mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 15:30:35 +00:00
Dirty more state after depal
This commit is contained in:
parent
8ed1694a2f
commit
a92aaf9311
@ -2194,7 +2194,7 @@ void TextureCacheCommon::ApplyTextureFramebuffer(VirtualFramebuffer *framebuffer
|
|||||||
ApplySamplingParams(samplerKey);
|
ApplySamplingParams(samplerKey);
|
||||||
|
|
||||||
// Since we started/ended render passes, might need these.
|
// Since we started/ended render passes, might need these.
|
||||||
gstate_c.Dirty(DIRTY_BLEND_STATE | DIRTY_DEPTHSTENCIL_STATE | DIRTY_RASTER_STATE | DIRTY_VIEWPORTSCISSOR_STATE);
|
gstate_c.Dirty(DIRTY_BLEND_STATE | DIRTY_DEPTHSTENCIL_STATE | DIRTY_RASTER_STATE | DIRTY_VIEWPORTSCISSOR_STATE | DIRTY_TEXTURE_IMAGE | DIRTY_TEXTURE_PARAMS | DIRTY_FRAGMENTSHADER_STATE | DIRTY_VERTEXSHADER_STATE);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Applies depal to a normal (non-framebuffer) texture, pre-decoded to CLUT8 format.
|
// Applies depal to a normal (non-framebuffer) texture, pre-decoded to CLUT8 format.
|
||||||
@ -2286,7 +2286,7 @@ void TextureCacheCommon::ApplyTextureDepal(TexCacheEntry *entry) {
|
|||||||
ApplySamplingParams(samplerKey);
|
ApplySamplingParams(samplerKey);
|
||||||
|
|
||||||
// Since we started/ended render passes, might need these.
|
// Since we started/ended render passes, might need these.
|
||||||
gstate_c.Dirty(DIRTY_BLEND_STATE | DIRTY_DEPTHSTENCIL_STATE | DIRTY_RASTER_STATE | DIRTY_VIEWPORTSCISSOR_STATE);
|
gstate_c.Dirty(DIRTY_BLEND_STATE | DIRTY_DEPTHSTENCIL_STATE | DIRTY_RASTER_STATE | DIRTY_VIEWPORTSCISSOR_STATE | DIRTY_TEXTURE_IMAGE | DIRTY_TEXTURE_PARAMS | DIRTY_FRAGMENTSHADER_STATE | DIRTY_VERTEXSHADER_STATE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureCacheCommon::Clear(bool delete_them) {
|
void TextureCacheCommon::Clear(bool delete_them) {
|
||||||
|
Loading…
Reference in New Issue
Block a user