Merge pull request #14229 from unknownbrackets/windows-keys

Windows: Setting for standard/debugger shortcuts
This commit is contained in:
Henrik Rydgård 2021-03-03 22:15:55 +01:00 committed by GitHub
commit af5637ecc5
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 24 additions and 19 deletions

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@ -959,6 +959,8 @@ static ConfigSetting controlSettings[] = {
ConfigSetting("MouseSensitivity", &g_Config.fMouseSensitivity, 0.1f, true, true),
ConfigSetting("MouseSmoothing", &g_Config.fMouseSmoothing, 0.9f, true, true),
ConfigSetting("SystemControls", &g_Config.bSystemControls, true, true, false),
ConfigSetting(false),
};

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@ -398,6 +398,8 @@ public:
float fMouseSensitivity;
float fMouseSmoothing;
bool bSystemControls;
// Use the hardware scaler to scale up the image to save fillrate. Similar to Windows' window size, really.
int iAndroidHwScale; // 0 = device resolution. 1 = 480x272 (extended to correct aspect), 2 = 960x544 etc.

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@ -649,6 +649,7 @@ void GameSettingsScreen::CreateViews() {
controlsSettings->Add(new Choice(co->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping);
#if defined(USING_WIN_UI)
controlsSettings->Add(new CheckBox(&g_Config.bSystemControls, co->T("Enable standard shortcut keys")));
controlsSettings->Add(new CheckBox(&g_Config.bGamepadOnlyFocused, co->T("Ignore gamepads when not focused")));
#endif

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@ -245,9 +245,9 @@ namespace MainWindow {
// Emulation menu
TranslateMenuItem(menu, ID_EMULATION_PAUSE);
TranslateMenuItem(menu, ID_EMULATION_STOP, L"\tCtrl+W");
TranslateMenuItem(menu, ID_EMULATION_RESET, L"\tCtrl+B");
TranslateMenuItem(menu, ID_EMULATION_SWITCH_UMD, L"\tCtrl+U");
TranslateMenuItem(menu, ID_EMULATION_STOP, g_Config.bSystemControls ? L"\tCtrl+W" : L"");
TranslateMenuItem(menu, ID_EMULATION_RESET, g_Config.bSystemControls ? L"\tCtrl+B" : L"");
TranslateMenuItem(menu, ID_EMULATION_SWITCH_UMD, g_Config.bSystemControls ? L"\tCtrl+U" : L"");
TranslateMenuItem(menu, ID_EMULATION_ROTATION_MENU);
TranslateMenuItem(menu, ID_EMULATION_ROTATION_H);
TranslateMenuItem(menu, ID_EMULATION_ROTATION_V);
@ -255,7 +255,7 @@ namespace MainWindow {
TranslateMenuItem(menu, ID_EMULATION_ROTATION_V_R);
// Debug menu
TranslateMenuItem(menu, ID_TOGGLE_BREAK, L"\tF8", "Break");
TranslateMenuItem(menu, ID_TOGGLE_BREAK, g_Config.bSystemControls ? L"\tF8" : L"", "Break");
TranslateMenuItem(menu, ID_DEBUG_BREAKONLOAD);
TranslateMenuItem(menu, ID_DEBUG_IGNOREILLEGALREADS);
TranslateMenuItem(menu, ID_DEBUG_LOADMAPFILE);
@ -263,14 +263,14 @@ namespace MainWindow {
TranslateMenuItem(menu, ID_DEBUG_LOADSYMFILE);
TranslateMenuItem(menu, ID_DEBUG_SAVESYMFILE);
TranslateMenuItem(menu, ID_DEBUG_RESETSYMBOLTABLE);
TranslateMenuItem(menu, ID_DEBUG_TAKESCREENSHOT, L"\tF12");
TranslateMenuItem(menu, ID_DEBUG_TAKESCREENSHOT, g_Config.bSystemControls ? L"\tF12" : L"");
TranslateMenuItem(menu, ID_DEBUG_DUMPNEXTFRAME);
TranslateMenuItem(menu, ID_DEBUG_SHOWDEBUGSTATISTICS);
TranslateMenuItem(menu, ID_DEBUG_DISASSEMBLY, L"\tCtrl+D");
TranslateMenuItem(menu, ID_DEBUG_GEDEBUGGER, L"\tCtrl+G");
TranslateMenuItem(menu, ID_DEBUG_DISASSEMBLY, g_Config.bSystemControls ? L"\tCtrl+D" : L"");
TranslateMenuItem(menu, ID_DEBUG_GEDEBUGGER, g_Config.bSystemControls ? L"\tCtrl+G" : L"");
TranslateMenuItem(menu, ID_DEBUG_EXTRACTFILE);
TranslateMenuItem(menu, ID_DEBUG_LOG, L"\tCtrl+L");
TranslateMenuItem(menu, ID_DEBUG_MEMORYVIEW, L"\tCtrl+M");
TranslateMenuItem(menu, ID_DEBUG_LOG, g_Config.bSystemControls ? L"\tCtrl+L" : L"");
TranslateMenuItem(menu, ID_DEBUG_MEMORYVIEW, g_Config.bSystemControls ? L"\tCtrl+M" : L"");
// Options menu
TranslateMenuItem(menu, ID_OPTIONS_LANGUAGE);
@ -288,10 +288,10 @@ namespace MainWindow {
TranslateMenuItem(menu, ID_FILE_DUMPAUDIO);
// Skip display multipliers x1-x10
TranslateMenuItem(menu, ID_OPTIONS_FULLSCREEN, L"\tAlt+Return, F11");
TranslateMenuItem(menu, ID_OPTIONS_FULLSCREEN, g_Config.bSystemControls ? L"\tAlt+Return, F11" : L"");
TranslateMenuItem(menu, ID_OPTIONS_VSYNC);
TranslateMenuItem(menu, ID_OPTIONS_SHADER_MENU);
TranslateMenuItem(menu, ID_OPTIONS_SCREEN_MENU, L"\tCtrl+1");
TranslateMenuItem(menu, ID_OPTIONS_SCREEN_MENU, g_Config.bSystemControls ? L"\tCtrl+1" : L"");
TranslateMenuItem(menu, ID_OPTIONS_SCREENAUTO);
// Skip rendering resolution 2x-5x..
TranslateMenuItem(menu, ID_OPTIONS_WINDOW_MENU);
@ -305,7 +305,7 @@ namespace MainWindow {
TranslateMenuItem(menu, ID_OPTIONS_RENDERMODE_MENU);
TranslateMenuItem(menu, ID_OPTIONS_NONBUFFEREDRENDERING);
TranslateMenuItem(menu, ID_OPTIONS_BUFFEREDRENDERING);
TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_MENU, L"\tF7");
TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_MENU, g_Config.bSystemControls ? L"\tF7" : L"");
TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_AUTO);
TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_0);
TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIPTYPE_MENU);
@ -331,8 +331,8 @@ namespace MainWindow {
TranslateMenuItem(menu, ID_OPTIONS_VERTEXCACHE);
TranslateMenuItem(menu, ID_OPTIONS_SHOWFPS);
TranslateMenuItem(menu, ID_EMULATION_SOUND);
TranslateMenuItem(menu, ID_EMULATION_CHEATS, L"\tCtrl+T");
TranslateMenuItem(menu, ID_EMULATION_CHAT, L"\tCtrl+C");
TranslateMenuItem(menu, ID_EMULATION_CHEATS, g_Config.bSystemControls ? L"\tCtrl+T" : L"");
TranslateMenuItem(menu, ID_EMULATION_CHAT, g_Config.bSystemControls ? L"\tCtrl+C" : L"");
// Help menu: it's translated in CreateHelpMenu.
CreateHelpMenu(menu);

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@ -720,16 +720,16 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
{
case WINDOW_MAINWINDOW:
wnd = hwndMain;
accel = hAccelTable;
accel = g_Config.bSystemControls ? hAccelTable : NULL;
break;
case WINDOW_CPUDEBUGGER:
wnd = disasmWindow ? disasmWindow->GetDlgHandle() : 0;
accel = hDebugAccelTable;
wnd = disasmWindow ? disasmWindow->GetDlgHandle() : NULL;
accel = g_Config.bSystemControls ? hDebugAccelTable : NULL;
break;
case WINDOW_GEDEBUGGER:
default:
wnd = 0;
accel = 0;
wnd = NULL;
accel = NULL;
break;
}