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https://github.com/hrydgard/ppsspp.git
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Look at the right bytes for screenshot mode.
Although, there's a bunch more needed to make this work properly.
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@ -15,18 +15,40 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "PSPScreenshotDialog.h"
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#include "Common/ChunkFile.h"
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#include "Core/Dialog/PSPDialog.h"
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#include "Core/Dialog/PSPScreenshotDialog.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/MemMap.h"
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#include "ChunkFile.h"
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#include "Core/Reporting.h"
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enum SceUtilityScreenshotType
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{
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enum SceUtilityScreenshotType {
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SCE_UTILITY_SCREENSHOT_TYPE_GUI = 0,
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SCE_UTILITY_SCREENSHOT_TYPE_AUTO = 1,
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SCE_UTILITY_SCREENSHOT_TYPE_SAVE = 2,
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SCE_UTILITY_SCREENSHOT_TYPE_VIEW = 3,
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SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH = 4,
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SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO = 5,
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// Names are just guesses based on status value behavior.
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SCE_UTILITY_SCREENSHOT_TYPE_CONT_START = 100,
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SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH = 101,
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SCE_UTILITY_SCREENSHOT_TYPE_CONT_STOP = 102,
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};
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static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1 = 436;
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static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2 = 928;
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static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3 = 932;
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#if COMMON_LITTLE_ENDIAN
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typedef SceUtilityScreenshotType SceUtilityScreenshotType_le;
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#else
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typedef swap_struct_t<SceUtilityScreenshotType, swap_32_t<SceUtilityScreenshotType> > SceUtilityScreenshotType_le;
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#endif
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struct SceUtilityScreenshotParams {
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pspUtilityDialogCommon base;
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SceUtilityScreenshotType_le mode;
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// TODO
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};
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PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
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@ -36,43 +58,54 @@ PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
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PSPScreenshotDialog::~PSPScreenshotDialog() {
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}
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int PSPScreenshotDialog::Init(int paramAddr)
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{
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int PSPScreenshotDialog::Init(u32 paramAddr) {
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// Already running
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if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN) {
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ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid status", paramAddr);
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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mode = Memory::Read_U32(paramAddr);
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params_ = PSPPointer<SceUtilityScreenshotParams>::Create(paramAddr);
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if (!params_.IsValid()) {
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ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid pointer", paramAddr);
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return SCE_KERNEL_ERROR_INVALID_POINTER;
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}
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switch ((u32)params_->base.size) {
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case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1:
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case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2:
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case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3:
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break;
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default:
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ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid size %d", paramAddr, (u32)params_->base.size);
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return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
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}
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mode = params_->mode;
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status = SCE_UTILITY_STATUS_INITIALIZE;
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return 0;
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}
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int PSPScreenshotDialog::Update(int animSpeed)
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{
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PSPDialog::DialogStatus retval = status;
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int PSPScreenshotDialog::Update(int animSpeed) {
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if (UseAutoStatus()) {
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if (status == SCE_UTILITY_STATUS_INITIALIZE) {
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status = SCE_UTILITY_STATUS_RUNNING;
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} else if (status == SCE_UTILITY_STATUS_RUNNING) {
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// There is some unknown reason that don't work correctly
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// Temp disable
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// if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) {
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// When screenshot cont. mode is specified , sceUtilityScreenshotContStart will be called in next call.
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// status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
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// } else {
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if (mode == SCE_UTILITY_SCREENSHOT_TYPE_CONT_START) {
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status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
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} else {
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status = SCE_UTILITY_STATUS_FINISHED;
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// }
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}
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} else if (status == SCE_UTILITY_STATUS_FINISHED) {
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status = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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}
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return retval;
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return 0;
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}
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int PSPScreenshotDialog::ContStart()
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{
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int PSPScreenshotDialog::ContStart() {
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// Based on JPCSP http://code.google.com/p/jpcsp/source/detail?r=3381
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if (status != SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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@ -86,9 +119,12 @@ int PSPScreenshotDialog::ContStart()
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void PSPScreenshotDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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auto s = p.Section("PSPScreenshotDialog", 0, 1);
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auto s = p.Section("PSPScreenshotDialog", 0, 2);
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if (!s)
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return;
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p.Do(mode);
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if (s >= 2) {
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p.Do(params_);
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}
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}
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@ -18,18 +18,22 @@
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#pragma once
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#include "Core/Dialog/PSPDialog.h"
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#include "Core/MemMap.h"
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struct SceUtilityScreenshotParams;
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class PSPScreenshotDialog : public PSPDialog {
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public:
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PSPScreenshotDialog();
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virtual ~PSPScreenshotDialog();
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virtual int Init(int paramAddr);
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virtual int Init(u32 paramAddr);
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virtual int Update(int animSpeed);
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virtual int ContStart();
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virtual void DoState(PointerWrap &p);
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protected:
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int mode;
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PSPPointer<SceUtilityScreenshotParams> params_;
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};
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