Reset failedDecode when the game sets new data.

Should not last forever.
This commit is contained in:
Unknown W. Brackets 2015-03-27 21:48:04 -07:00
parent d97dfac594
commit aac603534a

View File

@ -207,6 +207,9 @@ struct Atrac {
if (atracContext.IsValid())
kernelMemory.Free(atracContext.ptr);
// Clean slate time.
failedDecode = false;
}
void SetBufferState() {