mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
Oops, remove wrong comments
This commit is contained in:
parent
19367dd890
commit
a8b1d1191e
@ -2084,7 +2084,6 @@ bool FramebufferManagerCommon::GetFramebuffer(u32 fb_address, int fb_stride, GEB
|
||||
bool FramebufferManagerCommon::GetDepthbuffer(u32 fb_address, int fb_stride, u32 z_address, int z_stride, GPUDebugBuffer &buffer) {
|
||||
VirtualFramebuffer *vfb = currentRenderVfb_;
|
||||
if (!vfb) {
|
||||
// TODO: This is flawed, as it looks for color buffers at the address, not depth.
|
||||
vfb = GetVFBAt(fb_address);
|
||||
}
|
||||
|
||||
|
@ -327,7 +327,6 @@
|
||||
bool FramebufferManagerDX9::GetDepthbuffer(u32 fb_address, int fb_stride, u32 z_address, int z_stride, GPUDebugBuffer &buffer) {
|
||||
VirtualFramebuffer *vfb = currentRenderVfb_;
|
||||
if (!vfb) {
|
||||
// TODO: This is flawed, as it looks for color buffers at the address, not depth.
|
||||
vfb = GetVFBAt(fb_address);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user