Try to use a smaller value for cyclesExecuted

This commit is contained in:
raven02 2013-10-12 16:20:27 +08:00
parent d49b4fad9a
commit acb9c49ea2

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@ -485,7 +485,7 @@ bool GPUCommon::InterpretList(DisplayList &list) {
#endif
cycleLastPC = list.pc;
cyclesExecuted += 300;
cyclesExecuted += 60;
downcount = list.stall == 0 ? 0x0FFFFFFF : (list.stall - list.pc) / 4;
list.state = PSP_GE_DL_STATE_RUNNING;
list.interrupted = false;