d3d: Fix silly typo in stencil handling.

Now it works.
This commit is contained in:
Unknown W. Brackets 2014-09-14 07:56:48 -07:00
parent 5037494db1
commit bb7f3c0762

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@ -227,7 +227,7 @@ bool FramebufferManagerDX9::NotifyStencilUpload(u32 addr, int size, bool skipZer
float fw = dstBuffer->width;
float fh = dstBuffer->height;
float coord[20] = {
0.0f,0.0f,0.0f, 0.0f,1.0f,
0.0f,0.0f,0.0f, 0.0f,0.0f,
fw,0.0f,0.0f, 1.0f,0.0f,
fw,fh,0.0f, 1.0f,1.0f,
0.0f,fh,0.0f, 0.0f,1.0f,