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Try to use a smaller value for cyclesExecuted
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@ -485,7 +485,7 @@ bool GPUCommon::InterpretList(DisplayList &list) {
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#endif
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cycleLastPC = list.pc;
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cyclesExecuted += 300;
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cyclesExecuted += 60;
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downcount = list.stall == 0 ? 0x0FFFFFFF : (list.stall - list.pc) / 4;
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list.state = PSP_GE_DL_STATE_RUNNING;
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list.interrupted = false;
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