mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-22 21:09:52 +00:00
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
This commit is contained in:
parent
5a0d54be83
commit
af41281761
@ -1838,7 +1838,7 @@ int Config::GetPSPLanguage() {
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}
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}
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void PlayTimeTracker::Start(std::string gameId) {
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void PlayTimeTracker::Start(const std::string &gameId) {
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if (gameId.empty()) {
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return;
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}
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@ -1860,7 +1860,7 @@ void PlayTimeTracker::Start(std::string gameId) {
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tracker_[gameId] = playTime;
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}
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void PlayTimeTracker::Stop(std::string gameId) {
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void PlayTimeTracker::Stop(const std::string &gameId) {
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if (gameId.empty()) {
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return;
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}
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@ -48,8 +48,8 @@ public:
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};
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// It's OK to call these redundantly.
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void Start(std::string gameId);
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void Stop(std::string gameId);
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void Start(const std::string &gameId);
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void Stop(const std::string &gameId);
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void Load(const Section *section);
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void Save(Section *section);
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@ -418,7 +418,7 @@ void Core_MemoryException(u32 address, u32 accessSize, u32 pc, MemoryExceptionTy
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}
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}
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void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, std::string additionalInfo, bool forceReport) {
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void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, const std::string &additionalInfo, bool forceReport) {
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const char *desc = MemoryExceptionTypeAsString(type);
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// In jit, we only flush PC when bIgnoreBadMemAccess is off.
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if ((g_Config.iCpuCore == (int)CPUCore::JIT || g_Config.iCpuCore == (int)CPUCore::JIT_IR) && g_Config.bIgnoreBadMemAccess) {
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@ -105,7 +105,7 @@ enum class ExecExceptionType {
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// Separate one for without info, to avoid having to allocate a string
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void Core_MemoryException(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type);
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void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, std::string additionalInfo, bool forceReport);
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void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, const std::string &additionalInfo, bool forceReport);
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void Core_ExecException(u32 address, u32 pc, ExecExceptionType type);
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void Core_Break(u32 pc);
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@ -820,7 +820,7 @@ void DisassemblyMacro::setMacroLi(u32 _immediate, u8 _rt)
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numOpcodes = 2;
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}
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void DisassemblyMacro::setMacroMemory(std::string _name, u32 _immediate, u8 _rt, int _dataSize)
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void DisassemblyMacro::setMacroMemory(const std::string &_name, u32 _immediate, u8 _rt, int _dataSize)
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{
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type = MACRO_MEMORYIMM;
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name = _name;
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@ -120,7 +120,7 @@ public:
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DisassemblyMacro(u32 _address): address(_address) { }
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void setMacroLi(u32 _immediate, u8 _rt);
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void setMacroMemory(std::string _name, u32 _immediate, u8 _rt, int _dataSize);
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void setMacroMemory(const std::string &_name, u32 _immediate, u8 _rt, int _dataSize);
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void recheck() override { };
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int getNumLines() override { return 1; };
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@ -49,7 +49,7 @@ static const std::string SFO_FILENAME = "PARAM.SFO";
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namespace
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{
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std::vector<std::string> GetPSPFileList (std::string dirpath) {
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std::vector<std::string> GetPSPFileList (const std::string &dirpath) {
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std::vector<std::string> FileList;
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auto Fileinfos = pspFileSystem.GetDirListing(dirpath);
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@ -258,7 +258,7 @@ int PSPGamedataInstallDialog::Shutdown(bool force) {
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return PSPDialog::Shutdown(force);
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}
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std::string PSPGamedataInstallDialog::GetGameDataInstallFileName(const SceUtilityGamedataInstallParam *param, std::string filename) {
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std::string PSPGamedataInstallDialog::GetGameDataInstallFileName(const SceUtilityGamedataInstallParam *param, const std::string &filename) {
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if (!param)
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return "";
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std::string GameDataInstallPath = saveBasePath + param->gameName + param->dataName + "/";
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@ -44,7 +44,7 @@ public:
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void DoState(PointerWrap &p) override;
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int Abort();
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std::string GetGameDataInstallFileName(const SceUtilityGamedataInstallParam *param, std::string filename);
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std::string GetGameDataInstallFileName(const SceUtilityGamedataInstallParam *param, const std::string &filename);
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protected:
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// TODO: Manage status correctly.
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@ -179,7 +179,7 @@ void PSPMsgDialog::FormatErrorCode(uint32_t code) {
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}
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}
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void PSPMsgDialog::DisplayMessage(std::string text, bool hasYesNo, bool hasOK) {
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void PSPMsgDialog::DisplayMessage(const std::string &text, bool hasYesNo, bool hasOK) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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PPGeStyle buttonStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
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@ -76,7 +76,7 @@ protected:
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private:
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void FormatErrorCode(uint32_t code);
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void DisplayMessage(std::string text, bool hasYesNo = false, bool hasOK = false);
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void DisplayMessage(const std::string &text, bool hasYesNo = false, bool hasOK = false);
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enum Flags
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{
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@ -103,7 +103,7 @@ void PSPNetconfDialog::DrawIndicator() {
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PPGeDrawImage(456, 248, 20.0f, 20.0f, 1, 10, 1, 10, 10, 10, FadedImageStyle());
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}
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void PSPNetconfDialog::DisplayMessage(std::string text1, std::string text2a, std::string text2b, std::string text3a, std::string text3b, bool hasYesNo, bool hasOK) {
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void PSPNetconfDialog::DisplayMessage(const std::string &text1, const std::string &text2a, const std::string &text2b, const std::string &text3a, const std::string &text3b, bool hasYesNo, bool hasOK) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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PPGeStyle buttonStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
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@ -52,7 +52,7 @@ protected:
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}
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private:
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void DisplayMessage(std::string text1, std::string text2a = "", std::string text2b = "", std::string text3a = "", std::string text3b = "", bool hasYesNo = false, bool hasOK = false);
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void DisplayMessage(const std::string &text1, const std::string &text2a = "", const std::string &text2b = "", const std::string &text3a = "", const std::string &text3b = "", bool hasYesNo = false, bool hasOK = false);
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void DrawBanner();
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void DrawIndicator();
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@ -100,7 +100,7 @@ void PSPNpSigninDialog::DrawLogo() {
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PPGeDrawImage(416, 22, 64.0f, 64.0f, 1, 10, 1, 10, 64, 64, FadedImageStyle());
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}
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void PSPNpSigninDialog::DisplayMessage(std::string text1, std::string text2a, std::string text2b, std::string text3a, std::string text3b, bool hasYesNo, bool hasOK) {
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void PSPNpSigninDialog::DisplayMessage(const std::string &text1, const std::string &text2a, const std::string &text2b, const std::string &text3a, const std::string &text3b, bool hasYesNo, bool hasOK) {
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auto di = GetI18NCategory(I18NCat::DIALOG);
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PPGeStyle buttonStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
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@ -48,7 +48,7 @@ protected:
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}
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private:
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void DisplayMessage(std::string text1, std::string text2a = "", std::string text2b = "", std::string text3a = "", std::string text3b = "", bool hasYesNo = false, bool hasOK = false);
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void DisplayMessage(const std::string &text1, const std::string &text2a = "", const std::string &text2b = "", const std::string &text3a = "", const std::string &text3b = "", bool hasYesNo = false, bool hasOK = false);
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void DrawBanner();
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void DrawIndicator();
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void DrawLogo();
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@ -580,7 +580,7 @@ void PSPSaveDialog::DisplaySaveDataInfo2(bool showNewData) {
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PPGeDrawText(saveinfoTxt.c_str(), 8, 200, textStyle);
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}
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void PSPSaveDialog::DisplayMessage(std::string text, bool hasYesNo)
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void PSPSaveDialog::DisplayMessage(const std::string &text, bool hasYesNo)
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{
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PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
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@ -94,7 +94,7 @@ private:
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void DisplaySaveIcon(bool checkExists);
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void DisplaySaveDataInfo1();
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void DisplaySaveDataInfo2(bool showNewData = false);
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void DisplayMessage(std::string text, bool hasYesNo = false);
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void DisplayMessage(const std::string &text, bool hasYesNo = false);
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const std::string GetSelectedSaveDirName() const;
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void JoinIOThread();
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@ -63,7 +63,7 @@ namespace
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truncate_cpy(str, strLength, value.c_str());
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}
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bool ReadPSPFile(std::string filename, u8 **data, s64 dataSize, s64 *readSize)
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bool ReadPSPFile(const std::string &filename, u8 **data, s64 dataSize, s64 *readSize)
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{
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int handle = pspFileSystem.OpenFile(filename, FILEACCESS_READ);
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if (handle < 0)
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@ -86,7 +86,7 @@ namespace
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return result != 0;
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}
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bool WritePSPFile(std::string filename, const u8 *data, SceSize dataSize)
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bool WritePSPFile(const std::string &filename, const u8 *data, SceSize dataSize)
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{
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int handle = pspFileSystem.OpenFile(filename, (FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE | FILEACCESS_TRUNCATE));
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if (handle < 0)
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@ -110,7 +110,7 @@ namespace
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return info;
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}
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bool PSPMatch(std::string text, std::string regexp)
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bool PSPMatch(const std::string &text, const std::string ®exp)
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{
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if(text.empty() && regexp.empty())
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return true;
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@ -1607,7 +1607,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
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return 0;
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}
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void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std::string saveName, std::string savrDir)
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void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, const std::string &saveName, const std::string &savrDir)
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{
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saveInfo.size = info.size;
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saveInfo.saveName = saveName;
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@ -1647,7 +1647,7 @@ void SavedataParam::SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std::
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}
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}
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void SavedataParam::SetFileInfo(int idx, PSPFileInfo &info, std::string saveName, std::string saveDir)
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void SavedataParam::SetFileInfo(int idx, PSPFileInfo &info, const std::string &saveName, const std::string &saveDir)
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{
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SetFileInfo(saveDataList[idx], info, saveName, saveDir);
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saveDataList[idx].idx = idx;
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@ -1679,7 +1679,7 @@ void SavedataParam::ClearFileInfo(SaveFileInfo &saveInfo, const std::string &sav
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}
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}
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PSPFileInfo SavedataParam::GetSaveInfo(std::string saveDir) {
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PSPFileInfo SavedataParam::GetSaveInfo(const std::string &saveDir) {
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PSPFileInfo info = pspFileSystem.GetFileInfo(saveDir);
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if (info.exists) {
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info.access = 0777;
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@ -1970,7 +1970,7 @@ int SavedataParam::GetSaveCryptMode(const SceUtilitySavedataParam *param, const
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return 0;
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}
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bool SavedataParam::IsInSaveDataList(std::string saveName, int count) {
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bool SavedataParam::IsInSaveDataList(const std::string &saveName, int count) {
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for(int i = 0; i < count; ++i) {
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if(strcmp(saveDataList[i].saveName.c_str(),saveName.c_str()) == 0)
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return true;
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@ -318,7 +318,7 @@ public:
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int GetFilesList(SceUtilitySavedataParam* param, u32 requestAddr);
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bool GetSize(SceUtilitySavedataParam* param);
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int GetSaveCryptMode(const SceUtilitySavedataParam *param, const std::string &saveDirName);
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bool IsInSaveDataList(std::string saveName, int count);
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bool IsInSaveDataList(const std::string &saveName, int count);
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std::string GetGameName(const SceUtilitySavedataParam *param) const;
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std::string GetSaveName(const SceUtilitySavedataParam *param) const;
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@ -361,10 +361,10 @@ public:
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private:
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void Clear();
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void SetFileInfo(int idx, PSPFileInfo &info, std::string saveName, std::string saveDir = "");
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void SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, std::string saveName, std::string saveDir = "");
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void SetFileInfo(int idx, PSPFileInfo &info, const std::string &saveName, const std::string &saveDir = "");
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void SetFileInfo(SaveFileInfo &saveInfo, PSPFileInfo &info, const std::string &saveName, const std::string &saveDir = "");
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void ClearFileInfo(SaveFileInfo &saveInfo, const std::string &saveName);
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PSPFileInfo GetSaveInfo(std::string saveDir);
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PSPFileInfo GetSaveInfo(const std::string &saveDir);
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int LoadSaveData(SceUtilitySavedataParam *param, const std::string &saveDirName, const std::string& dirPath, bool secureMode);
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u32 LoadCryptedSave(SceUtilitySavedataParam *param, u8 *data, const u8 *saveData, int &saveSize, int prevCryptMode, const u8 *expectedHash, bool &saveDone);
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@ -43,38 +43,38 @@ struct IndexTable
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u32_le data_table_offset; /* Offset of the param_data from start of data_table */
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};
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void ParamSFOData::SetValue(std::string key, unsigned int value, int max_size) {
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void ParamSFOData::SetValue(const std::string &key, unsigned int value, int max_size) {
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values[key].type = VT_INT;
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values[key].i_value = value;
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values[key].max_size = max_size;
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}
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void ParamSFOData::SetValue(std::string key, std::string value, int max_size) {
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void ParamSFOData::SetValue(const std::string &key, const std::string &value, int max_size) {
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values[key].type = VT_UTF8;
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values[key].s_value = value;
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values[key].max_size = max_size;
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}
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void ParamSFOData::SetValue(std::string key, const u8 *value, unsigned int size, int max_size) {
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void ParamSFOData::SetValue(const std::string &key, const u8 *value, unsigned int size, int max_size) {
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values[key].type = VT_UTF8_SPE;
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values[key].SetData(value, size);
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values[key].max_size = max_size;
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}
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int ParamSFOData::GetValueInt(std::string key) const {
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int ParamSFOData::GetValueInt(const std::string &key) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || it->second.type != VT_INT)
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return 0;
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return it->second.i_value;
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}
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std::string ParamSFOData::GetValueString(std::string key) const {
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std::string ParamSFOData::GetValueString(const std::string &key) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || (it->second.type != VT_UTF8))
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return "";
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return it->second.s_value;
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}
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const u8 *ParamSFOData::GetValueData(std::string key, unsigned int *size) const {
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const u8 *ParamSFOData::GetValueData(const std::string &key, unsigned int *size) const {
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std::map<std::string,ValueData>::const_iterator it = values.find(key);
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if(it == values.end() || (it->second.type != VT_UTF8_SPE))
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return 0;
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@ -195,7 +195,7 @@ bool ParamSFOData::ReadSFO(const u8 *paramsfo, size_t size) {
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return true;
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}
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int ParamSFOData::GetDataOffset(const u8 *paramsfo, std::string dataName) {
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int ParamSFOData::GetDataOffset(const u8 *paramsfo, const std::string &dataName) {
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const Header *header = (const Header *)paramsfo;
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if (header->magic != 0x46535000)
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return -1;
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@ -320,7 +320,7 @@ void ParamSFOData::ValueData::SetData(const u8* data, int size) {
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u_size = size;
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}
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std::string ParamSFOData::GenerateFakeID(std::string filename) const {
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std::string ParamSFOData::GenerateFakeID(const std::string &filename) const {
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// Generates fake gameID for homebrew based on it's folder name.
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// Should probably not be a part of ParamSFO, but it'll be called in same places.
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std::string file = PSP_CoreParameter().fileToStart.ToString();
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@ -27,16 +27,16 @@
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class ParamSFOData
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{
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public:
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void SetValue(std::string key, unsigned int value, int max_size);
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void SetValue(std::string key, std::string value, int max_size);
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void SetValue(std::string key, const u8 *value, unsigned int size, int max_size);
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void SetValue(const std::string &key, unsigned int value, int max_size);
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void SetValue(const std::string &key, const std::string &value, int max_size);
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void SetValue(const std::string &key, const u8 *value, unsigned int size, int max_size);
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int GetValueInt(std::string key) const;
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std::string GetValueString(std::string key) const;
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const u8 *GetValueData(std::string key, unsigned int *size) const;
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int GetValueInt(const std::string &key) const;
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std::string GetValueString(const std::string &key) const;
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const u8 *GetValueData(const std::string &key, unsigned int *size) const;
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std::vector<std::string> GetKeys() const;
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std::string GenerateFakeID(std::string filename = "") const;
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std::string GenerateFakeID(const std::string &filename = "") const;
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std::string GetDiscID();
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@ -51,7 +51,7 @@ public:
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}
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}
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int GetDataOffset(const u8 *paramsfo, std::string dataName);
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int GetDataOffset(const u8 *paramsfo, const std::string &dataName);
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void Clear();
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@ -966,7 +966,7 @@ VFSFileSystem::~VFSFileSystem() {
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entries.clear();
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}
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std::string VFSFileSystem::GetLocalPath(std::string localPath) {
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std::string VFSFileSystem::GetLocalPath(const std::string &localPath) {
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return basePath + localPath;
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}
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@ -145,5 +145,5 @@ private:
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std::string basePath;
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IHandleAllocator *hAlloc;
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std::string GetLocalPath(std::string localpath);
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std::string GetLocalPath(const std::string &localpath);
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};
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||||
|
@ -30,7 +30,7 @@
|
||||
|
||||
const int sectorSize = 2048;
|
||||
|
||||
bool parseLBN(std::string filename, u32 *sectorStart, u32 *readSize) {
|
||||
bool parseLBN(const std::string &filename, u32 *sectorStart, u32 *readSize) {
|
||||
// The format of this is: "/sce_lbn" "0x"? HEX* ANY* "_size" "0x"? HEX* ANY*
|
||||
// That means that "/sce_lbn/_size1/" is perfectly valid.
|
||||
// Most commonly, it looks like /sce_lbn0x10_size0x100 or /sce_lbn10_size100 (always hex.)
|
||||
|
@ -25,7 +25,7 @@
|
||||
|
||||
#include "BlockDevices.h"
|
||||
|
||||
bool parseLBN(std::string filename, u32 *sectorStart, u32 *readSize);
|
||||
bool parseLBN(const std::string &filename, u32 *sectorStart, u32 *readSize);
|
||||
|
||||
class ISOFileSystem : public IFileSystem {
|
||||
public:
|
||||
|
@ -274,7 +274,7 @@ std::string MetaFileSystem::NormalizePrefix(std::string prefix) const {
|
||||
return prefix;
|
||||
}
|
||||
|
||||
void MetaFileSystem::Mount(std::string prefix, std::shared_ptr<IFileSystem> system) {
|
||||
void MetaFileSystem::Mount(const std::string &prefix, std::shared_ptr<IFileSystem> system) {
|
||||
std::lock_guard<std::recursive_mutex> guard(lock);
|
||||
|
||||
MountPoint x;
|
||||
@ -297,7 +297,7 @@ void MetaFileSystem::UnmountAll() {
|
||||
currentDir.clear();
|
||||
}
|
||||
|
||||
void MetaFileSystem::Unmount(std::string prefix) {
|
||||
void MetaFileSystem::Unmount(const std::string &prefix) {
|
||||
for (auto iter = fileSystems.begin(); iter != fileSystems.end(); iter++) {
|
||||
if (iter->prefix == prefix) {
|
||||
fileSystems.erase(iter);
|
||||
@ -306,7 +306,7 @@ void MetaFileSystem::Unmount(std::string prefix) {
|
||||
}
|
||||
}
|
||||
|
||||
bool MetaFileSystem::Remount(std::string prefix, std::shared_ptr<IFileSystem> system) {
|
||||
bool MetaFileSystem::Remount(const std::string &prefix, std::shared_ptr<IFileSystem> system) {
|
||||
std::lock_guard<std::recursive_mutex> guard(lock);
|
||||
for (auto &it : fileSystems) {
|
||||
if (it.prefix == prefix) {
|
||||
|
@ -57,12 +57,12 @@ public:
|
||||
Reset();
|
||||
}
|
||||
|
||||
void Mount(std::string prefix, std::shared_ptr<IFileSystem> system);
|
||||
void Mount(const std::string &prefix, std::shared_ptr<IFileSystem> system);
|
||||
// Fails if there's not already a file system at prefix.
|
||||
bool Remount(std::string prefix, std::shared_ptr<IFileSystem> system);
|
||||
bool Remount(const std::string &prefix, std::shared_ptr<IFileSystem> system);
|
||||
|
||||
void UnmountAll();
|
||||
void Unmount(std::string prefix);
|
||||
void Unmount(const std::string &prefix);
|
||||
|
||||
// The pointer returned from these are for temporary usage only. Do not store.
|
||||
IFileSystem *GetSystem(const std::string &prefix);
|
||||
|
@ -1310,7 +1310,7 @@ void timeoutFriendsRecursive(SceNetAdhocctlPeerInfo * node, int32_t* count) {
|
||||
if (count != NULL) (*count)++;
|
||||
}
|
||||
|
||||
void sendChat(std::string chatString) {
|
||||
void sendChat(const std::string &chatString) {
|
||||
SceNetAdhocctlChatPacketC2S chat;
|
||||
auto n = GetI18NCategory(I18NCat::NETWORKING);
|
||||
chat.base.opcode = OPCODE_CHAT;
|
||||
|
@ -1038,7 +1038,7 @@ void addFriend(SceNetAdhocctlConnectPacketS2C * packet);
|
||||
* Send chat or get that
|
||||
* @param std::string ChatString
|
||||
*/
|
||||
void sendChat(std::string chatString);
|
||||
void sendChat(const std::string &chatString);
|
||||
std::vector<std::string> getChatLog();
|
||||
int GetChatChangeID();
|
||||
int GetChatMessageCount();
|
||||
|
@ -125,7 +125,7 @@ struct MsgPipeWaitingThread
|
||||
}
|
||||
};
|
||||
|
||||
static bool __KernelMsgPipeThreadSortPriority(MsgPipeWaitingThread thread1, MsgPipeWaitingThread thread2)
|
||||
static bool __KernelMsgPipeThreadSortPriority(const MsgPipeWaitingThread &thread1, const MsgPipeWaitingThread &thread2)
|
||||
{
|
||||
return __KernelThreadSortPriority(thread1.threadID, thread2.threadID);
|
||||
}
|
||||
|
@ -1233,7 +1233,7 @@ void __UpdateAdhocctlHandlers(u32 flag, u32 error) {
|
||||
adhocctlEvents.push_back({ flag, error });
|
||||
}
|
||||
|
||||
void __UpdateMatchingHandler(MatchingArgs ArgsPtr) {
|
||||
void __UpdateMatchingHandler(const MatchingArgs &ArgsPtr) {
|
||||
std::lock_guard<std::recursive_mutex> adhocGuard(adhocEvtMtx);
|
||||
matchingEvents.push_back(ArgsPtr);
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ void __NetAdhocInit();
|
||||
void __NetAdhocShutdown();
|
||||
void __NetAdhocDoState(PointerWrap &p);
|
||||
void __UpdateAdhocctlHandlers(u32 flags, u32 error);
|
||||
void __UpdateMatchingHandler(MatchingArgs params);
|
||||
void __UpdateMatchingHandler(const MatchingArgs ¶ms);
|
||||
|
||||
// I have to call this from netdialog
|
||||
int sceNetAdhocctlGetState(u32 ptrToStatus);
|
||||
|
@ -39,7 +39,7 @@ bool AsyncIOManager::HasOperation(u32 handle) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void AsyncIOManager::ScheduleOperation(AsyncIOEvent ev) {
|
||||
void AsyncIOManager::ScheduleOperation(const AsyncIOEvent &ev) {
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(resultsLock_);
|
||||
if (!resultsPending_.insert(ev.handle).second) {
|
||||
@ -143,7 +143,7 @@ void AsyncIOManager::Write(u32 handle, const u8 *buf, size_t bytes) {
|
||||
EventResult(handle, AsyncIOResult(result, usec));
|
||||
}
|
||||
|
||||
void AsyncIOManager::EventResult(u32 handle, AsyncIOResult result) {
|
||||
void AsyncIOManager::EventResult(u32 handle, const AsyncIOResult &result) {
|
||||
std::lock_guard<std::mutex> guard(resultsLock_);
|
||||
if (results_.find(handle) != results_.end()) {
|
||||
ERROR_LOG_REPORT(SCEIO, "Overwriting previous result for file action on handle %d", handle);
|
||||
|
@ -83,7 +83,7 @@ public:
|
||||
void DoState(PointerWrap &p);
|
||||
|
||||
bool HasOperation(u32 handle);
|
||||
void ScheduleOperation(AsyncIOEvent ev);
|
||||
void ScheduleOperation(const AsyncIOEvent &ev);
|
||||
void Shutdown();
|
||||
|
||||
bool HasResult(u32 handle);
|
||||
@ -102,7 +102,7 @@ private:
|
||||
void Read(u32 handle, u8 *buf, size_t bytes, u32 invalidateAddr);
|
||||
void Write(u32 handle, const u8 *buf, size_t bytes);
|
||||
|
||||
void EventResult(u32 handle, AsyncIOResult result);
|
||||
void EventResult(u32 handle, const AsyncIOResult &result);
|
||||
|
||||
std::mutex resultsLock_;
|
||||
std::condition_variable resultsWait_;
|
||||
|
@ -608,7 +608,7 @@ bool IsKeyMapped(InputDeviceID device, int key) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReplaceSingleKeyMapping(int btn, int index, MultiInputMapping key) {
|
||||
bool ReplaceSingleKeyMapping(int btn, int index, const MultiInputMapping &key) {
|
||||
std::lock_guard<std::recursive_mutex> guard(g_controllerMapLock);
|
||||
// Check for duplicate
|
||||
for (int i = 0; i < (int)g_controllerMap[btn].size(); ++i) {
|
||||
|
@ -188,7 +188,7 @@ namespace KeyMap {
|
||||
// Any configuration will be saved to the Core config.
|
||||
void SetInputMapping(int psp_key, const MultiInputMapping &key, bool replace);
|
||||
// Return false if bind was a duplicate and got removed
|
||||
bool ReplaceSingleKeyMapping(int btn, int index, MultiInputMapping key);
|
||||
bool ReplaceSingleKeyMapping(int btn, int index, const MultiInputMapping &key);
|
||||
|
||||
MappedAnalogAxes MappedAxesForDevice(InputDeviceID deviceId);
|
||||
|
||||
|
@ -37,7 +37,7 @@
|
||||
|
||||
static std::map<std::string, std::unique_ptr<FileLoaderFactory>> factories;
|
||||
|
||||
void RegisterFileLoaderFactory(std::string prefix, std::unique_ptr<FileLoaderFactory> factory) {
|
||||
void RegisterFileLoaderFactory(const std::string &prefix, std::unique_ptr<FileLoaderFactory> factory) {
|
||||
factories[prefix] = std::move(factory);
|
||||
}
|
||||
|
||||
|
@ -152,7 +152,7 @@ public:
|
||||
virtual ~FileLoaderFactory() {}
|
||||
virtual FileLoader *ConstructFileLoader(const Path &filename) = 0;
|
||||
};
|
||||
void RegisterFileLoaderFactory(std::string prefix, std::unique_ptr<FileLoaderFactory> factory);
|
||||
void RegisterFileLoaderFactory(const std::string &prefix, std::unique_ptr<FileLoaderFactory> factory);
|
||||
|
||||
// Can modify the string filename, as it calls IdentifyFile above.
|
||||
bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);
|
||||
|
@ -623,7 +623,7 @@ namespace Reporting
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Enable(bool flag, std::string host)
|
||||
bool Enable(bool flag, const std::string &host)
|
||||
{
|
||||
if (IsSupported() && IsEnabled() != flag)
|
||||
{
|
||||
|
@ -53,7 +53,7 @@ namespace Reporting
|
||||
|
||||
// Set the current enabled state of the reporting system and desired reporting server host.
|
||||
// Returns if anything was changed.
|
||||
bool Enable(bool flag, std::string host);
|
||||
bool Enable(bool flag, const std::string &host);
|
||||
|
||||
// Use the default reporting setting (per compiled settings) of host and enabled state.
|
||||
void EnableDefault();
|
||||
|
@ -397,7 +397,7 @@ namespace SaveState
|
||||
pspFileSystem.DoState(p);
|
||||
}
|
||||
|
||||
void Enqueue(SaveState::Operation op)
|
||||
void Enqueue(const SaveState::Operation &op)
|
||||
{
|
||||
if (Achievements::HardcoreModeActive()) {
|
||||
if (g_Config.bAchievementsSaveStateInHardcoreMode && ((op.type == SaveState::SAVESTATE_SAVE) || (op.type == SAVESTATE_SAVE_SCREENSHOT))) {
|
||||
|
@ -86,12 +86,12 @@ Path GameManager::GetTempFilename() const {
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GameManager::IsGameInstalled(std::string name) {
|
||||
bool GameManager::IsGameInstalled(const std::string &name) {
|
||||
Path pspGame = GetSysDirectory(DIRECTORY_GAME);
|
||||
return File::Exists(pspGame / name);
|
||||
}
|
||||
|
||||
bool GameManager::DownloadAndInstall(std::string storeFileUrl) {
|
||||
bool GameManager::DownloadAndInstall(const std::string &storeFileUrl) {
|
||||
if (curDownload_.get() != nullptr) {
|
||||
ERROR_LOG(HLE, "Can only process one download at a time");
|
||||
return false;
|
||||
@ -107,7 +107,7 @@ bool GameManager::DownloadAndInstall(std::string storeFileUrl) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GameManager::IsDownloading(std::string storeZipUrl) {
|
||||
bool GameManager::IsDownloading(const std::string &storeZipUrl) {
|
||||
if (curDownload_)
|
||||
return curDownload_->url() == storeZipUrl;
|
||||
return false;
|
||||
@ -128,7 +128,7 @@ float GameManager::DownloadSpeedKBps() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
void GameManager::UninstallGame(std::string name) {
|
||||
void GameManager::UninstallGame(const std::string &name) {
|
||||
SetCurrentThreadName("UninstallGame");
|
||||
|
||||
AndroidJNIThreadContext context; // Destructor detaches.
|
||||
@ -285,7 +285,7 @@ ZipFileContents DetectZipFileContents(struct zip *z, ZipFileInfo *info) {
|
||||
}
|
||||
|
||||
// Parameters need to be by value, since this is a thread func.
|
||||
bool GameManager::InstallGame(Path url, Path fileName, bool deleteAfter) {
|
||||
bool GameManager::InstallGame(const Path &url, const Path &fileName, bool deleteAfter) {
|
||||
SetCurrentThreadName("InstallGame");
|
||||
|
||||
if (installDonePending_) {
|
||||
|
@ -42,11 +42,11 @@ class GameManager {
|
||||
public:
|
||||
GameManager();
|
||||
|
||||
bool IsGameInstalled(std::string name);
|
||||
bool IsGameInstalled(const std::string &name);
|
||||
|
||||
// This starts off a background process.
|
||||
bool DownloadAndInstall(std::string storeZipUrl);
|
||||
bool IsDownloading(std::string storeZipUrl);
|
||||
bool DownloadAndInstall(const std::string &storeZipUrl);
|
||||
bool IsDownloading(const std::string &storeZipUrl);
|
||||
|
||||
// Cancels the download in progress, if any.
|
||||
bool CancelDownload();
|
||||
@ -79,12 +79,12 @@ public:
|
||||
|
||||
private:
|
||||
// TODO: The return value on this is a bit pointless, we can't get at it.
|
||||
bool InstallGame(Path url, Path tempFileName, bool deleteAfter);
|
||||
bool InstallGame(const Path &url, const Path &tempFileName, bool deleteAfter);
|
||||
bool InstallMemstickGame(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info, bool allowRoot, bool deleteAfter);
|
||||
bool InstallMemstickZip(struct zip *z, const Path &zipFile, const Path &dest, const ZipFileInfo &info, bool deleteAfter);
|
||||
bool InstallZippedISO(struct zip *z, int isoFileIndex, const Path &zipfile, bool deleteAfter);
|
||||
bool InstallRawISO(const Path &zipFile, const std::string &originalName, bool deleteAfter);
|
||||
void UninstallGame(std::string name);
|
||||
void UninstallGame(const std::string &name);
|
||||
|
||||
void InstallDone();
|
||||
|
||||
|
@ -948,7 +948,7 @@ static PPGeTextDrawerImage PPGeGetTextImage(const char *text, const PPGeStyle &s
|
||||
return im;
|
||||
}
|
||||
|
||||
static void PPGeDrawTextImage(PPGeTextDrawerImage im, float x, float y, const PPGeStyle &style) {
|
||||
static void PPGeDrawTextImage(const PPGeTextDrawerImage &im, float x, float y, const PPGeStyle &style) {
|
||||
if (!im.ptr) {
|
||||
return;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user