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Texcache: Clarify STATUS_FREE_CHANGE usage.
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@ -104,6 +104,9 @@ struct TexCacheEntry {
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STATUS_DEPALETTIZE = 0x40, // Needs to go through a depalettize pass.
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STATUS_TO_SCALE = 0x80, // Pending texture scaling in a later frame.
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STATUS_IS_SCALED = 0x100, // Has been scaled (can't be replaceImages'd.)
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// When hashing large textures, we optimize 512x512 down to 512x272 by default, since this
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// is commonly the only part accessed. If access is made above 272, we hash the entire
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// texture, and set this flag to allow scaling the texture just once for the new hash.
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STATUS_FREE_CHANGE = 0x200, // Allow one change before marking "frequent".
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};
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