Make sure that x64 uses all the same opt settings.

There were some differences.  Also, make debug use the same sse mode
release does so they have parity.
This commit is contained in:
Unknown W. Brackets 2013-04-28 22:22:01 -07:00
parent 379db49e69
commit acd0b471e7
5 changed files with 39 additions and 3 deletions

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@ -70,6 +70,8 @@
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -88,6 +90,9 @@
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -133,6 +138,10 @@
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

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@ -87,6 +87,7 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -130,6 +131,9 @@
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
<OmitFramePointers>false</OmitFramePointers>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -463,4 +467,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -70,6 +70,8 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -80,6 +82,9 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -112,6 +117,10 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

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@ -111,6 +111,8 @@
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -139,6 +141,9 @@
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -197,13 +202,13 @@
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<OmitFramePointers>false</OmitFramePointers>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>

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@ -83,6 +83,8 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -100,6 +102,9 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -145,6 +150,10 @@
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>