This commit is contained in:
Siddharth 2013-10-30 23:22:46 +05:30
parent b87342a433
commit b5d8601f98

View File

@ -142,13 +142,6 @@ void EmuScreen::dialogFinished(const Screen *dialog, DialogResult result) {
if (result == DR_OK) {
screenManager()->switchScreen(new MainScreen());
}
//user didn't click continue. he went back to the main screen and is loading
//the game from there.
/*
if (result != DR_CANCEL && result != DR_BACK){
autoLoad();
}*/
RecreateViews();
}
@ -636,7 +629,7 @@ void EmuScreen::deviceLost() {
void EmuScreen::autoLoad(){
//check if save state has save, if so, load
int lastSlot = SaveState::GetNewestSlot();
if (g_Config.bEnableAutoLoad && lastSlot != -1){
if (g_Config.bEnableAutoLoad && lastSlot != -1) {
SaveState::LoadSlot(lastSlot, 0, 0);
}
};