diff --git a/UI/SavedataScreen.cpp b/UI/SavedataScreen.cpp index e7f241fbc1..5e9b1d8644 100644 --- a/UI/SavedataScreen.cpp +++ b/UI/SavedataScreen.cpp @@ -66,7 +66,7 @@ public: LinearLayout *toprow = new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)); root->Add(toprow); - I18NCategory *s = GetI18NCategory("Savedata"); + I18NCategory *sa = GetI18NCategory("Savedata"); if (ginfo->fileType == FILETYPE_PSP_SAVEDATA_DIRECTORY) { std::string savedata_detail = ginfo->paramSFO.GetValueString("SAVEDATA_DETAIL"); std::string savedata_title = ginfo->paramSFO.GetValueString("SAVEDATA_TITLE"); @@ -89,7 +89,7 @@ public: PrioritizedWorkQueue *wq = g_gameInfoCache.WorkQueue(); toprow->Add(new AsyncImageFileView(image_path, IS_DEFAULT, wq, new UI::LayoutParams(500, 500/16*9))); } else { - toprow->Add(new TextView(s->T("No screenshot"), new LinearLayoutParams(Margins(10, 5)))); + toprow->Add(new TextView(sa->T("No screenshot"), new LinearLayoutParams(Margins(10, 5)))); } root->Add(new TextView(GetFileDateAsString(savePath_), 0, true, new LinearLayoutParams(Margins(10, 5)))); } @@ -280,7 +280,7 @@ void SavedataBrowser::Refresh() { Add(new Spacer(1.0f)); I18NCategory *mm = GetI18NCategory("MainMenu"); - I18NCategory *s = GetI18NCategory("Savedata"); + I18NCategory *sa = GetI18NCategory("Savedata"); UI::LinearLayout *gl = new UI::LinearLayout(UI::ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); gl->SetSpacing(4.0f); @@ -315,7 +315,7 @@ void SavedataBrowser::Refresh() { if (savedataButtons.empty()) { ViewGroup *group = new LinearLayout(ORIENT_VERTICAL, new UI::LinearLayoutParams(UI::Margins(12, 0))); - group->Add(new TextView(s->T("None yet. Things will appear here after you save."))); + group->Add(new TextView(sa->T("None yet. Things will appear here after you save."))); gameList_->Add(group); } } @@ -334,7 +334,7 @@ SavedataScreen::SavedataScreen(std::string gamePath) : UIDialogScreenWithGameBac void SavedataScreen::CreateViews() { using namespace UI; - I18NCategory *s = GetI18NCategory("Savedata"); + I18NCategory *sa = GetI18NCategory("Savedata"); I18NCategory *di = GetI18NCategory("Dialog"); std::string savedata_dir = GetSysDirectory(DIRECTORY_SAVEDATA); std::string savestate_dir = GetSysDirectory(DIRECTORY_SAVESTATE); @@ -347,12 +347,12 @@ void SavedataScreen::CreateViews() { browser_ = scroll->Add(new SavedataBrowser(savedata_dir, new LayoutParams(FILL_PARENT, FILL_PARENT))); browser_->OnChoice.Handle(this, &SavedataScreen::OnSavedataButtonClick); - tabs->AddTab(s->T("Save Data"), scroll); + tabs->AddTab(sa->T("Save Data"), scroll); ScrollView *scroll2 = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); SavedataBrowser *browser2 = scroll2->Add(new SavedataBrowser(savestate_dir)); browser2->OnChoice.Handle(this, &SavedataScreen::OnSavedataButtonClick); - tabs->AddTab(s->T("Save States"), scroll2); + tabs->AddTab(sa->T("Save States"), scroll2); root_->Add(tabs); root_->Add(new Button(di->T("Back")))->OnClick.Handle(this, &UIScreen::OnBack);