";
|
||||
String title = "Input";
|
||||
String defString = "";
|
||||
String[] param = params.split(":");
|
||||
if (param[0].length() > 0)
|
||||
title = param[0];
|
||||
if (param.length > 1)
|
||||
defString = param[1];
|
||||
Log.i(TAG, "Launching inputbox: " + title + " " + defString);
|
||||
inputBox(title, defString, "OK");
|
||||
String[] param = params.split(":", 3);
|
||||
seqID = param[0];
|
||||
if (param.length > 1 && param[1].length() > 0)
|
||||
title = param[1];
|
||||
if (param.length > 2)
|
||||
defString = param[2];
|
||||
Log.i(TAG, "Launching inputbox: #" + seqID + " " + title + " " + defString);
|
||||
inputBox(seqID, title, defString, "OK");
|
||||
return true;
|
||||
} else if (command.equals("vibrate")) {
|
||||
int milliseconds = -1;
|
||||
|
@ -48,6 +48,7 @@ public class NativeApp {
|
||||
public static native boolean accelerometer(float x, float y, float z);
|
||||
|
||||
public static native void sendMessage(String msg, String arg);
|
||||
public static native void sendInputBox(String seqID, boolean result, String value);
|
||||
|
||||
public static native String queryConfig(String queryName);
|
||||
|
||||
|
@ -35,6 +35,9 @@ void NativeGetAppInfo(std::string *app_dir_name, std::string *app_nice_name, boo
|
||||
// Generic host->C++ messaging, used for functionality like system-native popup input boxes.
|
||||
void NativeMessageReceived(const char *message, const char *value);
|
||||
|
||||
// This is used to communicate back and thread requested input box strings.
|
||||
void NativeInputBoxReceived(std::function<void(bool, const std::string &)> cb, bool result, const std::string &value);
|
||||
|
||||
// Easy way for the Java side to ask the C++ side for configuration options, such as
|
||||
// the rotation lock which must be controlled from Java on Android.
|
||||
// It is currently not called on non-Android platforms.
|
||||
|
Loading…
Reference in New Issue
Block a user