mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Make sure that x64 uses all the same opt settings.
There were some differences. Also, make debug use the same sse mode release does so they have parity.
This commit is contained in:
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379db49e69
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@ -70,6 +70,8 @@
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<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -88,6 +90,9 @@
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -133,6 +138,10 @@
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<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
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<AdditionalIncludeDirectories>../native</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -87,6 +87,7 @@
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -130,6 +131,9 @@
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<OmitFramePointers>false</OmitFramePointers>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -463,4 +467,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -70,6 +70,8 @@
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -80,6 +82,9 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -112,6 +117,10 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -111,6 +111,8 @@
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<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -139,6 +141,9 @@
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<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;../ext/zlib</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OmitFramePointers>false</OmitFramePointers>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<AdditionalDependencies>XInput.lib;Winmm.lib;Ws2_32.lib;opengl32.lib;glu32.lib;comctl32.lib;dsound.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -197,13 +202,13 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<OmitFramePointers>false</OmitFramePointers>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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@ -83,6 +83,8 @@
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -100,6 +102,9 @@
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -145,6 +150,10 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../Common;..;../Core;../native/ext/glew;../native</AdditionalIncludeDirectories>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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