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Apply prefixes on vscl to t.
It seems to do so with bugs on a real PSP.
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@ -1183,6 +1183,7 @@ namespace MIPSInt
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ReadVector(s, sz, vs);
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ApplySwizzleS(s, sz);
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float scale = V(vt);
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ApplySwizzleT(&scale, V_Single);
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int n = GetNumVectorElements(sz);
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for (int i = 0; i < n; i++)
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{
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