Remove debug logging

This commit is contained in:
Henrik Rydgård 2024-01-15 17:38:17 +01:00
parent dc4f22d1a4
commit a49073c6cd

View File

@ -191,11 +191,9 @@ public:
const std::string &GetSource() const { return source_; }
~VKShaderModule() {
if (module_) {
INFO_LOG(G3D, "~VKShaderModule");
VkShaderModule shaderModule = module_->BlockUntilReady();
vulkan_->Delete().QueueDeleteShaderModule(shaderModule);
vulkan_->Delete().QueueCallback([](VulkanContext *context, void *m) {
INFO_LOG(G3D, "destroying shader module promise");
auto module = (Promise<VkShaderModule> *)m;
delete module;
}, module_);