mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-26 23:10:38 +00:00
Postshader: Fix issue where some changes weren't reflected until resizing the window
This commit is contained in:
parent
f86b55c481
commit
b226dd329f
@ -147,11 +147,7 @@ void DisplayLayoutScreen::dialogFinished(const Screen *dialog, DialogResult resu
|
||||
RecreateViews();
|
||||
}
|
||||
|
||||
UI::EventReturn DisplayLayoutScreen::OnPostProcShaderChange(UI::EventParams &e) {
|
||||
// Remove the virtual "Off" entry. TODO: Get rid of it generally.
|
||||
g_Config.vPostShaderNames.erase(std::remove(g_Config.vPostShaderNames.begin(), g_Config.vPostShaderNames.end(), "Off"), g_Config.vPostShaderNames.end());
|
||||
FixPostShaderOrder(&g_Config.vPostShaderNames);
|
||||
|
||||
static void NotifyPostChanges() {
|
||||
System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
|
||||
System_PostUIMessage(UIMessage::GPU_RENDER_RESIZED); // To deal with shaders that can change render resolution like upscaling.
|
||||
System_PostUIMessage(UIMessage::POSTSHADER_UPDATED);
|
||||
@ -159,6 +155,13 @@ UI::EventReturn DisplayLayoutScreen::OnPostProcShaderChange(UI::EventParams &e)
|
||||
if (gpu) {
|
||||
gpu->NotifyConfigChanged();
|
||||
}
|
||||
}
|
||||
|
||||
UI::EventReturn DisplayLayoutScreen::OnPostProcShaderChange(UI::EventParams &e) {
|
||||
// Remove the virtual "Off" entry. TODO: Get rid of it generally.
|
||||
g_Config.vPostShaderNames.erase(std::remove(g_Config.vPostShaderNames.begin(), g_Config.vPostShaderNames.end(), "Off"), g_Config.vPostShaderNames.end());
|
||||
FixPostShaderOrder(&g_Config.vPostShaderNames);
|
||||
NotifyPostChanges();
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
|
||||
@ -378,10 +381,11 @@ void DisplayLayoutScreen::CreateViews() {
|
||||
|
||||
auto removeButton = shaderRow->Add(new Choice(ImageID("I_TRASHCAN"), new LinearLayoutParams(0.0f)));
|
||||
removeButton->OnClick.Add([=](EventParams &e) -> UI::EventReturn {
|
||||
// Protect against possible race conditions.
|
||||
if (i < g_Config.vPostShaderNames.size()) {
|
||||
// Protect against possible race conditions.
|
||||
g_Config.vPostShaderNames.erase(g_Config.vPostShaderNames.begin() + i);
|
||||
System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
|
||||
FixPostShaderOrder(&g_Config.vPostShaderNames);
|
||||
NotifyPostChanges();
|
||||
RecreateViews();
|
||||
}
|
||||
return UI::EVENT_DONE;
|
||||
@ -415,7 +419,7 @@ void DisplayLayoutScreen::CreateViews() {
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
FixPostShaderOrder(&g_Config.vPostShaderNames);
|
||||
System_PostUIMessage(UIMessage::GPU_CONFIG_CHANGED);
|
||||
NotifyPostChanges();
|
||||
RecreateViews();
|
||||
return UI::EVENT_DONE;
|
||||
});
|
||||
|
@ -50,7 +50,7 @@ private:
|
||||
UI::ChoiceStrip *mode_ = nullptr;
|
||||
UI::Choice *postProcChoice_ = nullptr;
|
||||
std::string shaderNames_[256];
|
||||
std::deque<bool> settingsVisible_; // vector<bool> is an insane bitpacked specialization!
|
||||
std::deque<bool> settingsVisible_; // vector<bool> is an insane bitpacked specialization! Not to be used with checkboxes!
|
||||
};
|
||||
|
||||
class PostProcScreen : public UI::ListPopupScreen {
|
||||
|
Loading…
Reference in New Issue
Block a user