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https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
Linux fixes and small changes
This commit is contained in:
parent
5ddc9afba0
commit
b24f4a64d4
@ -87,7 +87,7 @@ static bool FixFilenameCase(const std::string &path, std::string &filename)
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return retValue;
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}
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bool FixPathCase(std::string &path, FixPathCaseBehavior behavior)
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bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
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{
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size_t len = path.size();
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@ -103,7 +103,8 @@ bool FixPathCase(std::string &path, FixPathCaseBehavior behavior)
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}
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std::string fullPath;
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fullPath.reserve(len + 1);
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fullPath.reserve(basePath.size() + len + 1);
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fullPath.append(basePath);
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size_t start = 0;
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while (start < len)
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@ -137,19 +138,37 @@ bool FixPathCase(std::string &path, FixPathCaseBehavior behavior)
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#endif
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bool DirectoryFileHandle::Open(std::string& fileName, FileAccess access)
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std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
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{
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++) {
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if (localpath[i] == '/')
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localpath[i] = '\\';
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}
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#endif
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return basePath + localpath;
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}
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bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
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{
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#if HOST_IS_CASE_SENSITIVE
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if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
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{
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DEBUG_LOG(HLE, "Checking case for path %s", fileName.c_str());
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if ( ! FixPathCase(fileName, FPC_PATH_MUST_EXIST) )
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if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just 0?)
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}
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// else we try fopen first (in case we're lucky) before simulating case insensitivity
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#endif
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INFO_LOG(HLE,"Actually opening %s", fileName.c_str());
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std::string fullName = GetLocalPath(basePath,fileName);
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INFO_LOG(HLE,"Actually opening %s", fullName.c_str());
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//TODO: tests, should append seek to end of file? seeking in a file opened for append?
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#ifdef _WIN32
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@ -171,7 +190,7 @@ bool DirectoryFileHandle::Open(std::string& fileName, FileAccess access)
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openmode = OPEN_EXISTING;
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}
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//Let's do it!
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hFile = CreateFile(fileName.c_str(), desired, sharemode, 0, openmode, 0, 0);
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hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
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bool success = hFile != INVALID_HANDLE_VALUE;
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#else
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// Convert flags in access parameter to fopen access mode
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@ -197,7 +216,7 @@ bool DirectoryFileHandle::Open(std::string& fileName, FileAccess access)
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mode = "rb"; // read only, don't create
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}
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hFile = fopen(fileName.c_str(), mode);
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hFile = fopen(fullName.c_str(), mode);
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bool success = hFile != 0;
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#endif
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@ -207,9 +226,10 @@ bool DirectoryFileHandle::Open(std::string& fileName, FileAccess access)
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!(access & FILEACCESS_CREATE) &&
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!(access & FILEACCESS_WRITE))
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{
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if ( ! FixPathCase(fileName, FPC_PATH_MUST_EXIST) )
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if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
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return 0; // or go on and attempt (for a better error code than just 0?)
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const char* fullNameC = fileName.c_str();
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fullName = GetLocalPath(basePath,fileName);
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const char* fullNameC = fullName.c_str();
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DEBUG_LOG(HLE, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
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@ -283,6 +303,19 @@ void DirectoryFileHandle::Close()
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#endif
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}
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u64 getFileSize(std::string& fileName)
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{
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fileName.c_str(), GetFileExInfoStandard, &data);
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return data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
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#else
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struct stat s;
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stat(fileName.c_str(), &s);
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return s.st_size;
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#endif
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}
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
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File::CreateFullPath(basePath);
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@ -317,7 +350,7 @@ bool DirectoryFileSystem::MkDir(const std::string &dirname) {
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// duplicate (different case) directories
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std::string fixedCase = dirname;
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if ( ! FixPathCase(fixedCase, FPC_PARTIAL_ALLOWED) )
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if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
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return false;
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return File::CreateFullPath(GetLocalPath(fixedCase));
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@ -336,7 +369,7 @@ bool DirectoryFileSystem::RmDir(const std::string &dirname) {
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// Nope, fix case and try again
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fullName = dirname;
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if ( ! FixPathCase(fullName, FPC_FILE_MUST_EXIST) )
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName);
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@ -371,7 +404,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
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#if HOST_IS_CASE_SENSITIVE
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// In case TO should overwrite a file with different case
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if ( ! FixPathCase(fullTo, FPC_PATH_MUST_EXIST) )
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if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
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return -1; // or go on and attempt (for a better error code than just false?)
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#endif
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@ -389,7 +422,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &
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{
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// May have failed due to case sensitivity on FROM, so try again
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fullFrom = from;
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if ( ! FixPathCase(fullFrom, FPC_FILE_MUST_EXIST) )
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if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
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return -1; // or go on and attempt (for a better error code than just false?)
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fullFrom = GetLocalPath(fullFrom);
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@ -418,7 +451,7 @@ bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
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{
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// May have failed due to case sensitivity, so try again
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fullName = filename;
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if ( ! FixPathCase(fullName, FPC_FILE_MUST_EXIST) )
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName);
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@ -434,12 +467,8 @@ bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
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}
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
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std::string fullName = GetLocalPath(filename);
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const char *fullNameC = fullName.c_str();
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OpenFileEntry entry;
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bool success = entry.hFile.Open(fullName,access);
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bool success = entry.hFile.Open(basePath,filename,access);
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if (!success) {
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#ifdef _WIN32
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@ -523,7 +552,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
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std::string fullName = GetLocalPath(filename);
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if (! File::Exists(fullName)) {
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#if HOST_IS_CASE_SENSITIVE
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if (! FixPathCase(filename, FPC_FILE_MUST_EXIST))
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if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
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return x;
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fullName = GetLocalPath(filename);
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@ -540,15 +569,8 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
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{
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struct stat s;
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stat(fullName.c_str(), &s);
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data);
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x.size = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
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#else
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x.size = s.st_size;
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#endif
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x.size = getFileSize(fullName);
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x.access = s.st_mode & 0x1FF;
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localtime_r((time_t*)&s.st_atime,&x.atime);
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localtime_r((time_t*)&s.st_ctime,&x.ctime);
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@ -621,7 +643,7 @@ std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
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DIR *dp = opendir(localPath.c_str());
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#if HOST_IS_CASE_SENSITIVE
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if(dp == NULL && FixPathCase(path, FPC_FILE_MUST_EXIST)) {
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if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
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// May have failed due to case sensitivity, try again
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localPath = GetLocalPath(path);
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dp = opendir(localPath.c_str());
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@ -723,11 +745,10 @@ void VirtualDiscFileSystem::DoState(PointerWrap &p)
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// open file
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if (of.type != VFILETYPE_ISO)
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{
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std::string fullName = GetLocalPath(fileList[of.fileIndex].fileName);
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bool success = of.hFile.Open(fullName,FILEACCESS_READ);
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bool success = of.hFile.Open(basePath,fileList[of.fileIndex].fileName,FILEACCESS_READ);
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if (!success)
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{
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ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fullName);
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ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fileList[of.fileIndex].fileName.c_str());
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} else {
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if (of.type == VFILETYPE_LBN)
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{
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@ -780,7 +801,6 @@ std::string VirtualDiscFileSystem::GetLocalPath(std::string localpath) {
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return basePath + localpath;
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}
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int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
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{
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for (int i = 0; i < fileList.size(); i++)
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@ -793,7 +813,7 @@ int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
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std::string fullName = GetLocalPath(fileName);
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if (! File::Exists(fullName)) {
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#if HOST_IS_CASE_SENSITIVE
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if (! FixPathCase(fileName, FPC_FILE_MUST_EXIST))
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if (! FixPathCase(basePath,fileName, FPC_FILE_MUST_EXIST))
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return -1;
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fullName = GetLocalPath(fileName);
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@ -810,19 +830,7 @@ int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
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FileListEntry entry;
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entry.fileName = fileName;
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struct stat s;
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stat(fullName.c_str(), &s);
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data);
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entry.totalSize = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
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#else
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entry.totalSize = s.st_size;
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#endif
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entry.totalSize = getFileSize(fullName);
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entry.firstBlock = currentBlockIndex;
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currentBlockIndex += (entry.totalSize+2047)/2048;
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@ -851,10 +859,15 @@ int VirtualDiscFileSystem::getFileListIndex(u32 accessBlock, u32 accessSize)
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u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
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{
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OpenFileEntry entry;
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entry.curOffset = 0;
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entry.size = 0;
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entry.startOffset = 0;
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if (filename == "")
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{
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OpenFileEntry entry;
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entry.type = VFILETYPE_ISO;
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entry.fileIndex = -1;
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u32 newHandle = hAlloc->GetNewHandle();
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entries[newHandle] = entry;
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@ -867,27 +880,28 @@ u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, con
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u32 sectorStart = 0xFFFFFFFF, readSize = 0xFFFFFFFF;
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parseLBN(filename, §orStart, &readSize);
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OpenFileEntry entry;
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entry.type = VFILETYPE_LBN;
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entry.size = readSize;
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entry.curOffset = 0;
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entry.fileIndex= getFileListIndex(sectorStart,readSize);
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entry.fileIndex = getFileListIndex(sectorStart,readSize);
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if (entry.fileIndex == -1)
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{
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ERROR_LOG(FILESYS, "DiscDirectoryFileSystem: sce_lbn used without calling fileinfo.");
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ERROR_LOG(FILESYS, "VirtualDiscFileSystem: sce_lbn used without calling fileinfo.");
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return 0;
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}
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entry.startOffset = (sectorStart-fileList[entry.fileIndex].firstBlock)*2048;
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// now we just need an actual file handle
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std::string fullName = GetLocalPath(fileList[entry.fileIndex].fileName);
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bool success = entry.hFile.Open(fullName,FILEACCESS_READ);
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bool success = entry.hFile.Open(basePath,fileList[entry.fileIndex].fileName,FILEACCESS_READ);
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if (!success)
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{
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ERROR_LOG(HLE, "DiscDirectoryFileSystem::OpenFile: FAILED, %i", GetLastError());
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#ifdef _WIN32
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ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i", GetLastError());
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#else
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ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED");
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#endif
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return 0;
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}
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@ -899,13 +913,9 @@ u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, con
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return newHandle;
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}
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std::string fullName = GetLocalPath(filename);
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const char *fullNameC = fullName.c_str();
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OpenFileEntry entry;
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entry.type = VFILETYPE_NORMAL;
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bool success = entry.hFile.Open(fullName,access);
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bool success = entry.hFile.Open(basePath,filename,access);
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if (!success) {
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#ifdef _WIN32
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@ -961,7 +971,7 @@ size_t VirtualDiscFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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}
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot seek in file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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@ -982,9 +992,8 @@ size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
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return 0;
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}
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std::string fullName = GetLocalPath(fileList[fileIndex].fileName);
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DirectoryFileHandle hFile;
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bool success = hFile.Open(fullName,FILEACCESS_READ);
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bool success = hFile.Open(basePath,fileList[fileIndex].fileName,FILEACCESS_READ);
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if (!success)
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{
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@ -1007,7 +1016,7 @@ size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
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return bytesRead;
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot read file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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@ -1020,7 +1029,7 @@ void VirtualDiscFileSystem::CloseFile(u32 handle) {
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entries.erase(iter);
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} else {
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot close file that hasn't been opened: %08x", handle);
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}
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}
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@ -1032,11 +1041,11 @@ bool VirtualDiscFileSystem::OwnsHandle(u32 handle) {
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PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
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PSPFileInfo x;
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x.name = filename;
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std::string fullName = GetLocalPath(filename);
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if (! File::Exists(fullName)) {
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#if HOST_IS_CASE_SENSITIVE
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if (! FixPathCase(filename, FPC_FILE_MUST_EXIST))
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if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
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return x;
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fullName = GetLocalPath(filename);
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@ -1054,14 +1063,8 @@ PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
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{
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struct stat s;
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stat(fullName.c_str(), &s);
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data);
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x.size = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
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#else
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x.size = s.st_size;
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#endif
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x.size = getFileSize(fullName);
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int fileIndex = getFileListIndex(filename);
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x.startSector = fileList[fileIndex].firstBlock;
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@ -1078,8 +1081,8 @@ PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
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bool VirtualDiscFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
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{
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outpath = GetLocalPath(inpath);
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return true;
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Retrieving host path");
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return false;
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}
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std::vector<PSPFileInfo> VirtualDiscFileSystem::GetDirListing(std::string path)
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@ -1091,31 +1094,31 @@ std::vector<PSPFileInfo> VirtualDiscFileSystem::GetDirListing(std::string path)
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size_t VirtualDiscFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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{
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ERROR_LOG(HLE,"Cannot write to file on virtual disc");
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot write to file on virtual disc");
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return 0;
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}
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bool VirtualDiscFileSystem::MkDir(const std::string &dirname)
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{
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ERROR_LOG(HLE,"Cannot create directory on virtual disc");
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ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot create directory on virtual disc");
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return false;
|
||||
}
|
||||
|
||||
bool VirtualDiscFileSystem::RmDir(const std::string &dirname)
|
||||
{
|
||||
ERROR_LOG(HLE,"Cannot remove directory on virtual disc");
|
||||
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove directory on virtual disc");
|
||||
return false;
|
||||
}
|
||||
|
||||
int VirtualDiscFileSystem::RenameFile(const std::string &from, const std::string &to)
|
||||
{
|
||||
ERROR_LOG(HLE,"Cannot rename file on virtual disc");
|
||||
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot rename file on virtual disc");
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool VirtualDiscFileSystem::RemoveFile(const std::string &filename)
|
||||
{
|
||||
ERROR_LOG(HLE,"Cannot remove file on virtual disc");
|
||||
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove file on virtual disc");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -63,7 +63,8 @@ typedef struct sDirectoryFileHandle
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Open(std::string& fileName, FileAccess access);
|
||||
std::string GetLocalPath(std::string& basePath, std::string localpath);
|
||||
bool Open(std::string& basePath, std::string& fileName, FileAccess access);
|
||||
size_t Read(u8* pointer, s64 size);
|
||||
size_t Write(const u8* pointer, s64 size);
|
||||
size_t Seek(s32 position, FileMove type);
|
||||
|
Loading…
Reference in New Issue
Block a user