mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
This commit is contained in:
parent
9f9f86d468
commit
ad2e380987
@ -1885,6 +1885,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/HW/BufferQueue.h
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Core/HW/Camera.cpp
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Core/HW/Camera.h
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Core/HW/Display.cpp
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Core/HW/Display.h
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Core/HW/MediaEngine.cpp
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Core/HW/MediaEngine.h
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Core/HW/MpegDemux.cpp
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@ -540,6 +540,7 @@
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<ClCompile Include="HLE\sceUsbMic.cpp" />
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<ClCompile Include="HW\BufferQueue.cpp" />
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<ClCompile Include="HW\Camera.cpp" />
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<ClCompile Include="HW\Display.cpp" />
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<ClCompile Include="Instance.cpp" />
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<ClCompile Include="KeyMap.cpp" />
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<ClCompile Include="KeyMapDefaults.cpp" />
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@ -1099,6 +1100,7 @@
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<ClInclude Include="HLE\sceUsbCam.h" />
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<ClInclude Include="HLE\sceUsbMic.h" />
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<ClInclude Include="HW\Camera.h" />
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<ClInclude Include="HW\Display.h" />
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<ClInclude Include="Instance.h" />
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<ClInclude Include="KeyMap.h" />
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<ClInclude Include="KeyMapDefaults.h" />
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@ -1184,6 +1184,9 @@
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<ClCompile Include="Debugger\WebSocket\GPUStatsSubscriber.cpp">
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<Filter>Debugger\WebSocket</Filter>
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</ClCompile>
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<ClCompile Include="HW\Display.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ELF\ElfReader.h">
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@ -1910,6 +1913,9 @@
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<ClInclude Include="Debugger\WebSocket\GPUStatsSubscriber.h">
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<Filter>Debugger\WebSocket</Filter>
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</ClInclude>
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<ClInclude Include="HW\Display.h">
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<Filter>HW</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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@ -19,6 +19,7 @@
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#include <vector>
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#include "Core/Debugger/WebSocket/GPUStatsSubscriber.h"
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#include "Core/HLE/sceDisplay.h"
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#include "Core/HW/Display.h"
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#include "Core/System.h"
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struct CollectedStats {
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@ -20,18 +20,18 @@
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/CoreTiming.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/CoreTiming.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/Replay.h"
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#include "Core/Util/AudioFormat.h" // for clamp_u8
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#include "Core/HLE/sceCtrl.h"
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#include "Core/HLE/sceDisplay.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HW/Display.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/Replay.h"
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#include "Core/Util/AudioFormat.h" // for clamp_u8
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/* Index for the two analog directions */
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#define CTRL_ANALOG_X 0
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@ -47,6 +47,7 @@
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HW/Display.h"
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#include "Core/Util/PPGeDraw.h"
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#include "GPU/GPU.h"
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@ -130,12 +131,6 @@ std::map<SceUID, int> vblankPausedWaits;
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// STATE END
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// Called when vblank happens (like an internal interrupt.) Not part of state, should be static.
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static std::mutex listenersLock;
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static std::vector<VblankCallback> vblankListeners;
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typedef std::pair<FlipCallback, void *> FlipListener;
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static std::vector<FlipListener> flipListeners;
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// The vblank period is 731.5 us (0.7315 ms)
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const double vblankMs = 0.7315;
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// These are guesses based on tests.
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@ -198,6 +193,7 @@ static void ScheduleLagSync(int over = 0) {
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}
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void __DisplayInit() {
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DisplayHWInit();
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hasSetMode = false;
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mode = 0;
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resumeMode = 0;
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@ -347,51 +343,10 @@ void __DisplayDoState(PointerWrap &p) {
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}
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void __DisplayShutdown() {
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std::lock_guard<std::mutex> guard(listenersLock);
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vblankListeners.clear();
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flipListeners.clear();
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DisplayHWShutdown();
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vblankWaitingThreads.clear();
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}
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void __DisplayListenVblank(VblankCallback callback) {
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std::lock_guard<std::mutex> guard(listenersLock);
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vblankListeners.push_back(callback);
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}
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void __DisplayListenFlip(FlipCallback callback, void *userdata) {
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std::lock_guard<std::mutex> guard(listenersLock);
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flipListeners.push_back(std::make_pair(callback, userdata));
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}
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void __DisplayForgetFlip(FlipCallback callback, void *userdata) {
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std::lock_guard<std::mutex> guard(listenersLock);
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flipListeners.erase(std::remove_if(flipListeners.begin(), flipListeners.end(), [&](FlipListener item) {
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return item.first == callback && item.second == userdata;
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}), flipListeners.end());
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}
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static void DisplayFireVblank() {
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std::vector<VblankCallback> toCall = []{
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std::lock_guard<std::mutex> guard(listenersLock);
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return vblankListeners;
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}();
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for (VblankCallback cb : toCall) {
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cb();
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}
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}
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static void DisplayFireFlip() {
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std::vector<FlipListener> toCall = [] {
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std::lock_guard<std::mutex> guard(listenersLock);
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return flipListeners;
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}();
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for (FlipListener cb : toCall) {
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cb.first(cb.second);
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}
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}
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void __DisplayVblankBeginCallback(SceUID threadID, SceUID prevCallbackId) {
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SceUID pauseKey = prevCallbackId == 0 ? threadID : prevCallbackId;
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@ -29,13 +29,6 @@ void Register_sceDisplay();
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bool __DisplayGetFramebuf(PSPPointer<u8> *topaddr, u32 *linesize, u32 *pixelFormat, int mode);
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void __DisplaySetFramebuf(u32 topaddr, int linesize, int pixelformat, int sync);
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typedef void (*VblankCallback)();
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// Listen for vblank events.
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void __DisplayListenVblank(VblankCallback callback);
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typedef void (*FlipCallback)(void *userdata);
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void __DisplayListenFlip(FlipCallback callback, void *userdata);
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void __DisplayForgetFlip(FlipCallback callback, void *userdata);
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void __DisplayGetDebugStats(char stats[], size_t bufsize);
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void __DisplayGetFPS(float *out_vps, float *out_fps, float *out_actual_fps);
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void __DisplayGetVPS(float *out_vps);
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@ -42,9 +42,9 @@
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/HLEHelperThread.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceDisplay.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceUmd.h"
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#include "Core/HW/Display.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/HW/AsyncIOManager.h"
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76
Core/HW/Display.cpp
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76
Core/HW/Display.cpp
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@ -0,0 +1,76 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <mutex>
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#include <vector>
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#include "Core/HW/Display.h"
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// Called when vblank happens (like an internal interrupt.) Not part of state, should be static.
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static std::mutex listenersLock;
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static std::vector<VblankCallback> vblankListeners;
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typedef std::pair<FlipCallback, void *> FlipListener;
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static std::vector<FlipListener> flipListeners;
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void DisplayFireVblank() {
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std::vector<VblankCallback> toCall = [] {
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std::lock_guard<std::mutex> guard(listenersLock);
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return vblankListeners;
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}();
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for (VblankCallback cb : toCall) {
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cb();
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}
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}
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void DisplayFireFlip() {
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std::vector<FlipListener> toCall = [] {
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std::lock_guard<std::mutex> guard(listenersLock);
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return flipListeners;
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}();
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for (FlipListener cb : toCall) {
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cb.first(cb.second);
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}
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}
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void __DisplayListenVblank(VblankCallback callback) {
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std::lock_guard<std::mutex> guard(listenersLock);
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vblankListeners.push_back(callback);
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}
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void __DisplayListenFlip(FlipCallback callback, void *userdata) {
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std::lock_guard<std::mutex> guard(listenersLock);
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flipListeners.push_back(std::make_pair(callback, userdata));
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}
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void __DisplayForgetFlip(FlipCallback callback, void *userdata) {
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std::lock_guard<std::mutex> guard(listenersLock);
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flipListeners.erase(std::remove_if(flipListeners.begin(), flipListeners.end(), [&](FlipListener item) {
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return item.first == callback && item.second == userdata;
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}), flipListeners.end());
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}
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void DisplayHWInit() {
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}
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void DisplayHWShutdown() {
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std::lock_guard<std::mutex> guard(listenersLock);
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vblankListeners.clear();
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flipListeners.clear();
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}
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31
Core/HW/Display.h
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31
Core/HW/Display.h
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@ -0,0 +1,31 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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typedef void (*VblankCallback)();
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// Listen for vblank events.
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void __DisplayListenVblank(VblankCallback callback);
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typedef void (*FlipCallback)(void *userdata);
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void __DisplayListenFlip(FlipCallback callback, void *userdata);
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void __DisplayForgetFlip(FlipCallback callback, void *userdata);
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void DisplayFireVblank();
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void DisplayFireFlip();
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void DisplayHWInit();
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void DisplayHWShutdown();
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@ -71,6 +71,7 @@ using namespace std::placeholders;
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#include "Core/HLE/__sceAudio.h"
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#include "Core/HLE/proAdhoc.h"
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#include "Core/HLE/Plugins.h"
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#include "Core/HW/Display.h"
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#include "UI/BackgroundAudio.h"
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#include "UI/OnScreenDisplay.h"
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@ -520,6 +520,7 @@
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<ClInclude Include="..\..\Core\HW\AsyncIOManager.h" />
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<ClInclude Include="..\..\Core\HW\BufferQueue.h" />
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<ClInclude Include="..\..\Core\HW\Camera.h" />
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<ClInclude Include="..\..\Core\HW\Display.h" />
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<ClInclude Include="..\..\Core\HW\MediaEngine.h" />
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<ClInclude Include="..\..\Core\HW\MemoryStick.h" />
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<ClInclude Include="..\..\Core\HW\MpegDemux.h" />
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@ -752,6 +753,7 @@
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<ClCompile Include="..\..\Core\HW\AsyncIOManager.cpp" />
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<ClCompile Include="..\..\Core\HW\BufferQueue.cpp" />
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<ClCompile Include="..\..\Core\HW\Camera.cpp" />
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<ClCompile Include="..\..\Core\HW\Display.cpp" />
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<ClCompile Include="..\..\Core\HW\MediaEngine.cpp" />
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<ClCompile Include="..\..\Core\HW\MemoryStick.cpp" />
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<ClCompile Include="..\..\Core\HW\MpegDemux.cpp" />
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@ -751,6 +751,9 @@
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<ClCompile Include="..\..\Core\HW\Camera.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\HW\Display.cpp">
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<Filter>HW</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\Util\PortManager.cpp">
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<Filter>Util</Filter>
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</ClCompile>
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@ -1733,6 +1736,9 @@
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<ClInclude Include="..\..\Core\HW\Camera.h">
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<Filter>HW</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\HW\Display.h">
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<Filter>HW</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\Util\PortManager.h">
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<Filter>Util</Filter>
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</ClInclude>
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@ -383,6 +383,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/HW/AsyncIOManager.cpp \
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$(SRC)/Core/HW/BufferQueue.cpp \
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$(SRC)/Core/HW/Camera.cpp \
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$(SRC)/Core/HW/Display.cpp \
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$(SRC)/Core/HW/MemoryStick.cpp \
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$(SRC)/Core/HW/MpegDemux.cpp.arm \
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$(SRC)/Core/HW/MediaEngine.cpp.arm \
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@ -550,6 +550,7 @@ SOURCES_CXX += \
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$(COREDIR)/HLE/sceUsbGps.cpp \
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$(COREDIR)/HW/BufferQueue.cpp \
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$(COREDIR)/HW/Camera.cpp \
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$(COREDIR)/HW/Display.cpp \
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$(COREDIR)/HW/SimpleAudioDec.cpp \
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$(COREDIR)/HW/AsyncIOManager.cpp \
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$(COREDIR)/HW/MediaEngine.cpp \
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