Enable pixel depth rounding for Nayuta no Kiseki. See issue #8744.

This commit is contained in:
Henrik Rydgård 2020-08-06 15:21:46 +02:00
parent c24dad2ac4
commit ad0ef74afe

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@ -121,6 +121,12 @@ NPJH90062 = true
# Phantasy Star Portable Infinity Demo
NPJH90157 = true # Infinity demo
# Nayuta no Kiseki might improve with pixel depth rounding. See issue #8744.
ULJM06113 = true
NPJH50625 = true
ULJM08069 = true
NPJH50625 = true
[DepthRangeHack]
# Phantasy Star Portable 2 and Infinity both use viewport depth outside [0, 1].
# This gets clamped in our current implementation, but attempts to fix it run into