mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
glslang for vulkan: Use my proper glslang fork instead of the ugly old SDK-glslang fork
This commit is contained in:
parent
2cf3f0247a
commit
b46bb1efdb
4
.gitignore
vendored
4
.gitignore
vendored
@ -47,6 +47,10 @@ PPSSPPControls.dat
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# Qt Linguist files
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*.qm
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#Android stuff
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.idea
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android/.idea
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Logs
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Memstick
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memstick
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4
.gitmodules
vendored
4
.gitmodules
vendored
@ -13,6 +13,6 @@
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[submodule "ext/armips"]
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path = ext/armips
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url = https://github.com/Kingcom/armips
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[submodule "ext/ppsspp-glslang"]
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[submodule "ext/glslang"]
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path = ext/glslang
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url = https://github.com/hrydgard/ppsspp-glslang.git
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url = https://github.com/hrydgard/glslang.git
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@ -5,3 +5,4 @@ endif()
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add_subdirectory(snappy)
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add_subdirectory(udis86)
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add_subdirectory(glslang)
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@ -1 +1 @@
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Subproject commit 0bf900e4abee13eaea8aec2a6a50fb5f003df528
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Subproject commit 432576fdce62521d187afd941a8c27072ee5cfa1
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@ -154,9 +154,11 @@
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<ClCompile Include="glslang\glslang\MachineIndependent\Intermediate.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\intermOut.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\IntermTraverse.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\iomapper.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\limits.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\linkValidate.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\parseConst.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\ParseContextBase.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\ParseHelper.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\PoolAlloc.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\Pp.cpp" />
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@ -166,6 +168,7 @@
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<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpScanner.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpSymbols.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\propagateNoContraction.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\reflection.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\RemoveTree.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\Scan.cpp" />
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@ -173,11 +176,19 @@
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<ClCompile Include="glslang\glslang\MachineIndependent\SymbolTable.cpp" />
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<ClCompile Include="glslang\glslang\MachineIndependent\Versions.cpp" />
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<ClCompile Include="glslang\glslang\OSDependent\Windows\ossource.cpp" />
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<ClCompile Include="glslang\hlsl\hlslAttributes.cpp" />
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<ClCompile Include="glslang\hlsl\hlslGrammar.cpp" />
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<ClCompile Include="glslang\hlsl\hlslOpMap.cpp" />
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<ClCompile Include="glslang\hlsl\hlslParseables.cpp" />
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<ClCompile Include="glslang\hlsl\hlslParseHelper.cpp" />
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<ClCompile Include="glslang\hlsl\hlslScanContext.cpp" />
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<ClCompile Include="glslang\hlsl\hlslTokenStream.cpp" />
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<ClCompile Include="glslang\OGLCompilersDLL\InitializeDll.cpp" />
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<ClCompile Include="glslang\SPIRV\disassemble.cpp" />
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<ClCompile Include="glslang\SPIRV\doc.cpp" />
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<ClCompile Include="glslang\SPIRV\GlslangToSpv.cpp" />
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<ClCompile Include="glslang\SPIRV\InReadableOrder.cpp" />
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<ClCompile Include="glslang\SPIRV\Logger.cpp" />
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<ClCompile Include="glslang\SPIRV\SpvBuilder.cpp" />
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<ClCompile Include="glslang\SPIRV\SPVRemapper.cpp" />
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</ItemGroup>
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@ -191,15 +202,20 @@
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<ClInclude Include="glslang\glslang\Include\intermediate.h" />
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<ClInclude Include="glslang\glslang\Include\PoolAlloc.h" />
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<ClInclude Include="glslang\glslang\Include\ResourceLimits.h" />
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<ClInclude Include="glslang\glslang\Include\revision.h" />
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<ClInclude Include="glslang\glslang\Include\ShHandle.h" />
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<ClInclude Include="glslang\glslang\Include\Types.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\glslang_tab.cpp.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\gl_types.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\Initialize.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\iomapper.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\LiveTraverser.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\localintermediate.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\ParseHelper.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\parseVersions.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpContext.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\preprocessor\PpTokens.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\propagateNoContraction.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\reflection.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\RemoveTree.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\Scan.h" />
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@ -207,11 +223,24 @@
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<ClInclude Include="glslang\glslang\MachineIndependent\SymbolTable.h" />
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<ClInclude Include="glslang\glslang\MachineIndependent\Versions.h" />
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<ClInclude Include="glslang\glslang\Public\ShaderLang.h" />
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<ClInclude Include="glslang\hlsl\hlslAttributes.h" />
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<ClInclude Include="glslang\hlsl\hlslGrammar.h" />
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<ClInclude Include="glslang\hlsl\hlslOpMap.h" />
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<ClInclude Include="glslang\hlsl\hlslParseables.h" />
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<ClInclude Include="glslang\hlsl\hlslParseHelper.h" />
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<ClInclude Include="glslang\hlsl\hlslScanContext.h" />
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<ClInclude Include="glslang\hlsl\hlslTokens.h" />
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<ClInclude Include="glslang\hlsl\hlslTokenStream.h" />
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<ClInclude Include="glslang\OGLCompilersDLL\InitializeDll.h" />
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<ClInclude Include="glslang\SPIRV\bitutils.h" />
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<ClInclude Include="glslang\SPIRV\disassemble.h" />
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<ClInclude Include="glslang\SPIRV\doc.h" />
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<ClInclude Include="glslang\SPIRV\GLSL.ext.AMD.h" />
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<ClInclude Include="glslang\SPIRV\GLSL.ext.KHR.h" />
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<ClInclude Include="glslang\SPIRV\GLSL.std.450.h" />
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<ClInclude Include="glslang\SPIRV\GlslangToSpv.h" />
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<ClInclude Include="glslang\SPIRV\hex_float.h" />
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<ClInclude Include="glslang\SPIRV\Logger.h" />
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<ClInclude Include="glslang\SPIRV\spirv.hpp" />
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<ClInclude Include="glslang\SPIRV\SpvBuilder.h" />
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<ClInclude Include="glslang\SPIRV\spvIR.h" />
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@ -7,6 +7,9 @@
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<Filter Include="glslang">
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<UniqueIdentifier>{b58351f2-24d7-471d-b842-a8bf8f4f7e90}</UniqueIdentifier>
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</Filter>
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<Filter Include="HLSL">
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<UniqueIdentifier>{bebc5043-a1be-442e-b458-6ee3dbd2309b}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="glslang\SPIRV\disassemble.cpp">
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@ -110,6 +113,39 @@
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<ClCompile Include="glslang\glslang\MachineIndependent\glslang_tab.cpp">
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<Filter>glslang</Filter>
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</ClCompile>
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<ClCompile Include="glslang\glslang\MachineIndependent\iomapper.cpp">
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<Filter>glslang</Filter>
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</ClCompile>
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<ClCompile Include="glslang\glslang\MachineIndependent\ParseContextBase.cpp">
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<Filter>glslang</Filter>
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</ClCompile>
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<ClCompile Include="glslang\glslang\MachineIndependent\propagateNoContraction.cpp">
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<Filter>glslang</Filter>
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</ClCompile>
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<ClCompile Include="glslang\SPIRV\Logger.cpp">
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<Filter>SPIRV</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslAttributes.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslGrammar.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslOpMap.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslParseables.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslParseHelper.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslScanContext.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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<ClCompile Include="glslang\hlsl\hlslTokenStream.cpp">
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<Filter>HLSL</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="glslang\SPIRV\disassemble.h">
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@ -212,6 +248,60 @@
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<ClInclude Include="glslang\glslang\MachineIndependent\glslang_tab.cpp.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\Include\revision.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\MachineIndependent\iomapper.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\MachineIndependent\LiveTraverser.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\MachineIndependent\parseVersions.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\glslang\MachineIndependent\propagateNoContraction.h">
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<Filter>glslang</Filter>
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</ClInclude>
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<ClInclude Include="glslang\SPIRV\bitutils.h">
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<Filter>SPIRV</Filter>
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</ClInclude>
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<ClInclude Include="glslang\SPIRV\GLSL.ext.AMD.h">
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<Filter>SPIRV</Filter>
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</ClInclude>
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<ClInclude Include="glslang\SPIRV\GLSL.ext.KHR.h">
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<Filter>SPIRV</Filter>
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</ClInclude>
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<ClInclude Include="glslang\SPIRV\hex_float.h">
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<Filter>SPIRV</Filter>
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</ClInclude>
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<ClInclude Include="glslang\SPIRV\Logger.h">
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<Filter>SPIRV</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslAttributes.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslGrammar.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslOpMap.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslParseables.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslParseHelper.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslScanContext.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslTokens.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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<ClInclude Include="glslang\hlsl\hlslTokenStream.h">
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<Filter>HLSL</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="glslang\glslang\MachineIndependent\glslang.y">
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