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GLES: Fix intra-buffer block transfers.
Makes Grand Knights History look a bit better.
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@ -850,7 +850,7 @@ void GLQueueRunner::PerformCopy(const GLRStep &step) {
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const GLOffset2D &dstPos = step.copy.dstPos;
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GLRFramebuffer *src = step.copy.src;
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GLRFramebuffer *dst = step.copy.src;
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GLRFramebuffer *dst = step.copy.dst;
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int srcLevel = 0;
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int dstLevel = 0;
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