Look at the right bytes for screenshot mode.

Although, there's a bunch more needed to make this work properly.
This commit is contained in:
Unknown W. Brackets 2014-05-29 23:28:27 -07:00
parent 770d0d7adb
commit a5fc0c49bc
2 changed files with 64 additions and 24 deletions

View File

@ -15,18 +15,40 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "PSPScreenshotDialog.h"
#include "Common/ChunkFile.h"
#include "Core/Dialog/PSPDialog.h"
#include "Core/Dialog/PSPScreenshotDialog.h"
#include "Core/HLE/sceKernel.h"
#include "Core/MemMap.h"
#include "ChunkFile.h"
#include "Core/Reporting.h"
enum SceUtilityScreenshotType
{
enum SceUtilityScreenshotType {
SCE_UTILITY_SCREENSHOT_TYPE_GUI = 0,
SCE_UTILITY_SCREENSHOT_TYPE_AUTO = 1,
SCE_UTILITY_SCREENSHOT_TYPE_SAVE = 2,
SCE_UTILITY_SCREENSHOT_TYPE_VIEW = 3,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH = 4,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO = 5,
// Names are just guesses based on status value behavior.
SCE_UTILITY_SCREENSHOT_TYPE_CONT_START = 100,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH = 101,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_STOP = 102,
};
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1 = 436;
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2 = 928;
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3 = 932;
#if COMMON_LITTLE_ENDIAN
typedef SceUtilityScreenshotType SceUtilityScreenshotType_le;
#else
typedef swap_struct_t<SceUtilityScreenshotType, swap_32_t<SceUtilityScreenshotType> > SceUtilityScreenshotType_le;
#endif
struct SceUtilityScreenshotParams {
pspUtilityDialogCommon base;
SceUtilityScreenshotType_le mode;
// TODO
};
PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
@ -36,43 +58,54 @@ PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
PSPScreenshotDialog::~PSPScreenshotDialog() {
}
int PSPScreenshotDialog::Init(int paramAddr)
{
int PSPScreenshotDialog::Init(u32 paramAddr) {
// Already running
if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN) {
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid status", paramAddr);
return SCE_ERROR_UTILITY_INVALID_STATUS;
}
mode = Memory::Read_U32(paramAddr);
params_ = PSPPointer<SceUtilityScreenshotParams>::Create(paramAddr);
if (!params_.IsValid()) {
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid pointer", paramAddr);
return SCE_KERNEL_ERROR_INVALID_POINTER;
}
switch ((u32)params_->base.size) {
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1:
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2:
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3:
break;
default:
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid size %d", paramAddr, (u32)params_->base.size);
return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
}
mode = params_->mode;
status = SCE_UTILITY_STATUS_INITIALIZE;
return 0;
}
int PSPScreenshotDialog::Update(int animSpeed)
{
PSPDialog::DialogStatus retval = status;
int PSPScreenshotDialog::Update(int animSpeed) {
if (UseAutoStatus()) {
if (status == SCE_UTILITY_STATUS_INITIALIZE) {
status = SCE_UTILITY_STATUS_RUNNING;
} else if (status == SCE_UTILITY_STATUS_RUNNING) {
// There is some unknown reason that don't work correctly
// Temp disable
// if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) {
// When screenshot cont. mode is specified , sceUtilityScreenshotContStart will be called in next call.
// status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
// } else {
if (mode == SCE_UTILITY_SCREENSHOT_TYPE_CONT_START) {
status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
} else {
status = SCE_UTILITY_STATUS_FINISHED;
// }
}
} else if (status == SCE_UTILITY_STATUS_FINISHED) {
status = SCE_UTILITY_STATUS_SHUTDOWN;
}
}
return retval;
return 0;
}
int PSPScreenshotDialog::ContStart()
{
int PSPScreenshotDialog::ContStart() {
// Based on JPCSP http://code.google.com/p/jpcsp/source/detail?r=3381
if (status != SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN)
return SCE_ERROR_UTILITY_INVALID_STATUS;
@ -86,9 +119,12 @@ int PSPScreenshotDialog::ContStart()
void PSPScreenshotDialog::DoState(PointerWrap &p) {
PSPDialog::DoState(p);
auto s = p.Section("PSPScreenshotDialog", 0, 1);
auto s = p.Section("PSPScreenshotDialog", 0, 2);
if (!s)
return;
p.Do(mode);
if (s >= 2) {
p.Do(params_);
}
}

View File

@ -18,18 +18,22 @@
#pragma once
#include "Core/Dialog/PSPDialog.h"
#include "Core/MemMap.h"
struct SceUtilityScreenshotParams;
class PSPScreenshotDialog : public PSPDialog {
public:
PSPScreenshotDialog();
virtual ~PSPScreenshotDialog();
virtual int Init(int paramAddr);
virtual int Init(u32 paramAddr);
virtual int Update(int animSpeed);
virtual int ContStart();
virtual void DoState(PointerWrap &p);
protected:
int mode;
PSPPointer<SceUtilityScreenshotParams> params_;
};